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Difference between revisions of "Instrument"

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Instruments come in two types.  Some instruments are built by individual components which must be assembled, and some are made in a single step, like how instruments were made in previous versions or like other craft goods.  Instruments that are assembled can be further subdivided into "big" and "small". "Big" instruments can then be placed like [[furniture]] with {{k|b}}-{{k|I}} command.  "Small" instruments can be carried around by dwarves or placed in [[coffer]]s in [[tavern]]s or [[temple]]s. Instruments made in a single step are always "small".
 
Instruments come in two types.  Some instruments are built by individual components which must be assembled, and some are made in a single step, like how instruments were made in previous versions or like other craft goods.  Instruments that are assembled can be further subdivided into "big" and "small". "Big" instruments can then be placed like [[furniture]] with {{k|b}}-{{k|I}} command.  "Small" instruments can be carried around by dwarves or placed in [[coffer]]s in [[tavern]]s or [[temple]]s. Instruments made in a single step are always "small".
  
Instruments or their components are made out of a variety of materials, including [[wood]], [[bone]], [[stone]], [[silk]] [[thread]], [[plant fiber]] [[thread]], [[glass]], [[ceramic]]s, [[metal]], or [[leather]]. Out of those, [[thread]] can only used for Instrument parts, not for a full instrument. Most of instruments/components are made in [[craftsdwarf's workshop]]s, except [[ceramic]] ones are made at [[kiln]], [[leather]] ones at [[leather works]], [[glass]] ones at [[glass furnace]] and [[metal]] ones at [[metalsmith's forge]]. In the case of metal, there's currently no way to define what kind of metal is to be used; a dwarf will pick up the closest metal bar to make the component, unlike how other goods are made at the [[forge]]. The only way to control this is to tell the forge to only take from a specific stockpile, and set that stockpile to only accept the metals you want to use. Assembling the instrument after all the components are finished is also performed in craftsdwarf's workshops.
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Instruments or their components are made out of a variety of materials, including [[wood]], [[bone]], [[stone]], [[silk]] [[thread]], [[plant fiber]] [[thread]], [[glass]], [[ceramic]]s, [[metal]], or [[leather]]. Out of those, [[thread]] can only used for Instrument parts, not for a full instrument. Most of instruments/components are made in [[craftsdwarf's workshop]]s, except [[ceramic]] ones are made at [[kiln]], [[leather]] ones at [[leather works]], [[glass]] ones at [[glass furnace]] and [[metal]] ones at [[metalsmith's forge]]. In the case of metal, there's currently no way to define what kind of metal is to be used; a dwarf will pick up the closest metal bar to make the component, unlike how other goods are made at the [[forge]].  Glass instruments appear to be made from [[green glass]] only. The only way to control this is to tell the forge to only take from a specific stockpile, and set that stockpile to only accept the metals you want to use. Assembling the instrument after all the components are finished is also performed in craftsdwarf's workshops.
  
 
Types of instruments, their names and the kinds of components they are built of are generated at [[world generation]] and are usually specific for each [[civilization]]. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make.
 
Types of instruments, their names and the kinds of components they are built of are generated at [[world generation]] and are usually specific for each [[civilization]]. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make.

Revision as of 22:18, 21 December 2015

This article is about the current version of DF.
Note that some content may still need to be updated.

An instrument ¿ is a new kind of procedurally generated good.

Instruments come in two types. Some instruments are built by individual components which must be assembled, and some are made in a single step, like how instruments were made in previous versions or like other craft goods. Instruments that are assembled can be further subdivided into "big" and "small". "Big" instruments can then be placed like furniture with b-I command. "Small" instruments can be carried around by dwarves or placed in coffers in taverns or temples. Instruments made in a single step are always "small".

Instruments or their components are made out of a variety of materials, including wood, bone, stone, silk thread, plant fiber thread, glass, ceramics, metal, or leather. Out of those, thread can only used for Instrument parts, not for a full instrument. Most of instruments/components are made in craftsdwarf's workshops, except ceramic ones are made at kiln, leather ones at leather works, glass ones at glass furnace and metal ones at metalsmith's forge. In the case of metal, there's currently no way to define what kind of metal is to be used; a dwarf will pick up the closest metal bar to make the component, unlike how other goods are made at the forge. Glass instruments appear to be made from green glass only. The only way to control this is to tell the forge to only take from a specific stockpile, and set that stockpile to only accept the metals you want to use. Assembling the instrument after all the components are finished is also performed in craftsdwarf's workshops.

Types of instruments, their names and the kinds of components they are built of are generated at world generation and are usually specific for each civilization. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make.

Components

Below is a very incomplete table of what kind of parts an instrument can have and what materials they may require (please update)

Component name Materials
Bag Leather
Bellows Leather
Bells Wood, Stone, Metal, Glass
Block Wood, Glass
Blowpipe Wood, Ceramic, Metal
Body Wood, Ceramic, Glass, Stone, Metal
Bow Metal, Glass
Bowls Wood
Case Stone, Ceramic, Bone, Glass
Chest Glass, Wood
Chimes Bone, Glass
Console Bone, Metal
Drone pipes Metal, Glass
Drum Glass, Wood, Bone, Ceramic, Leather
Drums Wood, Bone
Frame Bone, Wood, Metal, Ceramic
Hammer Stone, Wood, Ceramic
Head Leather
Heads Leather
Keyboard Wood, Bone, Ceramic, Metal, Glass
Mallet Wood
Mallets Wood
Melody pipe Metal, Glass
Neck Ceramic, Metal, Glass, Wood
Pipe Glass
Pipes Stone, Ceramic
Plectrum Wood, Stone, Metal, Glass, Bone
Pump Ceramic
Sound-chest Stone, Ceramic
Stand Wood, Stone, Bone, Ceramic, Glass, Metal
Sticks Wood, Ceramic, Glass
Strings Silk, Plant Thread, Metal
Triangles Metal
Wind chest Glass
Yoke Bone, Glass