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Difference between revisions of "Menu"
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− | The [[Designations Menu]] (accessed by {{K|d}} provides the means to mark tiles with various designations including Mining, Wood Cutting, Plant Gathering, Stone Detailing as well as removing constructions, controlling traffic and other miscellaneous designations. This menu is [[Mouse control|mouse-enabled]]. | + | The [[Designations Menu]] (accessed by {{K|d}}) provides the means to mark tiles with various designations including Mining, Wood Cutting, Plant Gathering, Stone Detailing as well as removing constructions, controlling traffic and other miscellaneous designations. This menu is [[Mouse control|mouse-enabled]]. |
===Jobs Screen=== | ===Jobs Screen=== |
Revision as of 14:59, 28 March 2017
v50.13 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article is a stub. You can improve the article by expanding it. |
This article or section may need to be updated due to recent changes. |
Dwarf Fortress is a complex game, and a complex game requires a complex user interface. The purpose of this page is to help players look up the meaning of user interface elements, and it functions like a basic reference of the functions; specific menu items are (mostly) discussed in more detail in their own pages.
If you find a menu where the words have been cut off due to the menu width, press the Tab key to cycle through menu display options.
- a: View Announcements - Displays recent announcements
- b: Building - The Building Menu
- r: Reports - Combat reports
- c: View civilizations - Shows Civilizations that have been met
- d: Designations - Designate Menu
- o: Set Order - Orders Menu
- k: Look Around
- j: Job List - Jobs Screen
- m: Military - Military Interface
- s: Squads - Squads Menu
- N: Points/Routes/Notes - Notes Menu
- w: Define Burrows - Burrows Menu
- p: Stockpiles - Stockpiles Menu
- i: Zones - Place a Zone
- q: Set Building Tasks/Prefs -
- R: View Rooms/Buildings - View Rooms and Building List
- t: View Items in Buildings
- v: View Units
- H: Hot Keys - Hot Keys Menu
- l: Locations and Occupations - Locations Screen
- n: Nobles and Administrators - Nobles Screen
- z: Status - Status Screen
- Tab: Move this menu/map - Moves the menu/map into another arrangement
- ?: Help - Help Screen
- Esc: Options - Set Options
- ;: Movies
- D: Depot Access - View whether your Trade depots can be reached by traders' wagons
- Space: Resume
- .: One-Step
- u: Units List - View dwarves, pets, dead, and other animals
Building Menu
- This menu lists objects/buildings that can be placed. Some require dwarves to have a specific hauling labor set, others require dwarves to have another labor set.
- Armor Stand (a) - Place a built Armor stand (req. Furniture hauling)
- Bed (b) - Place a built Bed (req. Furniture hauling)
- Seat (c) - Place a built Throne (req. Furniture hauling)
- Burial Receptacle (n) - Place a built Coffin (req. Furniture hauling)
- Door (d) - Place a built Door (req. Furniture hauling)
- Floodgate (x) - Place a built Floodgate (req. Furniture hauling)
- Floor Hatch (H) - Place a built Floor hatch (req. Furniture hauling)
- Wall Grate (W) - Place a built Wall grate (req. Furniture hauling)
- Floor Grate (G) - Place a built Floor grate (req. Furniture hauling)
- Vertical Bars (B) - Place Vertical bars (req. Furniture hauling)
- Floor Bars (Alt+(b) - Place Floor bars (req. Furniture hauling)
- Cabinet (f) - Place a built Cabinet (req. Furniture hauling)
- Container (h) - Place a built Container (req. Furniture hauling)
- Kennels (k) - Construct a Kennel (req. animal training, small animal dissection and/or trapping labor)
- Farm Plot (p) - Place a Farm (req. Farming (fields) labor)
- Weapon Rack (r) - Place a built Weapon rack (req. Furniture hauling)
- Statue (s) - Place a built Statue (req. Furniture hauling)
- Table (t) - Place a built Table (req. Furniture hauling)
- Paved Road (o) - Build a Paved road (req. Architecture labor)
- Dirt Road (O) - Build a Dirt road (req. Architecture labor)
- Bridge (g) - Build a Bridge (req. Architecture labor)
- Well (l) - Build a Well (req. Architecture labor)
- Siege Engines (i)
- Ballista (b)
- Catapult (c)
- Workshops (w) - Workshops Menu - Menu to build various Workshops
- Furnaces (e) - Furnaces Menu - Menu to build various Furnaces
- Glass Window (y) - Place a built Glass window (req. Furniture hauling)
- Gem Window (Y) - Create a Gem window (with job)
- Wall/Floor/Stairs (C)
- Wall (w) - Build a Wall (req. Masonry/Carpenter labor)
- Floor (f) - Build a Floor (req. Masonry/Carpenter labor)
- Ramp (r) - Build a Ramp (req. Masonry/Carpenter labor)
- Up Stair (u) - Build a Up stair (req. Masonry/Carpenter labor)
- Down Stair (d) - Build a Down stair (req. Masonry/Carpenter labor)
- Up/Down Stair (x) - Build a Up/Down Stair (req. Masonry/Carpenter labor)
- Fortification (F) - Build a Fortification (req. Masonry/Carpenter labor)
- Trade Depot (D) - Construct a Trade depot
- Traps/Levers (T)
- Stone-Fall Trap (s) - Build a Stone-fall trap (req. Mechanics labor)
- Weapon Trap (w) - Build a Weapon trap (req. Mechanics labor)
- Lever (l) - Build a Lever (req. Mechanics labor)
- Pressure Plate (p) - Build a Pressure plate (req. Mechanics labor)
- Cage Trap (c) - Build a Cage trap (req. Mechanics labor)
- Upright Spear/Spike (S) - Build a Upright Spear/Spike (req. Mechanics labor)
- Machine Components (M)
- Screw Pump (s) - Build a Screw pump (req. Mechanics labor)
- Water Wheel (w) - Build a Water wheel (req. Mechanics labor)
- Windmill (m) - Build a Windmill (req. Mechanics labor)
- Gear Assembly (g) - Build a Gear assembly (req. Mechanics labor)
- Horizontal Axle (h) - Build a Horizontal axle (req. Mechanics labor)
- Vertical Axle (v) - Build a Vertical axle (req. Mechanics labor)
- Support (S) - Construct a Support (req. Architecture labor)
- Animal Trap (m) - Place an Animal trap (with hauling)
- Restraint (v) - Place a Restraint (req. Furniture hauling)
- Cage (j) - Place a built Cage (req. Furniture hauling)
- Archery Target (A) - Build an Archery target (req. Architecture labor)
- Traction Bench (R) - Place a Traction bench (req. Furniture hauling)
Workshops Menu
- Leather works (e) - Build a Leather works (req. Leatherworking labor)
- Quern (q) - Build a Quern (req. Milling labor)
- Millstone (M) - Build a Millstone (req. Mechanics labor)
- Loom (o) - Build a Loom (req. Weaving labor)
- Clothier's Shop (k) - Build a Clothier's shop (req. Clothesmaking labor)
- Bowyer's Workshop (b) - Build a Bowyer's workshop (req. Crossbow-making labor)
- Carpenter's Workshop (c) - Build a Carpenter's workshop (req. Carpentry labor)
- Metalsmith's Forge (f) - Build a Metalsmith's forge (req. Weaponsmithing/Armoring/Blacksmithing/Metalcrafting labor)
- Magma Forge (v) - Build a Magma forge (req. Weaponsmithing/Armoring/Blacksmithing/Metalcrafting labor)
- Jeweler's Workshop (j) - Build a Jeweler's workshop (req. Gem cutting or Gem setting labor)
- Mason's Workshop (m) - Build a Mason's workshop (req. Masonry labor)
- Butcher's Shop (u) - Build a Butcher's shop (req. Butchery labor)
- Tanner's Shop (n) - Build a Tanner's shop (req. Tanning labor)
- Craftsdwarf's Workshop (r) - Build a Craftsdwarf's workshop (req. Woodcrafting/Bone carving/Stonecrafting labor)
- Siege Workshop (s) - Build a Siege workshop (req. Siege engineering labor)
- Mechanic's Workshop (