v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 08:05, 24 May 2012 diff hist -17 m v0.34:Macros and keymaps →Tuning macros
- 07:06, 28 February 2011 diff hist +572 Dwarf Fortress Wiki talk:Versions →Version 0.31.19 starts a new DF generation?: new section
- 07:00, 28 February 2011 diff hist +153 m v0.31:Make your own weapons Versioning alert.
- 06:56, 28 February 2011 diff hist +277 v0.31 Talk:Make your own weapons 31.19 ore changes render article out-of-date.
- 05:30, 23 February 2011 diff hist +256 v0.31 Talk:Grizzly bear →Training: Captured attackers are untameable.
- 10:44, 22 February 2011 diff hist +63 v0.31:Alluvial layer I think clay gave it. Certainly they exist now.
- 07:38, 21 February 2011 diff hist +270 v0.31 Talk:Aquifer →Modding Method: Aquifer tag does so exist.
- 07:35, 21 February 2011 diff hist -212 v0.31:Aquifer →The modding method: Removed premade RAW files - out of date.
- 23:50, 20 February 2011 diff hist +903 N v0.31 Talk:Nest box Blasted nest boxes clog up stockpiles.
- 23:41, 20 February 2011 diff hist +46 m v0.31:Jug Forgot templates and categories.
- 23:40, 20 February 2011 diff hist +131 N v0.31:Jug Initial creation. Don't know much about 'em, do I?
- 23:30, 20 February 2011 diff hist +6 m v0.31:Egg Links.
- 23:28, 20 February 2011 diff hist 0 m v0.31:Nest box moved DF2010:Nest Box to DF2010:Nest box: Capitalization.
- 03:53, 9 February 2011 diff hist +66 v0.31:Farming →Introduction to Farming: Cleanup.
- 03:34, 9 February 2011 diff hist +580 v0.31 Talk:Farming →Farming Commands: Plump helmets are underground, not surface.
- 03:28, 9 February 2011 diff hist +198 Dwarf Fortress Wiki talk:Spambot attacks →IP bans: new section
- 03:26, 9 February 2011 diff hist +173 User talk:Thecostalnecroplank ...really?
- 23:10, 6 February 2011 diff hist +80 m v0.31 Talk:Figurine →Inspiration: Dunno.
- 23:10, 6 February 2011 diff hist +13 m v0.31:Figurine Removed "inspiration", as it did not inspire any means of replicating it.
- 23:06, 6 February 2011 diff hist +15 m v0.31:Finished goods →Crafts: Link to Figurine page.
- 23:01, 6 February 2011 diff hist +168 m v0.31 Talk:Weapon →Material Cost: One.
- 22:58, 6 February 2011 diff hist +36 Nm v0.31:Light Redirect to Tile Attributes.
- 20:17, 23 January 2011 diff hist +142 v0.31 Talk:Kennel →Workaround the for the no Dungeon Master bug?
- 20:14, 23 January 2011 diff hist +183 v0.31 Talk:Temperature DF has absolute zero. Absolutely.
- 20:06, 23 January 2011 diff hist -42 v0.31:Fuel →Fuel: charcoal and coke: Bit-coal smelts into "coke", not "coal".
- 09:46, 21 January 2011 diff hist -4 v0.31:Weapon Undo revision 135177 by 24.85.247.169 (Talk): Archers bashing things with their crossbows use the Hammer skill.
- 06:51, 18 January 2011 diff hist +516 v0.31 Talk:Bridge Sectioning.
- 23:50, 17 January 2011 diff hist +722 v0.31 Talk:Party →"Any (dis)advantages of making friends?": Ehhh... some.
- 23:38, 17 January 2011 diff hist +328 v0.31 Talk:Cloth →Picky clothesmaker?: Probably not a bug. current
- 19:38, 4 January 2011 diff hist +254 User talk:Quietust →Bot Requests: Disruptive user.
- 19:27, 4 January 2011 diff hist +540 v0.31:Maximizing framerate Flowing water.
- 19:19, 4 January 2011 diff hist +303 v0.31 Talk:Maximizing framerate →Running water: I forgot.
- 08:33, 4 January 2011 diff hist +3,063 v0.31 Talk:Maximizing framerate Moved "Success Stories" from the main page to the Talk page.
- 08:30, 4 January 2011 diff hist -3,783 v0.31:Maximizing framerate Many changes. Formatting, description, everything. Comments on the Talk page, please.
- 07:33, 4 January 2011 diff hist +2,645 N User talk:Gzalzi Newbie template. Rule D.
- 07:26, 4 January 2011 diff hist +456 v0.31 Talk:Magma forge →Current Version?: Yes, magma buildings exist.
- 07:22, 4 January 2011 diff hist +101 v0.31:Magma forge Need to find magma to build this.
- 21:28, 1 January 2011 diff hist +4,268 v0.31:Maximizing framerate Undo revision 134284 by Gzalzi (Talk): Don't try to formalize things so much. Wikipedia this ain't.
- 21:25, 1 January 2011 diff hist +425 Talk:On the origins of dwarves →Rating: I say Exceptional.
- 21:07, 1 January 2011 diff hist -2 On the origins of dwarves Exceptional.
- 21:04, 1 January 2011 diff hist +1,192 Dwarf Fortress Wiki talk:Quality →{{l|linkname}}: L-template for DF-version control.
- 08:15, 29 December 2010 diff hist +582 v0.31 Talk:Bedroom →One big room?: Up to you. Arguments either way.
- 08:08, 29 December 2010 diff hist +543 v0.31 Talk:Stairs Sections. Movement cost comments.
- 02:17, 21 December 2010 diff hist +422 v0.31 Talk:Health care →Can you run a hospital with no water?: No.
- 06:32, 19 December 2010 diff hist +1,499 v0.31 Talk:Burrow Cleanup. A couple answers.
- 05:39, 19 December 2010 diff hist +398 v0.31 Talk:Metal →Elven Wood Weapons and Armor: Not as good as metal - not even copper.
- 05:35, 19 December 2010 diff hist +59 m v0.31:Sparring Cleanup.
- 16:32, 14 December 2010 diff hist -70 v0.31:Water wheel →Construction: Revised description of problem with gear-supported waterwheels.
- 16:24, 14 December 2010 diff hist +375 v0.31 Talk:Microcline Sections.
- 16:20, 14 December 2010 diff hist +269 v0.31:Bolt Magma forge. Note about masterwork.
- 16:14, 14 December 2010 diff hist +393 v0.31 Talk:Weapon →Ammunition for Ranged Weapons: See [Bolts].
- 15:34, 13 December 2010 diff hist +72 v0.31:Jail →Give them something to look at: Further stockpile details, removed dormitory note.
- 15:29, 13 December 2010 diff hist +623 v0.31 Talk:Jail →Booze/food stockpile: Use two-square stockpiles.
- 17:04, 8 December 2010 diff hist +440 v0.31:Water wheel →Perpetual motion: Added a key to the DWR.
- 16:33, 8 December 2010 diff hist +50 v0.31:Water wheel →Designs: That O is a MILLSTONE. Not a wall.
- 14:30, 3 December 2010 diff hist +939 v0.31 Talk:Embark I prefer Shield/Dodge over Armor.
- 05:14, 3 December 2010 diff hist +115 v0.31 Talk:Wood →Temperature: See Nether-cap.
- 03:17, 3 December 2010 diff hist +291 v0.31 Talk:Color →Annoying large CSS in COLOR tables: new section
- 02:19, 3 December 2010 diff hist +333 v0.31:Color →By Color: Fixed redlinks. Moved Ores to their own column. Added remaining metals. Other table cleanup.
- 13:41, 2 December 2010 diff hist +36 m v0.31:Reports Links to other topics.
- 13:29, 2 December 2010 diff hist +53 m v0.31:Reports AV template, quality template.
- 13:23, 2 December 2010 diff hist 0 m User:Xshredder01 x moved User:XShredder01 x to User:Xshredder01 x: Got the capitalization wrong. current
- 13:22, 2 December 2010 diff hist 0 m User:Xshredder01 x moved Ode to User:XShredder01 x: His own work, no in-game relevance.
- 13:20, 2 December 2010 diff hist +188 m v0.31 Talk:Currency Unsigned template, formatting. 'Cuz it annoys me.
- 13:17, 2 December 2010 diff hist +42 m v0.31:Reports Tile template, to colorize the letters.
- 13:14, 2 December 2010 diff hist +9 m v0.31:Combat drills Cleanup.
- 13:06, 2 December 2010 diff hist +34 m Template:RT Categorized template.
- 12:57, 2 December 2010 diff hist 0 m v0.31:Reports moved Reports to DF2010:Reports: Move to in-version location. Not relevant for 40d or 23a.
- 08:38, 30 November 2010 diff hist +15 m v0.31:Defense guide →Terrain: L-template.
- 08:29, 30 November 2010 diff hist +163 Nm User talk:77.91.200.27 Register, and the power of the minor edit shall be yours. current
- 08:26, 30 November 2010 diff hist +257 v0.31 Talk:Well →Mud Contaminant Rumors are FALSE: Look at the contents of the water.
- 05:56, 30 November 2010 diff hist +2,157 v0.31 Talk:Weapon Wikified comments, answered some unanswered questions.
- 05:22, 30 November 2010 diff hist +1,154 v0.31 Talk:Well →Mud Contaminant Rumors are FALSE: ... some brook tiles carry stagnant water!?
- 04:28, 30 November 2010 diff hist +42 m User:DeMatt →Uploaded Images: Added Brook Weirdness 2. current
- 04:28, 30 November 2010 diff hist +69 N File:Brook weirdness 2.PNG The surroundings. Does that murky pool to the south maybe affect it? current
- 04:25, 30 November 2010 diff hist +71 m User:DeMatt →Uploaded Images: Added brook weirdness.
- 04:24, 30 November 2010 diff hist +97 N File:Brook weirdness.PNG Standing on a brook with an adventurer, trying to get water... but should it be stagnant, or not? current
- 02:42, 30 November 2010 diff hist +323 v0.31 Talk:Well →Mud Contaminant Rumors are FALSE: Brooks ARE stagnant.
- 01:55, 30 November 2010 diff hist +1,119 v0.31 Talk:Well →Mud Contaminant Rumors are FALSE: Distinction between "water" contaminant and "tile" contaminant.
- 01:40, 30 November 2010 diff hist +152 v0.31 Talk:Well guide →Mud contaminant: Discuss over at DF2010_Talk:Well.
- 07:09, 28 November 2010 diff hist +24 v0.31:Boulder Fixed redlink.
- 07:07, 28 November 2010 diff hist +227 v0.31 Talk:Dog →Puppies to Dogs?: One year.
- 07:02, 28 November 2010 diff hist +317 v0.31 Talk:Flux →Just stones?: Just stones.
- 06:41, 28 November 2010 diff hist +159 v0.31:Danger room Sections. Added a bit about flooding danger rooms.
- 06:34, 28 November 2010 diff hist +95 v0.31 Talk:Danger room →Lever Triggering: It's inaccurate.
- 06:32, 28 November 2010 diff hist +410 v0.31 Talk:Smoothing →Using up stone?: Getting grabbed by some other worker?
- 05:38, 28 November 2010 diff hist -157 v0.31:Well guide Undo revision 132514 by 71.222.187.247 (Talk): "Mud" contaminant doesn't exist. Moving water ALWAYS creates mud on floors etc.
- 05:34, 28 November 2010 diff hist +576 v0.31 Talk:Well guide →Mud contaminant: Stagnant is from the GRIME contaminant.
- 08:54, 26 November 2010 diff hist +179 v0.31:Engraver Engravers engrave slabs.
- 08:16, 26 November 2010 diff hist -31 m v0.31 Talk:Glass →Glass spiked balls are too effective: MY signature, not someone else's.
- 06:42, 26 November 2010 diff hist -78 v0.31:Anvil Undo revision 132407 by 98.225.76.162 (Talk): It already says, in two different places, that anvils only need ONE bar of metal.
- 20:57, 20 November 2010 diff hist +493 User talk:Quietust →Barony?: Windmills.
- 20:46, 20 November 2010 diff hist +14 v0.31:Combat skill →Weapon skills: Made Marksdwarf more prominent.
- 20:45, 20 November 2010 diff hist +201 v0.31 Talk:Combat skill →Marksdwarf: Yes, it does.
- 20:42, 20 November 2010 diff hist +415 v0.31 Talk:Combat skill →Lasher: Humans might supply whips.
- 20:34, 20 November 2010 diff hist -70 v0.31:Windmill Build windmill first, and receiving device second.
- 20:30, 20 November 2010 diff hist +473 v0.31 Talk:Windmill Build windmill before whatever device it powers. current
- 20:10, 20 November 2010 diff hist +11 v0.31:Murky pool →Thawing and drowning: Adequate swimming lets them survive the stun.
- 19:36, 20 November 2010 diff hist +17 v0.31:Ice →Thawing and drowning: Adequate swimming lets them survive the stun.
- 05:05, 17 November 2010 diff hist +31 Template:Machine component Added "Machine components" category to template.