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  • #REDIRECT [[Bloodline:Oceanside Year 1]]
    40 bytes (4 words) - 00:51, 6 March 2009
  • #REDIRECT [[40d:Stories/Archive 1]]
    35 bytes (4 words) - 13:04, 23 April 2010
  • #REDIRECT [[Bloodline:Ringfissures Year 1]]
    43 bytes (4 words) - 13:22, 7 March 2009
  • === Confineink, Part 1<sup>DF</sup>=== [http://www.divshare.com/download/10027358-0b3 DF: Confineinks Part 1, Open Document Text, White cover]
    10 KB (1,791 words) - 21:59, 14 December 2011

Page text matches

  • [TILE_GRAPHICS:INTERFACE_BITS:1:0:BORDER_TOP_LEFT:1:0] [TILE_GRAPHICS:INTERFACE_BITS:0:1:BORDER_TOP_LEFT:0:1]
    202 KB (24,513 words) - 20:37, 7 February 2024
  • [PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:GRANITE]<br /> ...and copy everything from "[BUILDING_WORKSHOP:SOAP_MAKER]" to "[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]".'''
    120 KB (16,480 words) - 13:06, 27 July 2021
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    89 KB (5,482 words) - 21:56, 10 January 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    89 KB (5,488 words) - 05:24, 25 April 2023
  • [C:3:0:1] [C:2:0:1]
    931 KB (148,541 words) - 18:41, 1 December 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    25 KB (2,568 words) - 00:28, 5 January 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    23 KB (2,359 words) - 05:56, 3 December 2020
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    22 KB (2,270 words) - 13:44, 31 May 2014
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    20 KB (1,997 words) - 18:27, 28 April 2011
  • [SKILL:1:WOODCUTTING:1] [SKILL:1:WOOD_BURNING:1]
    37 KB (4,609 words) - 03:21, 20 December 2022
  • [SKILL:1:WOODCUTTING:1] [SKILL:1:WOOD_BURNING:1]
    37 KB (4,612 words) - 03:40, 20 March 2023
  • ...The average size of the creature when an adult. This can be anywhere from 1 for a [[fly]] to 25,000,000 for a [[dragon]]. The creature's volume in cm<s {{CreatureComplete table row|name=[[Acorn fly]]|symbol=•|color=6:0:1|food=No|type=Vermin|playable=No|area= Semi-aquatic|hostile=No|size=20|value
    170 KB (24,368 words) - 16:08, 24 December 2022
  • ...The average size of the creature when an adult. This can be anywhere from 1 for a [[fly]] to 25,000,000 for a [[dragon]]. The creature's volume in cm<s {{CreatureComplete table row|name=[[Acorn fly]]|symbol=•|color=6:0:1|food=No|type=Vermin|playable=No|area= Semi-aquatic|hostile=No|size=20|value
    170 KB (24,364 words) - 02:52, 20 December 2022
  • |tile=♠|color=5:0|biome=Subterranean Water/Layers 1-3|dry=b|value=4 ...le|·|4:1}} / [[File:plump_helmet_spawn_sprite.png]] plump helmet spawn|pv1=1
    48 KB (7,148 words) - 02:35, 29 April 2024
  • ...ble row|name=Plump helmet|tile=♠|color=5:0|biome=Subterranean Water/Layers 1-3|dry=b|value=4 |p1={{tile|·|4:1}} plump helmet spawn|pv1=1
    38 KB (5,607 words) - 18:40, 8 January 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    28 KB (3,206 words) - 14:33, 28 February 2014
  • {{Quality|Masterwork|02:54, 1 May 2018 (UTC)}} ...le row|name=[[Elf]]|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=[[Forest retreat]]s|note
    142 KB (20,073 words) - 03:17, 20 December 2022
  • ...table row|name=Elf|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=[[Forest retreat]]s|note ...able row|name=Human|symbol=U|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=70,000|value=Not tameable|biome=[[Town]]s and [[hamlet]]
    145 KB (21,226 words) - 18:48, 5 May 2024
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    28 KB (3,067 words) - 01:38, 30 June 2012
  • <u>'''Times run:'''</u> 1 | #1: Dwarf || 6 || Grand Master Swordsdwarf<br> Grand Master Elf-hater || Tower
    102 KB (15,169 words) - 19:37, 12 August 2023
  • {{CreatureWorking table header|1|}} {{CreatureWorking table row|1|name=[[dwarf]]|symbol=1|color=3:0:0|hostile=N|fighter=N}}
    23 KB (3,076 words) - 09:54, 15 July 2013
  • [SKILL:1:MINING:5] [SKILL:1:MASONRY:5]
    27 KB (3,329 words) - 03:21, 20 December 2022
  • [SKILL:1:MINING:5] [SKILL:1:MASONRY:5]
    27 KB (3,329 words) - 03:21, 20 December 2022
  • [SKILL:1:MINING:5] [SKILL:1:MASONRY:5]
    27 KB (3,329 words) - 18:29, 7 June 2014
  • ...le row|name=[[Elf]]|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Tra ...e row|name=[[Goblin]]|symbol=g|color=7:0:0|playable=No|hostile=Usually<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Tra
    110 KB (15,549 words) - 13:55, 26 February 2021
  • ! style="font-family: monospace;" | {{tile|•|0:0:1}} {{tile|╬|0:7:0}} ! style="font-family: monospace;" | {{tile|•|2:0:1}}
    32 KB (3,546 words) - 04:03, 20 December 2022
  • ! style="font-family: monospace;" | {{tile|•|0:0:1}} {{tile|╬|0:7:0}} ! style="font-family: monospace;" | {{tile|•|2:0:1}}
    32 KB (3,548 words) - 00:49, 21 December 2022
  • ...will be cut into a single [[Useless_crap|craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[Glass furnace]]|fhow=Manufactured}}
    31 KB (4,110 words) - 08:57, 24 June 2014
  • ...ll rough gems will be cut into a single [[craft]] or '''large gem''' (with 1 craft for every 2 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[glass furnace]]|fhow=manufactured}}
    29 KB (3,856 words) - 23:46, 14 October 2023
  • ...will be cut into a single [[Useless_crap|craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...ass]]|value=10|color={{Raw Tile|☼♦|7:1}} clear<span style="display:none">7:1</span>|graphic=[[File:clear_crystal_glass.png]] [[File:cut_crystal_glass_sp
    49 KB (6,840 words) - 01:40, 9 May 2024
  • ...ll rough gems will be cut into a single [[craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[Glass furnace]]|fhow=Manufactured}}
    30 KB (3,970 words) - 16:06, 18 May 2013
  • ...will be cut into a single [[Useless_crap|craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[Glass furnace]]|fhow=Manufactured}}
    34 KB (4,583 words) - 03:25, 20 December 2022
  • ...-head amaranth grain (tropical):wild elephant-head amaranth (tropical):0:0:1:PLANT_MAT:ELEPHANT-HEAD_AMARANTH_TROPICAL:SEED] Modest Mod [CLUSTERSIZE:1]
    14 KB (1,254 words) - 19:01, 24 January 2019
  • ! style="font-family: monospace;" | {{tile|•|0:0:1}} {{tile|╬|0:7:0}} ! style="font-family: monospace;" | {{tile|•|2:0:1}}
    27 KB (2,981 words) - 14:47, 29 November 2012
  • [REVEAL_ALL_HISTORY:1] [CULL_HISTORICAL_FIGURES:1]
    20 KB (2,620 words) - 20:21, 23 June 2017
  • ...ggs than the same animal produces as meat when butchered (1 egg = 1 meat = 1 meal). When starting out a new fortress, raising poultry can be an excellen |1
    29 KB (3,992 words) - 08:38, 5 December 2023
  • ...ggs than the same animal produces as meat when butchered (1 egg = 1 meat = 1 meal). When starting out a new fortress, raising poultry can be an excellen |1
    22 KB (2,895 words) - 03:21, 20 December 2022
  • ..., as they tend to have very small ''layer permits'', allowing at most only 1 ''under'' layer to be worn underneath the armor on any given body part. Add | Gretzer-88 || 1 || 6 || M || 15 || 5 || Armor || 150 || MAX || MAX || 2 || 1.8 || 0.9 || 25
    37 KB (4,282 words) - 11:55, 16 January 2022
  • | {{Tile|g|0:1}} [[Bilou]] | {{Tile|B|0:1}} [[Black bear]]
    46 KB (4,429 words) - 17:41, 30 June 2023
  • | {{Tile|g|0:1}} [[Bilou]] | {{Tile|B|0:1}} [[Black bear]]
    75 KB (7,825 words) - 05:29, 27 February 2024
  • !{{tile|•|0:0:1}} !{{tile|•|2:0:1}}
    16 KB (1,779 words) - 20:04, 11 August 2012
  • !{{tile|•|0:0:1}} !{{tile|•|2:0:1}}
    30 KB (3,469 words) - 18:57, 11 September 2012
  • | {{Biome|.|ⁿ|2:1}} {{Biome|.|ⁿ|6:1}} | {{Biome|.|ⁿ|7:1}}
    26 KB (3,144 words) - 09:33, 7 March 2024
  • Graphically, vertical 1×1 trunk sections resemble wooden columns {{tile|O|6:0}}. The thicker trunks ( File:Tree-1.png|1 level below ground: roots in a [[Red sand]] wall on the side of a hill
    36 KB (5,304 words) - 01:32, 20 October 2023
  • Graphically, vertical 1×1 trunk sections resemble wooden columns {{tile|O|6:0}}. The thicker trunks ( File:Tree-1.png|1 level below ground: roots in a [[red sand]] wall on the side of a hill
    41 KB (5,944 words) - 12:07, 3 December 2023
  • <u>'''Times run:'''</u> 1 | #1: Dwarf || 6 || Grand Master Swordsdwarf<br> Grand Master Elf-hater || Tower
    48 KB (7,288 words) - 16:45, 18 March 2020
  • | {{Biome|♠|♣|7:1|5:1|altc}} {{Biome|♠|♣|2:0}} {{Biome|♠|♣|6:1|4:1|altc}} {{Biome|╞|╞|6:0}} | {{Biome|♠|♣|7:1}} {{Biome|╞|╞|7:1}}
    10 KB (1,046 words) - 03:41, 20 December 2022
  • ...le row|name=[[Elf]]|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Tra ...row|name=[[Goblin]]|symbol=g|color=7:0:0|playable=No|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Tra
    40 KB (5,653 words) - 13:54, 26 February 2021
  • | {{Tile|b|0:1}} [[Buzzard]] | {{Tile|c|6:1}} [[Cheetah]]
    25 KB (2,600 words) - 17:44, 30 June 2023
  • | {{Tile|b|0:1}} [[Buzzard]] | {{Tile|c|6:1}} [[Cheetah]]
    45 KB (5,335 words) - 06:09, 27 February 2024
  • | 1 | 1
    64 KB (7,397 words) - 13:21, 30 April 2024
  • | 1 | 1
    36 KB (3,416 words) - 03:39, 20 December 2022
  • | 1 || Acceptable | 1 || 1 || 4 || 1 || 1 || 1 || 4 || 4 || 1 || 1 || 4 || 1 || 1 || 1 || 16 || 16
    29 KB (4,124 words) - 03:03, 28 March 2023
  • ...|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | {{Biome|♠|♣|3:1|2:1}}
    5 KB (473 words) - 05:13, 24 August 2017
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Buzzard]]
    24 KB (2,567 words) - 02:57, 1 July 2023
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Buzzard]]
    39 KB (4,475 words) - 19:15, 30 June 2023
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Bonobo]]
    44 KB (5,223 words) - 02:57, 1 July 2023
  • ...a ''negative'' number, as they ''reduce'' stress. Numbers closer to 1 or -1 have the strongest effect on stress. ...xt|frustrated|6:0}}{{dftext| after being kept from alcohol for too long.|0:1}}<br>
    16 KB (1,486 words) - 03:21, 20 December 2022
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Bonobo]]
    24 KB (2,534 words) - 02:58, 1 July 2023
  • ...ture table row|name=antman|symbol=a|color=0:0:1|align=Neutral|size=4|value=1|biome=SUBTERRANEAN_CHASM}} ...ture table row|name=batman|symbol=b|color=0:0:1|align=Neutral|size=4|value=1|biome=SUBTERRANEAN_CHASM}}
    23 KB (3,194 words) - 13:54, 26 February 2021
  • [MACRO:SELECT:1] [MACRO:STANDARDSCROLL_DOWN:1]
    58 KB (7,542 words) - 12:24, 29 July 2021
  • {| border = 1 cellspacing="0" cellpadding="5" ...>, by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    16 KB (2,296 words) - 23:37, 20 May 2013
  • ...|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | {{Biome|♠|♣|3:1|2:1}}
    4 KB (439 words) - 20:45, 23 August 2017
  • ...|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | {{Biome|♠|♣|3:1|2:1}}
    4 KB (437 words) - 20:26, 23 August 2017
  • {{CreatureWorking table row|5|name=[[alpaca]]|symbol='a'|color=7:0:1|size=70000}} {{CreatureWorking table row|5|name=[[amethyst man]]|symbol='M'|color=5:0:1|size=70000}}
    20 KB (2,295 words) - 17:33, 10 March 2016
  • ...le on the same Z-level as its destination tile (for falling water, this is 1 Z-level ''beneath'' its original location) by moving north, south, east, we ...ists of a tree of passages, one tile wide, and contains 'underpasses' on z-1. Water will flow into the system to a depth of 7 before coming up on the ot
    22 KB (2,698 words) - 13:10, 19 December 2023
  • {{CreatureWorking table row|4|name=[[dwarf]]|symbol=1|color=3:0:0|tamable=N|trainable=N|value=0}} ...atureWorking table row|4|name=[[antman|antman drone]]|symbol='a'|color=0:0:1|tamable=N|trainable=N|value=0}}
    25 KB (3,253 words) - 16:07, 5 April 2012
  • {|class="sortable" border = 1 cellspacing="0" cellpadding="5" ...), by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    14 KB (1,833 words) - 04:02, 20 December 2022
  • {| border = 1 cellspacing="0" cellpadding="5" ...>, by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    14 KB (1,804 words) - 17:32, 8 December 2011
  • {| class="wikitable sortable" border = 1 cellspacing="0" cellpadding="5" ...), by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}||[[File:Raw adammantineSwatch.png|64px|center]]
    17 KB (2,234 words) - 19:47, 25 May 2023
  • {|class="sortable" border = 1 cellspacing="0" cellpadding="5" ...>, by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    14 KB (1,819 words) - 19:21, 11 April 2014
  • {| border="1" style="text-align:center" ...C0"|Modest Office ||bgcolor="#FFFFFF"|— ||1||1||1||1||—||1
    19 KB (2,504 words) - 17:54, 20 April 2020
  • {{CreatureWorking table row|2|name=[[dwarf]]|symbol=1|color=3:0:0|egg=N|milk=N|meat=N}} {{CreatureWorking table row|2|name=[[antman]]|symbol='a'|color=0:0:1|egg=N|milk=N|meat=N}}
    22 KB (3,481 words) - 16:26, 5 April 2012
  • ...is. When 10/10ths of a type of metal are accumulated at the same smelter, 1 bar of that metal is produced. If the smelter is torn down or destroyed, a ...iting there. This gives a total of 1.2 bars of that type of metal, meaning 1 [[bar]] of that metal is produced, ready for forging or other use, and .2 o
    11 KB (1,534 words) - 18:00, 19 November 2023
  • ...m for the workshops"''. It's usually obvious from the context, but either 1) the non-ore/non-gem stuff in general, or 2) a single unit of stone/ore/gem {| border = 1 cellspacing="0" cellpadding="5" -valign="top"
    20 KB (2,860 words) - 04:00, 20 December 2022
  • {| border = 1 cellspacing="0" cellpadding="5" -valign="top" * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    12 KB (1,543 words) - 20:13, 19 October 2016
  • ...a ''negative'' number, as they ''reduce'' stress. Numbers closer to 1 or -1 have the strongest effect on stress. | -1
    16 KB (1,452 words) - 08:00, 28 March 2024
  • | {{DFtext|The world has passed into The Dwarven Age.|7:1}} | {{text anchor|Endgame event 1}}
    46 KB (6,443 words) - 08:34, 4 November 2023
  • Go into the creature_standard file and add the [SPEED:1] in somewhere in the top section of the entry.(or SPEED:0 if you're up to s ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1]
    39 KB (5,344 words) - 04:00, 26 September 2013
  • <topic>set entity 1 against entity 2</topic> <topic>entity 1 should love entity 2</topic>
    795 KB (120,124 words) - 03:34, 25 February 2020
  • | {{Tile|A|2:1}} [[Anaconda]] | {{Tile|s|0:1}} [[Black mamba]]
    61 KB (6,003 words) - 19:32, 30 June 2023
  • | {{Tile|A|2:1}} [[Anaconda]] | {{Tile|s|0:1}} [[Black mamba]]
    46 KB (4,010 words) - 02:58, 1 July 2023
  • ...m for the workshops"''. It's usually obvious from the context, but either 1) the non-ore/non-gem stuff in general, or 2) a single unit of stone/ore/gem {| class="wikitable sortable" cellspacing="0" border="1" cellpadding="5"
    27 KB (3,690 words) - 03:00, 27 April 2024
  • {| border = 1 cellspacing="0" cellpadding="5" -valign="top" * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    12 KB (1,496 words) - 20:13, 19 October 2016
  • | {{DFtext|The world has passed into The Dwarven Age.|7:1}} | {{DFtext|You have discovered an expansive cavern deep underground.|7:1}}
    30 KB (4,215 words) - 03:44, 26 April 2023
  • ** Hull seeds: requires 1 growth with SEED1_MAT, SEED2_MAT (allowing different quantities of seeds fo ** Husk fruit: requires 1 growth with HUSK_MAT, FLESH_MAT. Also a barrel?
    24 KB (3,479 words) - 22:33, 17 July 2015
  • * [[Axle]]: (1) per tile (horizontal axles and vertical axles both) ...transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5)
    11 KB (1,421 words) - 03:50, 20 December 2022
  • * [[Axle]]: (1) per tile (horizontal axles and vertical axles both) ...transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5)
    11 KB (1,421 words) - 16:31, 9 October 2023
  • *[[Axle]]: (1) per tile (horizontal axles and vertical axles both) ...transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5)
    10 KB (1,182 words) - 12:20, 20 January 2014
  • * 1 mason/mechanic * 1 carpenter/woodcutter
    30 KB (5,064 words) - 20:24, 23 June 2017
  • ...is. When 10/10ths of a type of metal are accumulated at the same smelter, 1 bar of that metal is produced. If the smelter is torn down or destroyed, a ...iting there. This gives a total of 1.2 bars of that type of metal, meaning 1 [[bar]] of that metal is produced, ready for forging or other use, and .2 o
    11 KB (1,515 words) - 03:42, 20 December 2022
  • | 1 || {{text anchor|ACCEPTABLE}} ...|red|-3}} || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-2}} || {{tc|blue|+1}}
    9 KB (1,255 words) - 20:57, 31 July 2014
  • {| border = 1 cellspacing="0" cellpadding="5" -valign="top" * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    10 KB (1,324 words) - 20:25, 23 June 2017
  • ...is. When 10/10ths of a type of metal are accumulated at the same smelter, 1 bar of that metal is produced. If the smelter is torn down or destroyed, a ...ing another 4/10ths, and giving a total of 12/10ths of that type of metal, 1 bar of that metal is produced, and 2/10th's are waiting (plus the 4/10 of t
    10 KB (1,360 words) - 22:22, 24 February 2018
  • [SEED:red spinach grain:red spinach grain:0:0:1:PLANT_MAT:RED_SPINACH:SEED] [CLUSTERSIZE:1]
    7 KB (652 words) - 22:55, 24 January 2019
  • === 0:30:00 - 1:00:00 === ...l I get to where I'm going. I imagine it'll be some years till the version 1 goals are complete, and if I'm still around, meaning people are still suppo
    83 KB (15,489 words) - 20:48, 15 November 2021
  • After 1.5 months, the happiness bonus/penalty for the thought is cut in half (and r | 1 || -10 || none || has been evicted lately
    25 KB (3,774 words) - 14:52, 27 June 2014
  • ...mantine|color={{Tile|≡|3:1}}{{Tile|‼|3:3:1}}<span style="display:none">3:3:1</span>|source=[[Raw adamantine]]|notes=Can be used to forge anything except ...oliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77
    22 KB (2,762 words) - 05:07, 17 February 2012
  • ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1] ..."5,000" in the memory stat, for the entire range. Humans get a default of 1,000, and presumably the same goes for any other creature that doesn't have
    44 KB (6,064 words) - 03:14, 20 December 2022
  • ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1] ..."5,000" in the memory stat, for the entire range. Humans get a default of 1,000, and presumably the same goes for any other creature that doesn't have
    44 KB (6,038 words) - 15:25, 24 May 2023

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