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  • ...ile:labor_preview.jpg|thumb|220px|right|"Put both your backs into it!"]]'''Labor''' is how jobs get done in a fortress and which labors are enabled for a dw ==Introduction to labor==
    21 KB (3,151 words) - 03:37, 20 December 2022
  • conspiracy to slow labor What do you care how I speak or how I live?
    795 KB (120,124 words) - 03:34, 25 February 2020
  • Health [C:7:0:1]Labor[C:7:0:0]
    931 KB (148,541 words) - 18:41, 1 December 2023
  • ...oss Urist McOverstates-the-obvious}}[[File:v50_labor_preview.png|right]]'''Labor''' is how jobs get done in a fortress; which labors are restricted to a dwa ==Introduction to labor==
    22 KB (3,326 words) - 22:05, 13 March 2024
  • ...]]A '''hospital''' [[zone]] allows [[wound]]ed dwarves to rest and receive care and treatment. Hospitals use any [[bed]]s, [[Table]]s, [[traction bench]]es ...als, despite injured animals "requesting" diagnosis in the [[Health screen|health screen]] ({{k|z}}).
    19 KB (3,043 words) - 03:33, 20 December 2022
  • LABOR === Labor and Unit Type Tokens ===
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...of dozens of other tasks. For instance, a dwarf with the [[wood cutting]] labor enabled will cut down [[tree]]s whenever trees are designated to be cut. To change a dwarf's labor preferences, {{k|v}}iew the dwarf, then select {{k|p}}references and {{k|l}
    13 KB (1,838 words) - 19:30, 23 June 2013
  • ...s, despite injured animals "requesting" diagnosis in the [[Health screen|z-health screen]]. ...o not need a hospital zone, though a lack of equipment will probably limit care options.
    18 KB (3,014 words) - 18:37, 18 October 2014
  • ...of dozens of other tasks. For instance, a dwarf with the [[wood cutting]] labor enabled will cut down [[trees]] whenever trees are designated to be cut. To change a dwarf's labor preferences, {{k|v}}iew the dwarf, then select {{k|p}}references and {{k|l}
    12 KB (1,557 words) - 15:47, 8 December 2011
  • ...'''hospital''' [[location]] allows [[wound]]ed dwarves to rest and receive care and treatment. Hospitals use any [[bed]]s, [[Table]]s, [[traction bench]]es ...bors for all dwarves have been updated. To quickly achieve this, go to the labor menu and set 'only selected dwarves mine' to 'no dwarves mine' and then set
    17 KB (2,759 words) - 16:07, 17 March 2024
  • ...n initial dwarves and expand them into a thriving community with skilled [[Labor|workers]], [[military|battle veterans]] and [[nobles]]. Make your dwarves ...ct is one of your dwarves. In this case you will be able to examine what [[Labor]]s are enabled and examine/manipulate their inventory in addition to viewin
    64 KB (10,735 words) - 21:26, 12 August 2014
  • Any Labor LABOR
    248 KB (37,728 words) - 00:28, 8 August 2013
  • {{quality|Exceptional|14:54, 21 March 2011 (UTC)}}{{Labor | labor = Health Care
    2 KB (346 words) - 14:51, 8 December 2011
  • {{quality|Exceptional|19:08, 1 September 2010 (UTC)}}{{Labor | labor = Health Care
    2 KB (345 words) - 15:46, 8 December 2011
  • ==Day Care== ==Dwarven Day Care==
    41 KB (6,700 words) - 12:31, 21 March 2022
  • '''Diagnostician''' is the skill associated with the [[diagnosis]] [[labor]]. Diagnosers are responsible for deciding how a dwarf who is hurt should b ...ly relevant skill of the [[chief medical dwarf]] noble position, and the [[health screen]] will not display information without it.
    872 bytes (111 words) - 21:01, 10 July 2012
  • | People don't care when their smaller pets die. | There should be a way to view the total numbers enabled for each labor list item.
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...erences|likes or dislikes]] and specific trainable [[skill]]s in various [[labor]]s, alongside a lovelife system and distractions. The second game mode, [[A ...personal bedrooms and a well-decorated dining room, [[health care|medical care]], and providing them with a variety of drinks and [[prepared meal|well-coo
    34 KB (5,290 words) - 18:36, 29 August 2023
  • Labor Conspiracy to Slow Labor.
    123 KB (19,038 words) - 13:55, 10 November 2022
  • LABOR labor
    237 KB (33,753 words) - 21:06, 23 June 2017
  • '''Suturer''' is the skill associated with the [[Suturing]] [[labor]]. Suturers are responsible for closing wounds using [[thread|thread]] at a Suturer [[skill|skill level]] is related to the speed at which the labor is completed and rate of [[healthcare#Infection|infection]]{{verify}}. The
    1 KB (175 words) - 04:01, 20 December 2022
  • '''Wound dresser''' is the skill associated with the dressing wounds [[labor]] in [[healthcare]]. Wound dressers are responsible for cleaning wounds and ...e bleeding - on your fortress' injured as part of the [[health care|health care industry]]. The wound dresser skill is also used by [[scholars]] when think
    1 KB (159 words) - 04:09, 20 December 2022
  • ...illful dancing.]]'''Suturer''' is the skill associated with the suturing [[labor]]. Suturers are responsible for closing wounds using [[thread]] at a [[hosp Suturer [[skill|skill level]] is related to the speed at which the labor is completed. The longer that the wound is open, the more likely bleeding o
    1 KB (206 words) - 23:59, 24 February 2024
  • '''Suturer''' is the skill associated with the [[Suturing]] [[labor]]. Suturers are responsible for closing wounds using [[thread|thread]] at a Suturer [[skill|skill level]] is related to the speed at which the labor is completed and rate of [[healthcare#Infection|infection]]{{verify}}. The
    919 bytes (126 words) - 09:20, 11 July 2012
  • '''Wound dresser''' is the skill associated with the dressing wounds [[labor]] in [[healthcare]]. Wound dressers are responsible for cleaning wounds and ...e bleeding - on your fortress' injured as part of the [[health care|health care industry]]. The wound dresser skill is also used by [[scholars]] when think
    1 KB (159 words) - 21:56, 24 February 2024
  • '''Diagnostician''' is the skill associated with the [[diagnosis]] [[labor]], as well as the hospital [[occupation]] associated with it. Diagnosers ar Diagnostician [[skill|skill level]] is related to the speed at which the labor is completed. It is the only relevant skill of the [[chief medical dwarf]]
    1 KB (159 words) - 14:52, 29 January 2024
  • ...plot, fisherdwarves are going to want to go fishing (turn off the fishing labor), trappers will want to trap and hunters will want to hunt (turn off these ...ing the rescue. You may need to draft then undraft him to reset his health care job.
    8 KB (1,414 words) - 00:07, 23 December 2013
  • '''Wound dresser''' is the skill associated with the [[dressing wounds]] [[labor]]. Wound dressers are responsible for applying bandages - which you will ne Wound dresser [[skill|skill level]] is related to the speed at which the labor is completed.
    852 bytes (116 words) - 06:08, 17 March 2013
  • '''Diagnostician''' is the skill associated with the [[diagnosis]] [[labor]]. Diagnosers are responsible for deciding how a dwarf who is hurt should b Diagnostician [[skill|skill level]] is related to the speed at which the labor is completed. It is the only relevant skill of the [[chief medical dwarf]]
    979 bytes (122 words) - 03:19, 20 December 2022
  • '''Surgeon''' is the skill associated with the [[Surgery]] [[labor]]. Surgeons are responsible for treatment of complex overlapping injuries, ...ss' injured heroes back from the brink as part of the [[health care|health care industry]]. The surgeon skill is also used by [[scholars]] when thinking ab
    2 KB (290 words) - 04:01, 20 December 2022
  • ...s's injured heroes back from the brink as part of the [[health care|health care industry]]. The skill is also used by [[scholars]] when thinking about medi
    2 KB (325 words) - 14:53, 29 January 2024
  • '''Surgeon''' is the skill associated with the [[Surgery]] [[labor]]. Surgeons are responsible for treatment of complex overlapping injuries, ...injured</s> heroes back from the brink as part of the [[health care|health care industry]].
    2 KB (264 words) - 19:14, 9 April 2013
  • '''Bone Doctor''' is the skill associated with the [[Setting bones]] [[labor]]. Bone Doctors use [[splint]]s, [[traction bench]]es and [[plaster cast]]s ...set your fortress' injured limbs right as part of the [[health care|health care industry]].
    919 bytes (129 words) - 05:05, 2 December 2012
  • '''Bone Doctor''' is the skill associated with the "setting bones" [[labor]] used in [[healthcare]]. Bone doctors set fractured and broken bones, then ...be gained by treating injured dwarves as part of the [[health care|health care industry]], or through [[scholar]]ly pursuits researching the [[topic]]. Sc
    1 KB (172 words) - 03:10, 20 December 2022
  • '''Bone Doctor''' is the skill associated with the "setting bones" [[labor]] used in [[healthcare]], as well as the hospital [[occupation]] associated ...be gained by treating injured dwarves as part of the [[health care|health care industry]], or through [[scholar]]ly pursuits researching the [[topic]]. Sc
    1 KB (197 words) - 20:49, 31 March 2024
  • ...never been a life as cruel or mercifully short as his”. In general dwarven labor is separated into two categories, crafting and hauling things about. For in [[Animal care]]:
    40 KB (6,714 words) - 15:29, 27 July 2023
  • ...r|pump operating]] work (by default there is no [[work detail]] for this [[labor]], and everyone is allowed to do it) or by being [[power]]ed by [[water whe ...rew pump has two sides. One side is the "input" side which accepts dwarven labor from the [[pump operator]], and which obtains the fluid that the machine wi
    23 KB (3,912 words) - 16:28, 2 October 2023
  • ...which can be processed into usable items. Citizens with the [[beekeeping]] labor enabled handle the building, removal, and management of hives. ...rial is created from their respective [[workshop]]s by their appropriate [[labor]]s. Hives are categorized as "Tools" in [[finished goods]] [[stockpile]]s.
    7 KB (1,078 words) - 03:34, 20 December 2022
  • ...labor is enabled for every dwarf in the fortress, unless specified by a [[labor|work detail]]. ...rial is created from their respective [[workshop]]s by their appropriate [[labor]]s. Hives are categorized as "Tools" in [[finished goods]] [[stockpile]]s.
    7 KB (1,112 words) - 07:09, 26 April 2024
  • Jealous nobles don't care about communal rooms, so you can safely have an extremely valuable dining r ...e supplies. The bookkeeper needs an [[office]] to work in. There is no [[labor]] associated with bookkeeping, since being appointed to the position is eno
    11 KB (1,946 words) - 01:02, 18 November 2013
  • ...e to sleep, eat, drink, follow [[Standing orders|orders]] or perform any [[Labor|job]]. Insanity is permanent, and comes in four flavors: "Melancholy," "Sta ::"I just don't care anymore..."
    13 KB (2,101 words) - 07:48, 27 February 2024
  • ...e to sleep, eat, drink, follow [[Standing orders|orders]] or perform any [[Labor|job]]. Insanity is permanent, and comes in four flavors: "Melancholy," "Sta ::"I just don't care anymore..."
    13 KB (2,044 words) - 16:52, 28 November 2023
  • ...e [[Health care]] [[labor]] enabled. (Animals require the [[animal care]] labor.) If the dwarf or animal was injured in combat it will require food and wat
    1 KB (263 words) - 15:21, 8 December 2011
  • ...ght]] and letting [[doctor]]s clean [[wound]]s without causing an [[Health care#Infection|infection]]. As with desalination, this only works if the [[cist ...design it. Then a dwarf (the same or a different one) with the appropriate labor must complete the building. This could be [[carpentry]], [[metalsmithing]],
    19 KB (3,237 words) - 17:46, 20 August 2014
  • ...ght]] and letting [[doctor]]s clean [[wound]]s without causing an [[Health care#Infection|infection]]. As with desalination, this only works if the cister ...design it. Then a dwarf (the same or a different one) with the appropriate labor must complete the building. This could be [[carpentry]], [[metalsmithing]],
    16 KB (2,763 words) - 06:32, 29 December 2011
  • ...]] from a well will still lead to a bad thought, and will lead to [[Health care#Infection|infection]] if used to clean a [[wound]]. If the floor of your wa It requires a dwarf with the [[architecture]] [[labor]] designated to design, and then a [[mason]]/[[carpenter]]/[[metalsmith]] t
    8 KB (1,367 words) - 22:52, 26 January 2014
  • ...ght]] and letting [[doctor]]s clean [[wound]]s without causing an [[Health care#Infection|infection]]. As with desalination, this only works if the [[cist ...a builder (possibly the same dwarf as the architect) with the appropriate labor must assemble the components accordingly. This could be [[carpentry]], [[me
    21 KB (3,603 words) - 03:55, 20 December 2022
  • ...ug causing hauling, cleaning and health care professions to disappear from labor list
    1 KB (180 words) - 15:47, 12 March 2014
  • ...a bed to [[rest]], if possible. Civilian dwarves with the [[health care]] labor will drag severely wounded dwarves to a bed and bring them [[food]] and [[b
    16 KB (2,577 words) - 19:44, 17 June 2014
  • | [[soap]] || [[health care]] and [[cleaning|cleaning self]] ...bridge]]s, and other [[construction]]s. Different bars require different [[labor]]s in their construction: [[blacksmith|smithing]] is used for metal bars an
    2 KB (379 words) - 07:34, 2 December 2023

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