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23a:Governor
(Redirected from Governor)
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Room requirements | ||
---|---|---|
Office | Splendid Office | |
Quarters | Fine Quarters | |
Dining room | Fine Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 3 | |
Cabinets | 2 | |
Weapon racks | 2 | |
Armor stands | 2 | |
Other | ||
Mandates | 2 | |
Demands | 3 | |
Arrival conditions | ||
| ||
Function | ||
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This article is about an older version of DF. |
The governor noble arrives at a population of 80 once you have completed enough diverse tasks (see below), changing your fortress from a Town to a City. His only purpose, aside from making mandates, is to permit the arrival of the Duke. If a foreign diplomat arrives and attempts to meet with a noble who is unavailable, then the Governor will conduct the meeting instead, albeit at a very significant diplomatic disadvantage (most notably resulting in much lower tree-cutting quotas).
In order to trigger the arrival of the Governor, you must complete a sufficient quantity of "diverse tasks" during the previous year, consisting of at least 5 of the following:
- 50 crafting jobs
- 50 metal-related jobs
- 50 wood-related jobs
- 20 gem jobs
- 50 stone jobs
- 50 food jobs
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |