v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 00:37, 8 October 2026 diff hist +2 m Death Made thumb 25% bigger, as is bottom center now
- 00:36, 8 October 2026 diff hist 0 m Death Moved thumb to bottom center (bit crowded below translsation)
- 00:34, 8 October 2026 diff hist +85 m Death Added translation template
- 00:22, 8 October 2026 diff hist +8 m Filth →Modding: Maybe a bit redundant, but added mod disclaimer template, as that seems to be convention.
- 00:07, 8 October 2026 diff hist -70 m Filth Moved modding section to bottom
- 00:05, 8 October 2026 diff hist +244 Filth Added modding section, moved raw data there.
- 23:47, 7 October 2026 diff hist +22 m Death link
- 23:45, 7 October 2026 diff hist +111 Death Added thumb of an instantly deadly embark
- 23:44, 7 October 2026 diff hist +174 N File:Evil embark rain death.png A new player embarking in an evil biome, instantly wiped out by deadly rain. Source: Posted on Reddit by u/philandere_scarlet current
- 23:33, 7 October 2026 diff hist +100 Undead Added Undead dwarf thumb
- 23:32, 7 October 2026 diff hist +91 N File:Undead dwarf-piotr-kuberkiewicz.jpg Undead Dwarf by Piotr Kuberkiewicz (CC BY 4.0) current
- 23:02, 7 October 2026 diff hist +1 m Undead →What is an undead?: grammar, 'are' plural
- 23:02, 7 October 2026 diff hist +20 m Undead Added unknown rating (rather than self-rate)
- 22:56, 7 October 2026 diff hist +12 m Death Actually rated it instead of null edit :/
- 22:40, 7 October 2026 diff hist -24 m Hills -migrated. Rated fine (no changes from DF2014) current
- 22:39, 7 October 2026 diff hist +1 m Hardcoded material current
- 22:38, 7 October 2026 diff hist -24 m Hardcoded material Rated fine (Nothing missing, but could go into more detail), rm. migrated tag;
- 21:12, 7 October 2026 diff hist 0 m Mummy →World: More logical paragraph order
- 21:11, 7 October 2026 diff hist 0 m Mummy Moved paragraph to appropriate section
- 21:10, 7 October 2026 diff hist +1 m Mummy →Adventure Mode
- 21:09, 7 October 2026 diff hist +33 Mummy →Adventure Mode: Further reorganised; new section and subsection
- 21:06, 7 October 2026 diff hist +1 m Mummy →=Curses
- 21:06, 7 October 2026 diff hist +35 Mummy Broke text up into intro and main section. Moved curse info to subsection
- 21:02, 7 October 2026 diff hist -1 m Mummy Just made very long parenthesis a new paragraph
- 21:01, 7 October 2026 diff hist +14 Mummy Unfamiliar terminology: Not sure exactly what "dwarf mode" was referring to, but I presume the intended meaning has been kept.
- 20:40, 7 October 2026 diff hist -9 m Undead Removed stub TP (seems comparable to Night Creatures in content)
- 20:20, 7 October 2026 diff hist +7 m Corpse →Reanimation: Upd. link
- 20:19, 7 October 2026 diff hist +7 m Zombie Upd. link current Tag: Redirect target changed
- 19:41, 7 October 2026 diff hist +3 m Death →Corpses: Grammar/style nitpick; used 'which' to link clause and sentences, for flow. (pedantic edit as intent clear, but "it" could refer to either preceding noun)
- 17:49, 7 October 2026 diff hist +2 m Death →Corpses: Very slightly less ambiguous
- 17:48, 7 October 2026 diff hist -5 Death →Corpses: Mentioned & linked burial (only way to stop a corpse rotting?). Grammar tweak; slightly odd wording.
- 17:05, 7 October 2026 diff hist -1 m Syndrome typo current
- 17:04, 7 October 2026 diff hist +8 m Syndrome upd. link
- 17:01, 7 October 2026 diff hist +7 m Tower (necromancy) →Technical information: Upd. link current
- 16:54, 7 October 2026 diff hist +361 Talk:Undead →Move/split to animated dead current
- 16:47, 7 October 2026 diff hist -1 m Undead -Weird comma
- 16:46, 7 October 2026 diff hist -7 m Night creature →Undead: upd. link
- 16:45, 7 October 2026 diff hist +7 m Skeletal upd. link current Tag: Redirect target changed
- 16:42, 7 October 2026 diff hist -1 m Object testing arena →Conditions current
- 16:42, 7 October 2026 diff hist -9 m Object testing arena →Conditions: upd. link
- 16:39, 7 October 2026 diff hist +7 m Experiment →Characteristics: changed link to moved page current
- 16:38, 7 October 2026 diff hist +7 m Dungeon guardian →Powers and traits: Pointed link to moved page current
- 16:24, 7 October 2026 diff hist -7 m Undead →Types of undead: Fixed link for new page
- 16:23, 7 October 2026 diff hist +1 m Undead Stub template below av.
- 16:21, 7 October 2026 diff hist +307 N Talk:Animated dead Created page with "I went ahead and swapped page contents between here and Undead (and updated old disambig to an article stub) to better reflect content and terminology in latest DF version..."
- 16:19, 7 October 2026 diff hist -25 Animated dead Disambig topnote: A lot of new undead types – changed "See" link to new Undead stub
- 16:15, 7 October 2026 diff hist +19,335 Animated dead Swapping with "Undead" page, as suggested by Talk:Undead. Page names & content presumably a legacy of earlier DF versions, and seemed needlessly confusing. Tag: Removed redirect
- 16:15, 7 October 2026 diff hist -16,649 Undead Swapping with "Undead" page, as suggested by Talk:Undead. Better reflects current version/terminology. Upgraded from disambig to stub.
- 18:41, 4 October 2026 diff hist +34 Slavery →Other notes about [ANIMAL] sapients: Added citizenship application as verified (I think this is verified by Citizenship#Tamed sentients?)
- 18:31, 4 October 2026 diff hist -47 Gremlin →Fortress mode: -verify tag. Seems to have been confirmed on talk page?