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- 16:15, 29 September 2024 diff hist +305 DF2014:Siege engine →Catapults as stone movers: expand on this idea current
- 09:10, 22 September 2024 diff hist +1,473 DF2014:Waterfall →Design example: Doesn't work that way, at least not always current
- 09:00, 5 September 2024 diff hist +452 DF2014:Floor doesn't block falling things current
- 08:52, 5 September 2024 diff hist +260 DF2014:Open space 2 versions current
- 10:53, 1 September 2024 diff hist +47 DF2014:Need →Fortress actions per need (unconfirmed denoted by (?)): add 1 exception
- 08:10, 19 August 2024 diff hist +160 DF2014:Need →Fortress actions per need (unconfirmed denoted by (?)): +3
- 14:20, 18 August 2024 diff hist +44 DF2014:Need →Fortress actions per need (unconfirmed denoted by (?)): one skill confirmed, one added
- 07:29, 30 May 2024 diff hist +470 DF2014:Werebeast →Defending your fort against werebeasts: capturing and uses
- 13:22, 26 July 2023 diff hist +477 DF2014:Fire imp dealing with fire imps current
- 13:22, 26 July 2023 diff hist +322 DF2014:Giant cave spider →Killing a GCS: easier way
- 09:58, 10 March 2023 diff hist +310 DF2014:Justice →Happiness management: make jail a temple zone current
- 23:40, 4 March 2023 diff hist +919 Keeping your dwarves unstressed add the mechanism for masterwork food. add other no-nos
- 22:55, 4 March 2023 diff hist +84 DF2014:Adamantine →Processing: bookbinders... as I just found out :(
- 09:06, 10 February 2023 diff hist +36 DF2014:Gelder +1 current
- 07:38, 9 February 2023 diff hist +65 DF2014:Need →Fortress actions per need (unconfirmed denoted by (?)): +1
- 10:02, 26 January 2023 diff hist +345 DF2014:Need →Fortress actions per need (unconfirmed denoted by (?)): add a few possibilities
- 12:56, 16 November 2015 diff hist +328 Keeping your dwarves unstressed add 2 sources of stress, and what to do
- 12:32, 16 November 2015 diff hist +358 Installation →Mac: Clarify for non-geeks: Took me three days to do this properly according to the previous information