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Show new changes starting from 11:02, 14 March 2025
   
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14 March 2025

     10:16  Ice diffhist +40 GeloMor talk contribs →‎Adventurer mode
     07:44  Template:Current/version diffhist 0 Lethosor talk contribs 51.08

13 March 2025

     18:49  Furniture diffhist +9 GeloMor talk contribs →‎How do I move furniture?
     07:14  Template:Current/version diffhist 0 Lethosor talk contribs 51.07

12 March 2025

     21:42  Template:Migrated article diffhist +16 Quietust talk contribs allow this to be used in older namespaces too

11 March 2025

     12:53  Strange mood‎‎ 2 changes history +331 [Silverwing235‎; CWillBloom‎]
 m   
12:53 (cur | prev) +15 Silverwing235 talk contribs →‎Eligibility
     
01:31 (cur | prev) +316 CWillBloom talk contribs added info about kids

10 March 2025

     00:08  Water‎‎ 2 changes history +119 [CWillBloom‎ (2×)]
     
00:08 (cur | prev) +99 CWillBloom talk contribs grammar edit and added info about adventurer mode
     
00:03 (cur | prev) +20 CWillBloom talk contribs wikilinks and fun edit

9 March 2025

     23:26  Water‎‎ 2 changes history +64 [CWillBloom‎ (2×)]
     
23:26 (cur | prev) +9 CWillBloom talk contribs additional wikilink improvements and copyedits
     
23:08 (cur | prev) +55 CWillBloom talk contribs wikilinks and copyedits
     01:11  Armor diffhist -128 62.56.67.33 talk →‎Some more workarounds regarding Layer Size, Permit, and Layering: Converted example list of armour into a table for easier reading

8 March 2025

     06:35  Aquifer‎‎ 4 changes history +104 [CWillBloom‎ (4×)]
     
06:35 (cur | prev) -4 CWillBloom talk contribs →‎Working in aquifers: removed another redlink
     
06:33 (cur | prev) -4 CWillBloom talk contribs removed redlink (oops)
     
01:42 (cur | prev) +108 CWillBloom talk contribs added more wikilinks and made a couple of copyedits
     
01:30 (cur | prev) +4 CWillBloom talk contribs added wikilink to channel

7 March 2025

     13:20  How do I get my dwarves to haul ores and ignore useless stones diffhist +8 GeloMor talk contribs
     12:28  How do you create a custom stockpile that accepts only prepared foods? diffhist +8 GeloMor talk contribs Not sure this article is even necessary
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