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Show new changes starting from 09:21, 25 August 2024
   
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25 August 2024

     07:17  Olm man diffhist +1 PLMMJ talk contribs "Underworld" means something very different

24 August 2024

     04:31  Town diffhist +536 DPhKraken talk contribs →‎The town proper: Added shop signs

23 August 2024

     14:16  Tunnel tube‎‎ 2 changes history +595 [Quietust‎; LeBloopedQuack‎]
     
14:16 (cur | prev) +48 Quietust talk contribs
     
06:02 (cur | prev) +512 LeBloopedQuack talk contribs Made a distinction from ASCII mode, added D for Dwarf

16 August 2024

     22:06  Animal trainer diffhist +73 Zippy talk contribs Added sprite.

15 August 2024

     16:08  Animal trainer diffhist 0 Urist Mchateselves talk contribs →‎Trainable war/hunting animals
     14:18  Creature diffhist +37 Urist Mchateselves talk contribs Wagons are the only multi-tile creatures in the game. The sprites of large creatures may occupy more than one tile, but this is purely cosmetic.

13 August 2024

     22:42  Deep pit diffhist -16 Cali talk contribs Undo revision 302865 by Prometheus (talk) The "D for Dwarf" template is not intended for serious content Tag: Undo

12 August 2024

     05:36  Exploratory mining diffhist -3 Zippy talk contribs

11 August 2024

     17:00  Noble diffhist +65 Zippy talk contribs Page consistency.

8 August 2024

     12:23  Amphibian man diffhist +79 Urist Mchateselves talk contribs I suspect that underground tribes sometimes use metal weapons because they can't access wood

4 August 2024

     22:11  Farming diffhist +204 Quietust talk contribs →‎Subterranean farming: actual details from disassembly

28 July 2024

     17:53  Fire man diffhist +62 Zippy talk contribs