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Difference between revisions of "v0.31:Hammerman"

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m (Forgot that you could get gold or platinum war hammers out of a strange mood.)
m
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{{quality|Exceptional|22:40, 23 October 2010 (UTC)}}{{AV}}
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{{quality|Exceptional|22:40, 23 October 2010 (UTC)}}{{av}}
 
 
  
 
The Hammerman skill, called Hammerdwarf in the case of dwarves, is a military skill that involves the use of {{l|Weapon|war hammers}}. It should be noted that unlike most military units, equipping Hammermen/dwarves with {{l|adamantine}} weapons greatly ''decreases'' their effectiveness; weapons testing has shown {{l|silver}} to be the most effective hammer material, barring the results of {{l|strange mood}}s.
 
The Hammerman skill, called Hammerdwarf in the case of dwarves, is a military skill that involves the use of {{l|Weapon|war hammers}}. It should be noted that unlike most military units, equipping Hammermen/dwarves with {{l|adamantine}} weapons greatly ''decreases'' their effectiveness; weapons testing has shown {{l|silver}} to be the most effective hammer material, barring the results of {{l|strange mood}}s.

Revision as of 14:45, 17 December 2010

This article is about an older version of DF.

The Hammerman skill, called Hammerdwarf in the case of dwarves, is a military skill that involves the use of Template:L. It should be noted that unlike most military units, equipping Hammermen/dwarves with Template:L weapons greatly decreases their effectiveness; weapons testing has shown Template:L to be the most effective hammer material, barring the results of Template:Ls.

War hammers are effective at dealing damage through Template:L; they are one of the few ways to reliably damage creatures with adamantine equipment.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other

Other/Peasant
Unused