v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Raccoon"
Jump to navigation
Jump to search
m (Fixing in-namespace links) |
(Fixing links within namespace (1737/2470)) |
||
(14 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Quality|Exceptional}} | ||
+ | {{40d creaturelookup/0}} | ||
{{av}} | {{av}} | ||
− | |||
− | |||
− | '''Raccoons''' are medium-[[ | + | '''Raccoons''' are medium-[[size]]d, omnivorous [[animals]]. They live in [[temperate]] [[regions]]. Like real live raccoons, they can steal garbage and items left outside, so don't leave your [[masterpiece]] items in the open. If it gets stolen, the [[dwarf]] who made the item will get an unhappy [[thought]] which can potentially be extremely powerful and send him into a year-long [[tantrum]]. Raccoons probably will not attack your [[dwarves]] or your [[pet]]s unless provoked into defending themselves. They can seriously wound or even kill a normal [[dog]] or an untrained peasant with no weapon. An armed [[Ambusher|hunter]] or skilled dwarf can easily kill a raccoon. They can also be captured, tamed, and raised as livestock or adopted as pets. |
− | {{ | + | {{gamedata}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Creatures}} | {{Creatures}} | ||
− | + | {{Category|Animals}} |
Latest revision as of 15:08, 8 December 2011
r | |
Portrait | |
---|---|
Biome | |
| |
Attributes | |
Tamed Attributes | |
Pet value | 25 |
Not hunting/war trainable | |
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Bones | 2 |
Chunks | 2 |
Meat | 2 |
Fat | 1 |
Skulls | 1 |
Skin | Leather |
This article is about an older version of DF. |
Raccoons are medium-sized, omnivorous animals. They live in temperate regions. Like real live raccoons, they can steal garbage and items left outside, so don't leave your masterpiece items in the open. If it gets stolen, the dwarf who made the item will get an unhappy thought which can potentially be extremely powerful and send him into a year-long tantrum. Raccoons probably will not attack your dwarves or your pets unless provoked into defending themselves. They can seriously wound or even kill a normal dog or an untrained peasant with no weapon. An armed hunter or skilled dwarf can easily kill a raccoon. They can also be captured, tamed, and raised as livestock or adopted as pets.
[CREATURE:RACCOON]
[NAME:raccoon:raccoons:raccoon]
[TILE:'r'][COLOR:7:0:0]
[LARGE_ROAMING][FREQUENCY:10]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:3][LOOSE_CLUSTERS]
[CURIOUSBEAST_EATER]
[CURIOUSBEAST_ITEM]
[PETVALUE:25]
[GRASSTRAMPLE:0][NATURAL][PET]
[PREFSTRING:mischief]
[BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
[SIZE:2]
[MAXAGE:10:20]
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
[CHILD:1][CHILDNAME:raccoon pup:raccoon pups]
[FAT:1]
[NOCTURNAL]
[BIOME:FOREST_TAIGA]
[BIOME:ANY_TEMPERATE_FOREST]
[STANDARD_FLESH]
[HOMEOTHERM:10067]
[LAYERING:100]
[SWIMS_INNATE][SWIM_SPEED:2500]
[MUNDANE] |