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Difference between revisions of "23a:Governor"

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| arrival=
 
| arrival=
 
* 80 population
 
* 80 population
 +
* Diverse jobs
 
| function=
 
| function=
 
* Unknown
 
* Unknown
 
}}{{av}}
 
}}{{av}}
  
The [[governor]] [[noble]] arrives at a population of 80. His only purpose, aside from making [[mandate]]s, is to permit the arrival of the [[Duke]].
+
The [[governor]] [[noble]] arrives at a population of 80 once you have completed enough diverse jobs. His only purpose, aside from making [[mandate]]s, is to permit the arrival of the [[Duke]].
 +
 
 +
Much like the [[40d:Baron|Baron]] from later versions, you must complete a sufficient quantity of various jobs during the previous year in order to trigger the arrival of the Governor. The criteria appear to be 5 of the following: 50 crafting jobs, 50 metal-related jobs, 50 wood-related jobs, 20 gem jobs, 50 stone jobs, 50 food jobs.
  
 
{{nobles}}
 
{{nobles}}

Revision as of 20:56, 1 May 2012

Governor
Room requirements  
Office Splended Office
Quarters Fine Quarters
Dining room Fine Dining Room
Tomb None
Furniture requirements
Chests 3
Cabinets 2
Weapon racks 2
Armor stands 2
Other
Mandates 2
Demands 3
Arrival conditions
  • 80 population
  • Diverse jobs
Function
  • Unknown
This article is about an older version of DF.

The governor noble arrives at a population of 80 once you have completed enough diverse jobs. His only purpose, aside from making mandates, is to permit the arrival of the Duke.

Much like the Baron from later versions, you must complete a sufficient quantity of various jobs during the previous year in order to trigger the arrival of the Governor. The criteria appear to be 5 of the following: 50 crafting jobs, 50 metal-related jobs, 50 wood-related jobs, 20 gem jobs, 50 stone jobs, 50 food jobs.

Economy
Trade
Wealth
Justice
Guilds
Cults
Nobility
Other
Foreign