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Difference between revisions of "Digging designation canceled"
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This error message pauses the game and zooms to the location where the warm or damp stone was located. | This error message pauses the game and zooms to the location where the warm or damp stone was located. | ||
− | Warm or damp stone is very dangerous as it indicates the presence of nearby [[magma]] or [[water]] respectively. However the stone could be warm/damp because the magma/water is beside the tile, directly above the tile, or directly below the tile - and most of the time ''you don't know which''. | + | [[File:Damp Stone Butcher.png|thumb|right|In this case, digging the room around the butcher was cancelled due to the last, bottom right tile being below the pool floor. The pool is known since it is in the surface. Note that it was possible to dig below the upper level's damp tiles of clay.]] |
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+ | Warm or damp stone is very dangerous as it indicates the presence of nearby [[magma]] or [[water]] respectively. However the stone could be warm/damp because the magma/water is beside the tile, directly above the tile, or directly below the tile - and most of the time ''you don't know which''. You will only know if you are near the surface and you find the damp stone below a known [[Murky pool]]: | ||
The safest thing to do is back off several tiles, mine up a [[z-level]] then approach the location again. Rinse and repeat until you emerge above the surface of the magma/water. Note that you will not receive warnings when digging staircases. If you plan on digging a staircase to a higher z-level, make sure there are no [[aquifers]] or [[magma]] in your way! | The safest thing to do is back off several tiles, mine up a [[z-level]] then approach the location again. Rinse and repeat until you emerge above the surface of the magma/water. Note that you will not receive warnings when digging staircases. If you plan on digging a staircase to a higher z-level, make sure there are no [[aquifers]] or [[magma]] in your way! |
Revision as of 19:19, 4 March 2014
This error message pauses the game and zooms to the location where the warm or damp stone was located.
Warm or damp stone is very dangerous as it indicates the presence of nearby magma or water respectively. However the stone could be warm/damp because the magma/water is beside the tile, directly above the tile, or directly below the tile - and most of the time you don't know which. You will only know if you are near the surface and you find the damp stone below a known Murky pool:
The safest thing to do is back off several tiles, mine up a z-level then approach the location again. Rinse and repeat until you emerge above the surface of the magma/water. Note that you will not receive warnings when digging staircases. If you plan on digging a staircase to a higher z-level, make sure there are no aquifers or magma in your way!
Side Profile: Below tile Beside tile Above tile Key ####### ####### ####### # Unmined stone ↑ __o#### ####### ####### # Warm stone z ###~~## _o#~~## ###~~## # Square that was just canceled axis ###~~## ###~~## ###~~## ~ Magma ↓ ####### ####### __o#### _ Floor of the tunnel ####### ####### ####### o Miner
Only in the middle case would it be unsafe to mine out the square that had just been canceled: In the first and last cases, there would be a floor between you and the fluid.
The obnoxious recentering and pausing can be stopped by editing announcements.txt and removing :P:R
from the lines concerning the announcement, so they read:
[DIG_CANCEL_WARM:A_D:D_D] [DIG_CANCEL_DAMP:A_D:D_D]
The job cancellations can be disabled with the utility on http://www.bay12forums.com/smf/index.php?topic=21892.0 . Note that this can be fun.