- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Density"
Paralyzoid (talk | contribs) m (Added tin and nickel) |
|||
Line 22: | Line 22: | ||
|[[Feather tree]]||Wood||100||Least dense wood, found only in dry, good biomes | |[[Feather tree]]||Wood||100||Least dense wood, found only in dry, good biomes | ||
|- | |- | ||
− | |[[Candlenut]]||Wood||140|| | + | |[[Papaya]]||Wood||130||Second least dense wood, found only in dry, tropical biomes |
+ | |- | ||
+ | |[[Candlenut]]||Wood||140||Third least dense wood, found only in dry, tropical biomes | ||
|- | |- | ||
|[[Adamantine]]||Metal||200||Least dense metal | |[[Adamantine]]||Metal||200||Least dense metal | ||
Line 28: | Line 30: | ||
|[[Raw adamantine]]||Stone||200||Least dense stone | |[[Raw adamantine]]||Stone||200||Least dense stone | ||
|- | |- | ||
− | |[[Kapok]]||Wood||260 | + | |[[Kapok]]||Wood||260||Fourth least dense wood, found only in dry, tropical biomes |
− | |||
− | |||
|- | |- | ||
|[[Willow]]||Wood||390||Fifth least dense wood, found in "wet" biomes, most widespread of "light" wood | |[[Willow]]||Wood||390||Fifth least dense wood, found in "wet" biomes, most widespread of "light" wood |
Revision as of 03:33, 17 April 2018
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Material properties |
Defined: Value • Color • Density • Strain at yield • Temperature values |
Derived: Magma safety • Fire safety |
Fluids: Depth • Flow • Pressure |
Density is a material property that, along with the volume of the object, affects the weight of an object made from the material.
Density influences weight, and tests show that weight affects how much damage blunt-force weapons do. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers. Apparently, density in Dwarf Fortress is in kg/m3*. Density also affects fall damage. DF simulates falling by shooting the ground at you, so denser floors do more damage.
- (* For example, in the real world, the density of pure gold is 19.32 grams/cm3, which works out to be 19,320 kg/m3, the same numeric value as the density of DF Gold (see table below).)
Density of some materials
Note that not all forms of items are the same size, and so are not comparable when considering actual weight for practical applications, such as a door prize. A stone (including raw ore) has a size of 10,000 cm3 and a log of wood 5,000 cm3, while a bar of metal (or a block of stone or wood) have a size of only 600 cm3, a difference of ~16.67:1 for stone vs. metals, or ~8.33:1 for wood vs. metals.
Name | Type | Density | Notes |
---|---|---|---|
Feather tree | Wood | 100 | Least dense wood, found only in dry, good biomes |
Papaya | Wood | 130 | Second least dense wood, found only in dry, tropical biomes |
Candlenut | Wood | 140 | Third least dense wood, found only in dry, tropical biomes |
Adamantine | Metal | 200 | Least dense metal |
Raw adamantine | Stone | 200 | Least dense stone |
Kapok | Wood | 260 | Fourth least dense wood, found only in dry, tropical biomes |
Willow | Wood | 390 | Fifth least dense wood, found in "wet" biomes, most widespread of "light" wood |
Bone | Organics | 500 | |
Leather | Organics | 500 | |
Silk | Organics | 500 | |
Yarn | Organics | 500 | |
Tunnel tube | Wood | 500 | Least dense underground wood, found only in caverns |
"typical" wood | Wood | 600 | There are nearly about twenty varieties of wood at 600+/-20, about twenty (unlisted here) that weigh less, and about twenty (unlisted here) that weigh more. See Wood for a full list and discussion. |
Mangrove | Wood | 830 | Densest wood found in wet, tropical biomes |
Persimmon | Wood | 835 | Densest wood found in dry, temperate biomes |
Olive | Wood | 990 | Densest "normal" wood, found only in dry, tropical biomes |
Divine metal | Metal | 1000 | Second least dense metal |
Glumprong | Wood | 1200 | Densest above-ground wood (by far), found only in dry, evil biomes |
Blood thorn | Wood | 1250 | Densest wood, underground, found only in caverns |
Lignite | Stone | 1250 | |
Jet | Stone | 1320 | Least dense non-economic stone |
Earthenware | Ceramic | 1360 | |
Plant cloth | Organics | 1520 | |
Stoneware | Ceramic | 2000 | |
Saltpeter | Stone | 2105 | |
Petrified wood | Stone | 2200 | Least dense "magma-safe" stone |
Gypsum relatives | Stone | 2300 | |
Gypsum | Stone | 2320 | |
Porcelain | Ceramic | 2403 | |
Glass | Gem | 2600 | |
(General) stone | Stone | 2670 | |
Ordinary gem | Gem | 2670 | |
Aluminum | Metal | 2700 | Least dense "normal" metal |
Limestone | Stone | 2710 | |
Marble | Stone | 2780 | |
Calcite | Stone | 2930 | |
Diamond (any) | Gem | 3520 | |
Cobaltite | Stone | 6295 | |
Zinc | Metal | 7135 | |
Tin | Metal | 7280 | |
Lay pewter | Metal | 7280 | |
Galena | Stone | 7500 | Ore of lead |
Pitchblende | Stone | 7600 | Most dense "magma-safe" stone |
Iron | Metal | 7850 | |
Steel | Metal | 7850 | |
Cinnabar | Stone | 8100 | Densest non-economic stone |
Bronze | Metal | 8250 | |
Nickel | Metal | 8800 | |
Copper | Metal | 8930 | |
Silver | Metal | 10490 | |
Lead | Metal | 11340 | |
Gold | Metal | 19320 | |
Platinum | Metal | 21400 | Densest metal |
Native platinum | Stone | 21400 | Densest economic stone (and ore) |
Slade | Stone | 200,000 | Densest stone, difficult to mine, brutally slow to carry if you do |