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Difference between revisions of "User:Doorkeeper/sandbox"
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− | = | + | = Infoboxes for raw objects = |
− | + | Currently designing new infoboxes for most objects w/ raws. | |
− | {| class=" | + | Primary goals: |
− | + | * Extract more information out of the raws | |
+ | * Automatically reads from raw subpages like the current versions | ||
+ | * Display info in easy-to-read format | ||
+ | * Clean, organized, consistent design across all templates | ||
+ | * Support for custom objects or non-raw objects (e.g. generated creatures and mats) | ||
+ | |||
+ | To do: | ||
+ | * Design remaining objects: in-progress | ||
+ | ** Creature examples (cat, dragon) | ||
+ | ** Entity examples | ||
+ | ** Inorganic examples (metal, ceramic, milk of lime, mineral, soil) | ||
+ | ** Item examples (ammo, armor. food. gloves, helm, pants, shield, shoes, siegeammo, tool, toy, trapcomp, weapon) | ||
+ | ** Material template examples | ||
+ | ** Plant examples (aboveground crop, garden) | ||
+ | ** Tissue template examples | ||
+ | * Finalize design/layout/structure: in-progress | ||
+ | * Convert tables into templates: not started | ||
+ | ** Learn DFRawFunctions: in-progress | ||
+ | * Testing: not started | ||
+ | |||
+ | Notes: | ||
+ | * Tables are getting too long/overkill | ||
+ | ** Cut "unnecessary" data | ||
+ | ** Split into smaller boxes per page (mini-infoboxes for unique creature materials/tissue?) | ||
+ | * Make auto-calculator for butchery returns | ||
+ | * Condense color boxes into columns | ||
+ | * Research generated creatures & hardcoded mats | ||
+ | |||
+ | == Creature examples == | ||
+ | |||
+ | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" | ||
+ | |+ style="font-size: 125%; font-weight: bold;" | Dwarf | ||
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|3:0:0}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">☺</span> | ||
+ | |- | ||
+ | | colspan="2" style="font-size: 100%; text-align: center;" | Urist likes dwarves for their beards. | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
|- | |- | ||
− | | | + | | style="font-weight: bold;" | Object |
+ | | <code>CREATURE</code> | ||
|- | |- | ||
− | + | | style="font-weight: bold;" | ID | |
− | | | + | | <code>DWARF</code> |
|- | |- | ||
− | ! | + | ! colspan="4" style="padding: 0.1em 0.25em;" | Names |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | style="font-weight: bold;" | General name | |
− | | | + | | dwarf, dwarves, dwarven |
|- | |- | ||
− | + | | style="font-weight: bold;" | Baby name | |
− | | | + | | dwarven baby, dwarven babies |
− | |||
− | |||
|- | |- | ||
− | ! style=" | + | | style="font-weight: bold;" | Child name |
− | | style="padding:0.25em; | + | | dwarven child, dwarven children |
+ | <!-- overkill. | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Unique profession names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Craftsman]] | ||
+ | | craftsdwarf, craftsdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Fisherman]] | ||
+ | | fisherdwarf, fisherdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Hammerman]] | ||
+ | | hammerdwarf, hammerdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Spearman]] | ||
+ | | speardwarf, speardwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Crossbowman]] | ||
+ | | marksdwarf, marksdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Axeman]] | ||
+ | | axedwarf, axedwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Swordsman]] | ||
+ | | swordsdwarf, swordsdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Maceman]] | ||
+ | | macedwarf, macedwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Pikeman]] | ||
+ | | pikedwarf, pikedwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Bowman]] | ||
+ | | bowdwarf, bowdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Master crossbowman]] | ||
+ | | Elite Marksdwarf, Elite Marksdwarves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Master bowman]] | ||
+ | | Elite Bowdwarf, Elite Bowdwarves | ||
+ | --> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☺|3:0:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Soldier tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☻|0:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Child tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☺|4:0:0}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Age | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Babyhood | ||
+ | | Years 0-1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Childhood | ||
+ | | Years 1-12 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Adulthood | ||
+ | | Years 12+ | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Max age | ||
+ | | Years 150-170 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Average body size | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Year 0 | ||
+ | | 3000 cm<sup>3</sup> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Year 1, day 168 | ||
+ | | 15000 cm<sup>3</sup> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Year 12 (max) | ||
+ | | 60000 cm<sup>3</sup> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Body parts | ||
+ | |- | ||
+ | | colspan="2" | Necked humanoid, 2 eyes, 2 ears, nose, 2 lungs, heart, guts, organs, humanoid joints, throat, neck, spine, brain, skull, 5 fingers, 5 toes, mouth, tongue, facial features, teeth, ribcage | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Body tissue composition | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;"> | ||
+ | | style="vertical-align: top;" | | ||
+ | * Skin | ||
+ | * Fat | ||
+ | * Muscle | ||
+ | * Bone | ||
+ | * Cartilage | ||
+ | * Hair | ||
+ | * Tooth | ||
+ | * Eye | ||
+ | * Nerve | ||
+ | * Brain | ||
+ | | style="vertical-align: top;" | | ||
+ | * Lung | ||
+ | * Heart | ||
+ | * Liver | ||
+ | * Gut | ||
+ | * Stomach | ||
+ | * Gizzard | ||
+ | * Pancreas | ||
+ | * Spleen | ||
+ | * Kidney | ||
+ | * Eyebrow | ||
+ | | style="vertical-align: top;" | | ||
+ | * Eyelash | ||
+ | * Nail | ||
+ | * Cheek whiskers | ||
+ | * Chin whiskers | ||
+ | * Moustache | ||
+ | * Siderburns | ||
|} | |} | ||
|- | |- | ||
− | + | | style="font-weight: bold;" | Tissue layers | |
− | | style=" | + | | [[Vertebrate tissue layers]] |
+ | |- | ||
+ | | style="font-weight: bold;" | Tendons | ||
+ | | Sinew, 200 healing rate | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Ligaments | ||
+ | | Sinew, 200 healing rate | ||
|- | |- | ||
− | + | | style="font-weight: bold;" | Has nerves | |
− | | | + | | Yes |
|- | |- | ||
− | + | | style="font-weight: bold;" | Blood material | |
− | | style=" | + | | [[Blood]], liquid |
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | | style="font-weight: bold;" | Blood display color | |
− | | style="padding:0 | + | | style="background-color: {{fgcolor|4:0:0}}; | |
+ | |- | ||
+ | | style="font-weight: bold;" | Blood color | ||
+ | | style="background-color: #960018; color: white; text-align: center;" | Carmine | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Generated materials from this creature | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;" | ||
+ | | style="vertical-align: top;" | | ||
+ | * Skin | ||
+ | * Fat | ||
+ | * Muscle | ||
+ | * Bone | ||
+ | * Cartilage | ||
+ | * Hair | ||
+ | * Tooth | ||
+ | * Eye | ||
+ | * Nerve | ||
+ | * Brain | ||
+ | | style="vertical-align: top;" | | ||
+ | * Lung | ||
+ | * Heart | ||
+ | * Liver | ||
+ | * Gut | ||
+ | * Stomach | ||
+ | * Gizzard | ||
+ | * Pancreas | ||
+ | * Spleen | ||
+ | * Kidney | ||
+ | * Leather | ||
+ | | style="vertical-align: top;" | | ||
+ | * Parchment | ||
+ | * Tallow | ||
+ | * Soap | ||
+ | * Nail | ||
+ | * Sinew | ||
+ | * Blood | ||
+ | * Pus | ||
+ | * Sweat | ||
+ | * Tears | ||
+ | * Spit | ||
|} | |} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material name | ||
+ | | dwarf ⟨''material''⟩ | ||
+ | <!-- overkill. may make butchered returns into a separate template. | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Butchered meat returns (average adult) | ||
+ | |- | ||
+ | | Meat | ||
+ | | | ||
+ | |- | ||
+ | | Prepared eye | ||
+ | | | ||
+ | |- | ||
+ | | Prepared brain | ||
+ | | | ||
+ | |- | ||
+ | | Prepared lung | ||
+ | | | ||
+ | |- | ||
+ | | Prepared heart | ||
+ | | | ||
+ | |- | ||
+ | | Chopped liver | ||
+ | | | ||
+ | |- | ||
+ | | Prepared intestines | ||
+ | | | ||
+ | |- | ||
+ | | Tripe | ||
+ | | | ||
+ | |- | ||
+ | | Prepared gizzard | ||
+ | | | ||
+ | |- | ||
+ | | Sweetbread | ||
+ | | | ||
+ | |- | ||
+ | | Prepared spleen | ||
+ | | | ||
+ | |- | ||
+ | | Prepared kidney | ||
+ | | | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Other butchered returns (average adult) | ||
+ | |- | ||
+ | | Fat | ||
+ | | | ||
+ | |- | ||
+ | | Bone | ||
+ | | | ||
+ | |- | ||
+ | | Skull | ||
+ | | | ||
+ | |- | ||
+ | | Tooth | ||
+ | | | ||
+ | |- | ||
+ | | Ivory | ||
+ | | | ||
+ | |- | ||
+ | | Hoof | ||
+ | | | ||
+ | |- | ||
+ | | Horn | ||
+ | | | ||
+ | |- | ||
+ | | Shell | ||
+ | | | ||
+ | |- | ||
+ | | Skin | ||
+ | | | ||
+ | |- | ||
+ | | Scale | ||
+ | | | ||
+ | |- | ||
+ | | Chitin | ||
+ | | | ||
+ | |- | ||
+ | | Hair | ||
+ | | | ||
+ | |- | ||
+ | | Feather | ||
+ | | | ||
+ | --> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Infection]] behavior | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gets wound infections | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gets infections from rot | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Pus material | ||
+ | | [[Pus]], liquid | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Pus display color | ||
+ | | style="background-color: {{fgcolor|7:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Pus color | ||
+ | | style="background-color: #FFFDD0; color: black; text-align: center;" | Cream | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Secretion]]s | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Secretion 1, trigger | ||
+ | | Sweat, exertion | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Secretion 2, trigger | ||
+ | | Tears, extreme emotion | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Interaction]]s | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;"> | ||
+ | | style="vertical-align: top;" | | ||
+ | * Pet animal | ||
+ | * Spit | ||
|} | |} | ||
|- | |- | ||
− | + | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Attack]]s | |
|- | |- | ||
− | + | | colspan="2" | | |
− | + | {| style="width: 100%; padding: 0; margin: 0; text-align: left;" | |
+ | ! Attack name | ||
+ | ! style="padding-left: 0.5em;" | Body part(s) used | ||
|- | |- | ||
− | | | + | | style="text-align: left;" | Punch |
− | + | | style="padding-left: 0.5em;" | right hand, left hand | |
− | |||
|- | |- | ||
− | + | | style="text-align: left;" | Kick | |
− | | style="padding:0. | + | | style="padding-left: 0.5em;" | right foot, left foot |
|- | |- | ||
− | + | | style="text-align: left;" | Scratch | |
− | | style="padding | + | | style="padding-left: 0.5em;" | left fingers (nail), right fingers (nail) |
− | |||
− | | | ||
|- | |- | ||
− | + | | style="text-align: left;" | Bite | |
− | | style="padding | + | | style="padding-left: 0.5em;" | head (tooth) |
− | |||
− | |||
− | |||
|} | |} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Attribute]] modifiers | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;" | ||
+ | ! Attribute | ||
+ | ! Median | ||
+ | ! style="text-align: center;" | Bonus | ||
+ | |- | ||
+ | | Strength | ||
+ | | 1250 | ||
+ | | style="text-align: center;" | + | ||
+ | |- | ||
+ | | Agility | ||
+ | | 900 | ||
+ | | style="text-align: center;" | - | ||
+ | |- | ||
+ | | Toughness | ||
+ | | 1250 | ||
+ | | style="text-align: center;" | + | ||
+ | |- | ||
+ | | Analytical ability | ||
+ | | 1250 | ||
+ | | style="text-align: center;" | + | ||
+ | |- | ||
+ | | Focus | ||
+ | | 1500 | ||
+ | | style="text-align: center;" | ++ | ||
+ | |- | ||
+ | | Creativity | ||
+ | | 1250 | ||
+ | | style="text-align: center;" | + | ||
+ | |- | ||
+ | | Patience | ||
+ | | 1250 | ||
+ | | style="text-align: center;" | + | ||
+ | |- | ||
+ | | Memory | ||
+ | | 1250 | ||
+ | | style="text-align: center;" | + | ||
+ | |- | ||
+ | | Spatial sense | ||
+ | | 1500 | ||
+ | | style="text-align: center;" | ++ | ||
|} | |} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Personality]] modifiers | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: center;" | ||
+ | ! style="text-align: left;" | Trait | ||
+ | ! Min | ||
+ | ! Median | ||
+ | ! Max | ||
+ | |- | ||
+ | | style="text-align: left;" | Immoderation | ||
+ | | 0 || 55 (+5) || 100 | ||
+ | |- | ||
+ | | style="text-align: left;" | Stress vulnerability | ||
+ | | 0 || 45 (-5) || 100 | ||
+ | |- | ||
+ | | style="text-align: left;" | Bashful | ||
+ | | 0 || 45 (-5) || 100 | ||
+ | |- | ||
+ | | style="text-align: left;" | Singleminded | ||
+ | | 0 || 55 (+5) || 100 | ||
+ | |- | ||
+ | | style="text-align: left;" | Greed | ||
+ | | 0 || 55 (+5) || 100 | ||
|} | |} | ||
|- | |- | ||
− | | colspan="2" style="background:# | + | ! colspan="2" style="padding: 0.1em 0.25em;" | Movement |
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: center;" | ||
+ | ! style="text-align: left;" | Gait | ||
+ | ! Min speed | ||
+ | ! Normal | ||
+ | ! Max speed | ||
+ | |- | ||
+ | | style="text-align: left;" | Walk | ||
+ | | ? || ? || 30 kph | ||
+ | |- | ||
+ | | style="text-align: left;" | Climb | ||
+ | | ? || ? || 6 kph | ||
+ | |- | ||
+ | | style="text-align: left;" | Swim | ||
+ | | ? || ? || 6 kph | ||
+ | |- | ||
+ | | style="text-align: left;" | Crawl | ||
+ | | ? || ? || 12 kph | ||
+ | |} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Natural swimmer | ||
+ | | Learned | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Natural climber | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Stance climber | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Can jump | ||
+ | | Yes | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Other characteristics | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Creature class | ||
+ | | | ||
+ | * [[:Category:Mammal|Mammal]] | ||
+ | * [[:Category:General poison|General poison]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Internal body temperature | ||
+ | | {{ct|10067}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Active period | ||
+ | | Diurnal | ||
+ | <!-- should only appear when relevant | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Inactive season | ||
+ | | None | ||
+ | --> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Smell trigger | ||
+ | | 90 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Visual field | ||
+ | | 350°<br/>(Binocular vision: 10°) | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Low light vision | ||
+ | | 10000 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Other flags | ||
+ | |- | ||
+ | | colspan="2" | <div style="list-style: none; padding: 0; margin: 0; text-align: left;"> | ||
+ | * {{token|INTELLIGENT|creature}} | ||
+ | * {{token|STRANGE_MOODS|creature}} | ||
+ | * {{token|TRANCES|creature}} | ||
+ | * {{token|BENIGN|creature}} | ||
+ | * {{token|CANOPENDOORS|creature}} | ||
+ | * {{token|EQUIPS|creature}} | ||
+ | * {{token|CAVE_ADAPT|creature}} | ||
+ | * {{token|ALCOHOL_DEPENDENT|creature}} | ||
+ | * {{token|SPOUSE_CONVERSION_TARGET|creature}} | ||
+ | </div> | ||
+ | |} | ||
+ | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" | ||
+ | |+ style="font-size: 125%; font-weight: bold;" | Cat | ||
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|0:0:1}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">c</span> | ||
+ | |- | ||
+ | | colspan="2" style="font-size: 100%; text-align: center;" | Urist likes cats for their aloofness. | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>CREATURE</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>CAT</code> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | General name | ||
+ | | cat, cats, feline | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Child name | ||
+ | | kitten, kittens | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|c|0:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Child tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|c|4:0:0}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Age | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Childhood | ||
+ | | Years 0-1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Adulthood | ||
+ | | Years 1+ | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Max age | ||
+ | | Years 10-20 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Average body size | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Year 0 | ||
+ | | 500 cm<sup>3</sup> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Year 1 | ||
+ | | 2000 cm<sup>3</sup> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Year 2 (max) | ||
+ | | 5000 cm<sup>3</sup> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Body parts | ||
+ | |- | ||
+ | | colspan="2" | Quadruped neck, tail, 2eyes, 2ears, nose, 2lungs, heart, guts, organs, throat, neck, spine, brain, skull, 5toes fq reg, 4toes rq reg, mouth, tongue, generic teeth with large eye teeth, ribcage | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Body tissue composition | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;"> | ||
+ | | style="vertical-align: top;" | | ||
+ | * Skin | ||
+ | * Fat | ||
+ | * Muscle | ||
+ | * Bone | ||
+ | * Cartilage | ||
+ | * Hair | ||
+ | * Tooth | ||
+ | | style="vertical-align: top;" | | ||
+ | * Eye | ||
+ | * Nerve | ||
+ | * Brain | ||
+ | * Lung | ||
+ | * Heart | ||
+ | * Liver | ||
+ | * Gut | ||
+ | | style="vertical-align: top;" | | ||
+ | * Stomach | ||
+ | * Gizzard | ||
+ | * Pancreas | ||
+ | * Spleen | ||
+ | * Kidney | ||
+ | * Claw | ||
+ | |} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Tissue layers | ||
+ | | [[Vertebrate tissue layers]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Tendons | ||
+ | | Sinew, 200 healing rate | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Ligaments | ||
+ | | Sinew, 200 healing rate | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Has nerves | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Blood material | ||
+ | | [[Blood]], liquid | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Blood display color | ||
+ | | style="background-color: {{fgcolor|4:0:0}}; | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Blood color | ||
+ | | style="background-color: #960018; color: white; text-align: center;" | Carmine | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Generated materials from this creature | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;" | ||
+ | | style="vertical-align: top;" | | ||
+ | * Skin | ||
+ | * Fat | ||
+ | * Muscle | ||
+ | * Bone | ||
+ | * Cartilage | ||
+ | * Hair | ||
+ | * Tooth | ||
+ | * Eye | ||
+ | * Nerve | ||
+ | * Brain | ||
+ | | style="vertical-align: top;" | | ||
+ | * Lung | ||
+ | * Heart | ||
+ | * Liver | ||
+ | * Gut | ||
+ | * Stomach | ||
+ | * Gizzard | ||
+ | * Pancreas | ||
+ | * Spleen | ||
+ | * Kidney | ||
+ | * Leather | ||
+ | | style="vertical-align: top;" | | ||
+ | * Parchment | ||
+ | * Tallow | ||
+ | * Soap | ||
+ | * Nail | ||
+ | * Sinew | ||
+ | * Blood | ||
+ | * Pus | ||
+ | |} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Infection]] behavior | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gets wound infections | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gets infections from rot | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Pus material | ||
+ | | [[Pus]], liquid | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Pus display color | ||
+ | | style="background-color: {{fgcolor|7:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Pus color | ||
+ | | style="background-color: #FFFDD0; color: black; text-align: center;" | Cream | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Interaction]]s | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;"> | ||
+ | | style="vertical-align: top;" | | ||
+ | * Clean | ||
+ | * Head bump | ||
+ | |} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Attack]]s | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: left;" | ||
+ | ! Attack name | ||
+ | ! style="padding-left: 0.5em;" | Body part(s) used | ||
+ | |- | ||
+ | | style="text-align: left;" | Scratch | ||
+ | | style="padding-left: 0.5em;" | right front paw (claw), left front paw (claw), right rear paw (claw), left rear paw (claw) | ||
+ | |- | ||
+ | | style="text-align: left;" | Bite | ||
+ | | style="padding-left: 0.5em;" | head (tooth) | ||
+ | |} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Movement | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="width: 100%; padding: 0; margin: 0; text-align: center;" | ||
+ | ! style="text-align: left;" | Gait | ||
+ | ! Min speed | ||
+ | ! Normal | ||
+ | ! Max speed | ||
+ | |- | ||
+ | | style="text-align: left;" | Walk | ||
+ | | ? || ? || 48 kph | ||
+ | |- | ||
+ | | style="text-align: left;" | Climb | ||
+ | | ? || ? || 1 kph | ||
+ | |- | ||
+ | | style="text-align: left;" | Swim | ||
+ | | ? || ? || 12 kph | ||
+ | |- | ||
+ | | style="text-align: left;" | Crawl | ||
+ | | ? || ? || 1 kph | ||
+ | |} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Innate swimmer | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Natural climber | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Stance climber | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Can jump | ||
+ | | Yes | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Other characteristics | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Creature class | ||
+ | | | ||
+ | * [[:Category:Mammal|Mammal]] | ||
+ | * [[:Category:General poison|General poison]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Internal body temperature | ||
+ | | {{ct|10070}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Active period | ||
+ | | Diurnal | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Visual field | ||
+ | | 350°<br/>(Binocular vision: 10°) | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Low light vision | ||
+ | | ? | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Other flags | ||
+ | |- | ||
+ | | colspan="2" | <div style="list-style: none; padding: 0; margin: 0; text-align: left;"> | ||
+ | * {{token|LARGE_ROAMING|creature}} | ||
+ | * {{token|AT_PEACE_WITH_WILDLIFE|creature}} | ||
+ | * {{token|HUNTS_VERMIN|creature}} | ||
+ | * {{token|RETURNS_VERMIN_KILLS_TO_OWNER|creature}} | ||
+ | * {{token|ADOPTS_OWNER|creature}} | ||
+ | * {{token|COMMON_DOMESTIC|creature}} | ||
+ | * {{token|BENIGN|creature}} | ||
+ | * {{token|CARNIVORE|creature}} | ||
+ | * {{token|NATURAL|creature}} | ||
+ | * {{token|PET|creature}} | ||
+ | * {{token|MUNDANE|creature}} | ||
+ | </div> | ||
+ | <!-- tissue layer color modifiers here --> | ||
|} | |} | ||
− | + | {{-}} | |
− | + | == Material templates == | |
− | |||
− | |||
− | |||
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− | |||
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− | |||
− | |||
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− | |||
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− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" |
+ | |+ style="font-size: 125%; font-weight: bold;" | Stone (default) | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>MATERIAL_TEMPLATE</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>STONE_TEMPLATE</code> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid | ||
+ | | stone, stone | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Liquid | ||
+ | | magma, magma | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gas | ||
+ | | boiling magma, boiling magma | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Color]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid display color | ||
+ | | style="background-color: {{fgcolor|7:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid color | ||
+ | | style="background-color: #808080; color: white; text-align: center;" | Gray | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Liquid display color | ||
+ | | style="background-color: {{fgcolor|6:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Liquid color | ||
+ | | style="background-color: #FFA500; color: black; text-align: center;" | Orange | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gas display color | ||
+ | | style="background-color: {{fgcolor|6:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gas color | ||
+ | | style="background-color: #FFA500; color: black; text-align: center;" | Orange | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Temperature]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Specific heat | ||
+ | | 800 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Ignite point | ||
+ | | N/A | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Melting point | ||
+ | | {{ct|11500}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Boiling point | ||
+ | | {{ct|14000}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Heatdam point | ||
+ | | N/A | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Colddam point | ||
+ | | N/A | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Fixed temperature | ||
+ | | None | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Density]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid density | ||
+ | | 2670 kg/m<sup>3</sup> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Liquid density | ||
+ | | 3300 kg/m<sup>3</sup> | ||
+ | <!-- unused in-game, hidden until it's functional. | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Molar mass | ||
+ | | 36000 kg/mol | ||
+ | --> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Stress properties | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| style="text-align: center; width: 100%;" | ||
+ | ! | ||
+ | ! Yield<br/>(kPa) | ||
+ | ! Fracture<br/>(kPa) | ||
+ | ! Strain at yield<br/>(kPa) | ||
+ | |- | ||
+ | ! style="text-align: left;" | Impact | ||
+ | | 120000 || 120000 || 100 | ||
+ | |- | ||
+ | ! style="text-align: left;" | Compressive | ||
+ | | 120000 || 120000 || 100 | ||
+ | |- | ||
+ | ! style="text-align: left;" | Tensile | ||
+ | | 15000 || 15000 || 100 | ||
+ | |- | ||
+ | ! style="text-align: left;" | Torsion | ||
+ | | 15000 || 15000 || 100 | ||
+ | |- | ||
+ | ! style="text-align: left;" | Shear | ||
+ | | 15000 || 15000 || 100 | ||
+ | |- | ||
+ | ! style="text-align: left;" | Bending | ||
+ | | 15000 || 15000 || 100 | ||
+ | |} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Other properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value | ||
+ | | 1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Max edge | ||
+ | | 1000 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Absorption | ||
+ | | 0 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Flags | ||
+ | |- | ||
+ | | colspan="2" | <div style="list-style: none; padding: 0; margin: 0; text-align: left;"> | ||
+ | * {{token|ITEMS_HARD|material definition}} | ||
+ | * {{token|ITEMS_QUERN|material definition}} | ||
+ | * {{token|REACTION_CLASS:CAN_GLAZE|material definition}} | ||
+ | </div> | ||
+ | |} | ||
− | + | {{-}} | |
− | {{ | ||
− | |||
− | |||
− | |||
− | + | == Inorganic examples == | |
− | |||
− | | | + | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" |
− | | | + | |+ style="font-size: 125%; font-weight: bold;" | Sandstone |
− | | | + | |- |
+ | | colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="background: {{bgcolor|6:7:0}}; color: {{fgcolor|6:7:0}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">#</span> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>INORGANIC</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>SANDSTONE</code> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Wall tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|#|6:7:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Boulder]] tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|•|6:0:0}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Material properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material template | ||
+ | | [[Stone]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid name | ||
+ | | sandstone, sandstone | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Melting point | ||
+ | | {{ct|12070}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid density | ||
+ | | 2400 kg/m<sup>3</sup> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Inorganic properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Classification | ||
+ | | Stone | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Rock layer | ||
+ | | Sedimentary | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Shallow sedimentary ocean | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Deep sedimentary ocean | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Can support aquifer | ||
+ | | Yes | ||
+ | |} | ||
− | | | + | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" |
− | | | + | |+ style="font-size: 125%; font-weight: bold;" | Onyx |
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="background: {{bgcolor|0:7:1}}; color: {{fgcolor|0:7:1}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">☼</span> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>INORGANIC</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>ONYX</code> | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Wall tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☼|0:7:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Rough gem]] tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☼|0:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | [[Cut gem]] tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♦|0:0:1}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Material properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material template | ||
+ | | [[Stone]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid name | ||
+ | | onyx, onyxes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid density | ||
+ | | 2650 kg/m<sup>3</sup> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid color | ||
+ | | style="background-color: #000000; color: white; text-align: center;" | Black | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid display color | ||
+ | | style="background-color: {{fgcolor|0:0:1}};" | | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Inorganic properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Classification | ||
+ | | Gem | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value multiplier | ||
+ | | x2 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Environment | ||
+ | | Sedimentary | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Inclusion type | ||
+ | | Small cluster | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Frequency | ||
+ | | 100 | ||
+ | <!-- absent on all gems. should know to hide when it's gem | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Can support aquifer | ||
+ | | No | ||
+ | --> | ||
+ | |} | ||
− | + | {{-}} | |
− | |||
− | + | == Items == | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{-}} | |
− | + | == Plants == | |
− | == | + | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" |
+ | |+ style="font-size: 125%; font-weight: bold;" | Plump helmet | ||
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|5:0:0}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">♠</span> | ||
+ | |- | ||
+ | | colspan="2" style="font-size: 100%; text-align: center;" | Urist likes plump helmets for their rounded tops. | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>PLANT</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>MUSHROOM_HELMET_PLUMP</code> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Plant name | ||
+ | | plump helmet, plump helmets, plump helmet | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Shrub tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|:|5:0:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dead shrub tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|:|0:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Picked tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♠|5:0:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dead picked tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|⌐|0:0:1}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Shrub characteristics | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Available seasons | ||
+ | | | ||
+ | {| style="font-size: 80%; min-width: 0%; text-align: center;" | ||
+ | | style="font-weight:bold; border:1px solid; background:#afa; color:#000" | Spring | ||
+ | | style="font-weight:bold; border:1px solid; background:#ffa; color:#000" | Summer | ||
+ | | style="font-weight:bold; border:1px solid; background:#faa; color:#000" | Autumn | ||
+ | | style="font-weight:bold; border:1px solid; background:#fff; color:#000" | Winter | ||
+ | |} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Biome | ||
+ | | | ||
+ | * Subterranean water | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Underground depth | ||
+ | | 1-3 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Wet or dry | ||
+ | | Both | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Frequency | ||
+ | | 100 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Cluster size | ||
+ | | 5 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Shrub drown level | ||
+ | | 4 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | [[Farming]] | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Grow duration | ||
+ | | 30000 [[Time|tick]]s | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Basic material properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value | ||
+ | | x2 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Produces | ||
+ | | Drink, seed | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Edibility | ||
+ | | | ||
+ | * Vermin | ||
+ | * Raw | ||
+ | * Cooked | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Drink properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Solid name | ||
+ | | frozen dwarven wine | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Liquid name | ||
+ | | dwarven wine | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Gas name | ||
+ | | boiling dwarven wine | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Display color | ||
+ | | style="background-color: {{fgcolor|5:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value | ||
+ | | x2 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Drinkability | ||
+ | | | ||
+ | * Vermin | ||
+ | * Raw | ||
+ | * Cooked | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Seed properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Seed name | ||
+ | | plump helmet spawn | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Display color | ||
+ | | style="background-color: {{fgcolor|4:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value | ||
+ | | x1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Edibility | ||
+ | | | ||
+ | * Vermin | ||
+ | * Cooked | ||
+ | |} | ||
− | + | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" | |
+ | |+ style="font-size: 125%; font-weight: bold;" | Mangrove | ||
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|2:0:0}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">♣</span> | ||
+ | |- | ||
+ | | colspan="2" style="font-size: 100%; text-align: center;" | Urist likes mangroves for their roots. | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>PLANT</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>MANGROVE</code> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Plant name | ||
+ | | mangrove, mangroves, mangrove | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Sapling name | ||
+ | | mangrove sapling | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Map tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" |{{Tile|♣|2:0:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Sapling tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|τ|2:0:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dead sapling tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|τ|0:0:1}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Tree characteristics | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Biome | ||
+ | | | ||
+ | * Mangrove swamp | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Trunk period | ||
+ | | 10 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Heavy branch density | ||
+ | | 25 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Branch density | ||
+ | | 50 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Max trunk height | ||
+ | | 4 tiles | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Heavy branch radius | ||
+ | | 1 tiles | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Branch radius | ||
+ | | 2 tiles | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Trunk branching | ||
+ | | 2 tiles | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Max trunk diameter | ||
+ | | 1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Trunk width period | ||
+ | | 200 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Root density | ||
+ | | 5 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Root radius | ||
+ | | 3 | ||
+ | <!-- overkill. | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twigs side branches | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twigs above branches | ||
+ | | Yes | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twig below branches | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twigs side heavy branches | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twigs above heavy branches | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twig below heavy branches | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twigs side trunks | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twigs above trunks | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Twig below trunks | ||
+ | | No | ||
+ | --> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Sapling drown level | ||
+ | | 4 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Tree drown level | ||
+ | | 7 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Leaf properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Display color | ||
+ | | style="background-color: {{fgcolor|2:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Color | ||
+ | | style="background-color: #00ff00; color: #000; text-align: center;" | Green | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value multiplier | ||
+ | | x1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Edibility | ||
+ | | Not edible | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Flower properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Display color | ||
+ | | style="background-color: {{fgcolor|7:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Color | ||
+ | | style="background-color: #ffffff; color: #000; text-align: center;" | White | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value multiplier | ||
+ | | x1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Edibility | ||
+ | | Not edible | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Fruit properties | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Display color | ||
+ | | style="background-color: {{fgcolor|4:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Color | ||
+ | | style="background-color: #ff0000; color: #fff; text-align: center;" | Red | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Material value multiplier | ||
+ | | x1 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Edibility | ||
+ | | Not edible | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Growths | ||
+ | |- | ||
+ | ! colspan="2" style="background-color: #eee; padding: 0.1em 0.25em;" | Leaves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth name | ||
+ | | mangrove leaf, mangrove leaves | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth density | ||
+ | | 1000 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth host tile | ||
+ | | Branches & twigs, sapling | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Overworld tile | ||
+ | | N/A | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Item tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♠|2:0:0}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth timing | ||
+ | | All-year-round | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth drops | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth priority | ||
+ | | 1 | ||
+ | |- | ||
+ | ! colspan="2" style="background-color: #eee; padding: 0.1em 0.25em;" | Flowers | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth name | ||
+ | | mangrove flower, mangrove flowers | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth density | ||
+ | | 1000 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth host tile | ||
+ | | Branches & twigs | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Overworld tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♣|7:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Item tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♣|7:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth timing | ||
+ | | 50000-119999 ticks | ||
+ | <!-- should only appear if different from GROWTH_TIMING. | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth display timing | ||
+ | | 50000-119999 ticks | ||
+ | --> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth drops | ||
+ | | No | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth priority | ||
+ | | 2 | ||
+ | |- | ||
+ | ! colspan="2" style="background-color: #eee; padding: 0.1em 0.25em;" | Fruit | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth name | ||
+ | | mangrove fruit, mangrove fruits | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth density | ||
+ | | 1000 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth host tile | ||
+ | | Branches & twigs | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Overworld tile | ||
+ | | N/A | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Item tile | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|•|4:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth timing | ||
+ | | 120000-300000 ticks | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth display timing | ||
+ | | 0 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth drops | ||
+ | | Yes, no cloud | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Growth priority | ||
+ | | 0 | ||
+ | |} | ||
− | + | {| style="float: left;" | |
+ | | | ||
+ | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" | ||
+ | |+ style="font-size: 125%; font-weight: bold;" | Meadow-grass | ||
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|2:0:1}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">.,`'</span> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>PLANT</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>MEADOW-GRASS</code> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Plant name | ||
+ | | meadow-grass | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Grass tiles | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|.,`'|2:0:1}} | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Grass colors | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Main color | ||
+ | | style="background-color: {{fgcolor|2:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Alt color | ||
+ | | style="background-color: {{fgcolor|2:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dry color | ||
+ | | style="background-color: {{fgcolor|6:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dead color | ||
+ | | style="background-color: {{fgcolor|6:0:0}};" | | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Grass characteristics | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Biome | ||
+ | | | ||
+ | * Temperate grassland | ||
+ | * Temperate savanna | ||
+ | * Temperate shrubland | ||
+ | * Any temperate forest | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Wet or dry | ||
+ | | Both | ||
+ | |} | ||
+ | |- | ||
+ | | | ||
+ | {| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;" | ||
+ | |+ style="font-size: 125%; font-weight: bold;" | Wormy tendril | ||
+ | |- | ||
+ | | colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|5:0:1}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">≥≤⌐¬</span> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Object ID | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Object | ||
+ | | <code>PLANT</code> | ||
+ | |- | ||
+ | | style="font-weight: bold;" | ID | ||
+ | | <code>WORMY TENDRILS</code> | ||
+ | |- | ||
+ | ! colspan="4" style="padding: 0.1em 0.25em;" | Names | ||
+ | |- | ||
+ | | style="font-weight: bold;" | General name | ||
+ | | wormy tendril, wormy tendrils, wormy tendril | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Appearance | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Grass tiles | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|≥≤⌐¬|5:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Alt grass tiles | ||
+ | | style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|≤≥¬⌐|5:0:1}} | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Alt period | ||
+ | | 200 | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Alt period offset | ||
+ | | 100 | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Grass colors | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Main color | ||
+ | | style="background-color: {{fgcolor|5:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Alt color | ||
+ | | style="background-color: {{fgcolor|5:0:1}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dry color | ||
+ | | style="background-color: {{fgcolor|5:0:0}};" | | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Dead color | ||
+ | | style="background-color: {{fgcolor|0:0:1}};" | | ||
+ | |- | ||
+ | ! colspan="2" style="padding: 0.1em 0.25em;" | Grass characteristics | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Biome | ||
+ | | | ||
+ | * Not freezing | ||
+ | * Mountain | ||
+ | * Tundra | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Wet or dry | ||
+ | | Both | ||
+ | |- | ||
+ | | style="font-weight: bold;" | Alignment | ||
+ | | Evil | ||
+ | |} | ||
+ | |} | ||
+ | {{-}} | ||
− | + | = Navbox = | |
+ | <div style="margin-left:auto; margin-right:auto;"> | ||
+ | {{#eval: | ||
+ | {{#rreplace:{{#rreplace:{{#rreplace:{{#rreplace:{{#rreplace:{{#rreplace: | ||
+ | @start@ | ||
+ | {{{1|}}} | ||
+ | @end@ | ||
+ | |\n>>([^\n]*)(\n)|{{#delay:navbox/header|\1|bg={{{headerbg|#bbbbdb}}}}}<tr><td>\2}} | ||
+ | |\n>([^\n]*)(\n)|</td></tr><tr>{{#delay:navbox/left|\1|bg={{{sidebg|#bbbbbb}}}}}<td>\2}} | ||
+ | |@start@(\n)|<table class="collapsible collapsed infobox" style="float:none; background-color: #f9f9f9; border: 1px solid #aaa; font-size: 90%; margin: 1em auto; padding: 2px; text-align: center; width: 60%;">\1}} | ||
+ | |(\n)@end@|\1</td></tr></table>}} | ||
+ | |<tr><td></td></tr>|}} | ||
+ | |<td>|<td style="vertical-align:middle;">}} | ||
+ | }}<!-- end #eval --> | ||
+ | </div> | ||
− | <div style="font- | + | <div style="margin:0 auto;"> |
+ | {| class="collapsible collapsed infobox hlist" style="float:none; background-color:#f9f9f9; border: 1px solid #aaa; font-size:90%; margin: 1em auto; text-align:center; padding: 2px; text-align: center; width: 60%;" | ||
+ | ! colspan="2" style="font-weight:normal; border: 1px solid #aaa; padding:0.2em 0.5em; background:#bbbbdb;" | <div class="plainlinks" style="font-size:90%; float:left;">[[Template:Materials|V]] · [[Template talk:Materials|T]] · [{{fullurl:Template:Materials|action=edit}} E]</div><div style="font-weight:bold; text-align:center; margin:0 6em;">[[Materials]] navbox concept</div> | ||
+ | |- | ||
+ | | colspan="2" style="padding:0.2em 0.5em; text-align:center; background:#cdcde5; border: 1px solid #aaa;" | See also: [[Material token]] · [[Material definition token]] | ||
+ | |- | ||
+ | ! style="padding:0.25em 1em; width:1%; white-space:nowrap; background:#cdcde5; border: 1px solid #aaa;" | Inorganis | ||
+ | | style="background:transparent; text-align: left; padding:0.2em 0.5em;" | | ||
+ | <ol style="list-style-type: ' ·';"> | ||
+ | <li>[[Stone]]</li> | ||
+ | <li>[[Metal]]</li> | ||
+ | <li>[[Soil]]</li> | ||
+ | <li>[[Wood]]</li> | ||
+ | </ol> | ||
+ | |- | ||
+ | ! style="padding:0.25em 1em; width:1%; white-space:nowrap; background:#cdcde5; border: 1px solid #aaa;" | Organics | ||
+ | | style="background:transparent; text-align: left; padding:0.2em 0.5em;" | [[Skin]] · [[Fat]] · [[Muscle]] · [[Bone]] | ||
+ | |- | ||
+ | | colspan="2" style="padding:0.2em 0.5em; text-align:center; background:#cdcde5; border: 1px solid #aaa;" | Other templates: [[Template:Creatures|Creatures]] · [[Template:Plants|Plants]] · [[Template:Stone|Stone]] · [[Template:World|World]] | ||
+ | |} | ||
+ | </div> | ||
− | + | {{navbox|headerbg=#ffccbb|sidebg=#ccffbb| | |
− | + | >> [[Material]]s | |
− | + | > Inorganics | |
− | + | * [[Stone]] | |
− | + | * [[Metal]] | |
− | + | * [[Soil]] | |
− | + | * [[Wood]] | |
− | + | > Organics | |
− | + | [[Skin]] · [[Fat]] · [[Muscle]] · [[Bone]] | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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Latest revision as of 01:54, 31 December 2021
Infoboxes for raw objects[edit]
Currently designing new infoboxes for most objects w/ raws.
Primary goals:
- Extract more information out of the raws
- Automatically reads from raw subpages like the current versions
- Display info in easy-to-read format
- Clean, organized, consistent design across all templates
- Support for custom objects or non-raw objects (e.g. generated creatures and mats)
To do:
- Design remaining objects: in-progress
- Creature examples (cat, dragon)
- Entity examples
- Inorganic examples (metal, ceramic, milk of lime, mineral, soil)
- Item examples (ammo, armor. food. gloves, helm, pants, shield, shoes, siegeammo, tool, toy, trapcomp, weapon)
- Material template examples
- Plant examples (aboveground crop, garden)
- Tissue template examples
- Finalize design/layout/structure: in-progress
- Convert tables into templates: not started
- Learn DFRawFunctions: in-progress
- Testing: not started
Notes:
- Tables are getting too long/overkill
- Cut "unnecessary" data
- Split into smaller boxes per page (mini-infoboxes for unique creature materials/tissue?)
- Make auto-calculator for butchery returns
- Condense color boxes into columns
- Research generated creatures & hardcoded mats
Creature examples[edit]
☺ | |||||||||||||||||||||||||||||||
Urist likes dwarves for their beards. | |||||||||||||||||||||||||||||||
Object ID | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Object | CREATURE
| ||||||||||||||||||||||||||||||
ID | DWARF
| ||||||||||||||||||||||||||||||
Names | |||||||||||||||||||||||||||||||
General name | dwarf, dwarves, dwarven | ||||||||||||||||||||||||||||||
Baby name | dwarven baby, dwarven babies | ||||||||||||||||||||||||||||||
Child name | dwarven child, dwarven children | ||||||||||||||||||||||||||||||
Appearance | |||||||||||||||||||||||||||||||
Tile | ☺
| ||||||||||||||||||||||||||||||
Soldier tile | ☻
| ||||||||||||||||||||||||||||||
Child tile | ☺
| ||||||||||||||||||||||||||||||
Age | |||||||||||||||||||||||||||||||
Babyhood | Years 0-1 | ||||||||||||||||||||||||||||||
Childhood | Years 1-12 | ||||||||||||||||||||||||||||||
Adulthood | Years 12+ | ||||||||||||||||||||||||||||||
Max age | Years 150-170 | ||||||||||||||||||||||||||||||
Average body size | |||||||||||||||||||||||||||||||
Year 0 | 3000 cm3 | ||||||||||||||||||||||||||||||
Year 1, day 168 | 15000 cm3 | ||||||||||||||||||||||||||||||
Year 12 (max) | 60000 cm3 | ||||||||||||||||||||||||||||||
Body parts | |||||||||||||||||||||||||||||||
Necked humanoid, 2 eyes, 2 ears, nose, 2 lungs, heart, guts, organs, humanoid joints, throat, neck, spine, brain, skull, 5 fingers, 5 toes, mouth, tongue, facial features, teeth, ribcage | |||||||||||||||||||||||||||||||
Body tissue composition | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Tissue layers | Vertebrate tissue layers | ||||||||||||||||||||||||||||||
Tendons | Sinew, 200 healing rate | ||||||||||||||||||||||||||||||
Ligaments | Sinew, 200 healing rate | ||||||||||||||||||||||||||||||
Has nerves | Yes | ||||||||||||||||||||||||||||||
Blood material | Blood, liquid | ||||||||||||||||||||||||||||||
Blood display color | |||||||||||||||||||||||||||||||
Blood color | Carmine | ||||||||||||||||||||||||||||||
Generated materials from this creature | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Material name | dwarf ⟨material⟩ | ||||||||||||||||||||||||||||||
Infection behavior | |||||||||||||||||||||||||||||||
Gets wound infections | Yes | ||||||||||||||||||||||||||||||
Gets infections from rot | Yes | ||||||||||||||||||||||||||||||
Pus material | Pus, liquid | ||||||||||||||||||||||||||||||
Pus display color | |||||||||||||||||||||||||||||||
Pus color | Cream | ||||||||||||||||||||||||||||||
Secretions | |||||||||||||||||||||||||||||||
Secretion 1, trigger | Sweat, exertion | ||||||||||||||||||||||||||||||
Secretion 2, trigger | Tears, extreme emotion | ||||||||||||||||||||||||||||||
Interactions | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Attacks | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Attribute modifiers | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Personality modifiers | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Movement | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Natural swimmer | Learned | ||||||||||||||||||||||||||||||
Natural climber | No | ||||||||||||||||||||||||||||||
Stance climber | No | ||||||||||||||||||||||||||||||
Can jump | Yes | ||||||||||||||||||||||||||||||
Other characteristics | |||||||||||||||||||||||||||||||
Creature class | |||||||||||||||||||||||||||||||
Internal body temperature | 10067 °U | ||||||||||||||||||||||||||||||
Active period | Diurnal | ||||||||||||||||||||||||||||||
Smell trigger | 90 | ||||||||||||||||||||||||||||||
Visual field | 350° (Binocular vision: 10°) | ||||||||||||||||||||||||||||||
Low light vision | 10000 | ||||||||||||||||||||||||||||||
Other flags | |||||||||||||||||||||||||||||||
c | |||||||||||||||||||||
Urist likes cats for their aloofness. | |||||||||||||||||||||
Object ID | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Object | CREATURE
| ||||||||||||||||||||
ID | CAT
| ||||||||||||||||||||
Names | |||||||||||||||||||||
General name | cat, cats, feline | ||||||||||||||||||||
Child name | kitten, kittens | ||||||||||||||||||||
Appearance | |||||||||||||||||||||
Tile | c
| ||||||||||||||||||||
Child tile | c
| ||||||||||||||||||||
Age | |||||||||||||||||||||
Childhood | Years 0-1 | ||||||||||||||||||||
Adulthood | Years 1+ | ||||||||||||||||||||
Max age | Years 10-20 | ||||||||||||||||||||
Average body size | |||||||||||||||||||||
Year 0 | 500 cm3 | ||||||||||||||||||||
Year 1 | 2000 cm3 | ||||||||||||||||||||
Year 2 (max) | 5000 cm3 | ||||||||||||||||||||
Body parts | |||||||||||||||||||||
Quadruped neck, tail, 2eyes, 2ears, nose, 2lungs, heart, guts, organs, throat, neck, spine, brain, skull, 5toes fq reg, 4toes rq reg, mouth, tongue, generic teeth with large eye teeth, ribcage | |||||||||||||||||||||
Body tissue composition | |||||||||||||||||||||
| |||||||||||||||||||||
Tissue layers | Vertebrate tissue layers | ||||||||||||||||||||
Tendons | Sinew, 200 healing rate | ||||||||||||||||||||
Ligaments | Sinew, 200 healing rate | ||||||||||||||||||||
Has nerves | Yes | ||||||||||||||||||||
Blood material | Blood, liquid | ||||||||||||||||||||
Blood display color | |||||||||||||||||||||
Blood color | Carmine | ||||||||||||||||||||
Generated materials from this creature | |||||||||||||||||||||
| |||||||||||||||||||||
Infection behavior | |||||||||||||||||||||
Gets wound infections | Yes | ||||||||||||||||||||
Gets infections from rot | Yes | ||||||||||||||||||||
Pus material | Pus, liquid | ||||||||||||||||||||
Pus display color | |||||||||||||||||||||
Pus color | Cream | ||||||||||||||||||||
Interactions | |||||||||||||||||||||
| |||||||||||||||||||||
Attacks | |||||||||||||||||||||
| |||||||||||||||||||||
Movement | |||||||||||||||||||||
| |||||||||||||||||||||
Innate swimmer | Yes | ||||||||||||||||||||
Natural climber | Yes | ||||||||||||||||||||
Stance climber | Yes | ||||||||||||||||||||
Can jump | Yes | ||||||||||||||||||||
Other characteristics | |||||||||||||||||||||
Creature class | |||||||||||||||||||||
Internal body temperature | 10070 °U | ||||||||||||||||||||
Active period | Diurnal | ||||||||||||||||||||
Visual field | 350° (Binocular vision: 10°) | ||||||||||||||||||||
Low light vision | ? | ||||||||||||||||||||
Other flags | |||||||||||||||||||||
Material templates[edit]
Object ID | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Object | MATERIAL_TEMPLATE
| ||||||||||||||||||||||||||||
ID | STONE_TEMPLATE
| ||||||||||||||||||||||||||||
Names | |||||||||||||||||||||||||||||
Solid | stone, stone | ||||||||||||||||||||||||||||
Liquid | magma, magma | ||||||||||||||||||||||||||||
Gas | boiling magma, boiling magma | ||||||||||||||||||||||||||||
Color | |||||||||||||||||||||||||||||
Solid display color | |||||||||||||||||||||||||||||
Solid color | Gray | ||||||||||||||||||||||||||||
Liquid display color | |||||||||||||||||||||||||||||
Liquid color | Orange | ||||||||||||||||||||||||||||
Gas display color | |||||||||||||||||||||||||||||
Gas color | Orange | ||||||||||||||||||||||||||||
Temperature | |||||||||||||||||||||||||||||
Specific heat | 800 | ||||||||||||||||||||||||||||
Ignite point | N/A | ||||||||||||||||||||||||||||
Melting point | 11500 °U | ||||||||||||||||||||||||||||
Boiling point | 14000 °U | ||||||||||||||||||||||||||||
Heatdam point | N/A | ||||||||||||||||||||||||||||
Colddam point | N/A | ||||||||||||||||||||||||||||
Fixed temperature | None | ||||||||||||||||||||||||||||
Density | |||||||||||||||||||||||||||||
Solid density | 2670 kg/m3 | ||||||||||||||||||||||||||||
Liquid density | 3300 kg/m3 | ||||||||||||||||||||||||||||
Stress properties | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
Other properties | |||||||||||||||||||||||||||||
Material value | 1 | ||||||||||||||||||||||||||||
Max edge | 1000 | ||||||||||||||||||||||||||||
Absorption | 0 | ||||||||||||||||||||||||||||
Flags | |||||||||||||||||||||||||||||
Inorganic examples[edit]
# | |||
Object ID | |||
---|---|---|---|
Object | INORGANIC
| ||
ID | SANDSTONE
| ||
Appearance | |||
Wall tile | #
| ||
Boulder tile | •
| ||
Material properties | |||
Material template | Stone | ||
Solid name | sandstone, sandstone | ||
Melting point | 12070 °U | ||
Solid density | 2400 kg/m3 | ||
Inorganic properties | |||
Classification | Stone | ||
Rock layer | Sedimentary | ||
Shallow sedimentary ocean | Yes | ||
Deep sedimentary ocean | No | ||
Can support aquifer | Yes |
☼ | |||
Object ID | |||
---|---|---|---|
Object | INORGANIC
| ||
ID | ONYX
| ||
Appearance | |||
Wall tile | ☼
| ||
Rough gem tile | ☼
| ||
Cut gem tile | ♦
| ||
Material properties | |||
Material template | Stone | ||
Solid name | onyx, onyxes | ||
Solid density | 2650 kg/m3 | ||
Solid color | Black | ||
Solid display color | |||
Inorganic properties | |||
Classification | Gem | ||
Material value multiplier | x2 | ||
Environment | Sedimentary | ||
Inclusion type | Small cluster | ||
Frequency | 100 |
Items[edit]
Plants[edit]
♠ | |||||
Urist likes plump helmets for their rounded tops. | |||||
Object ID | |||||
---|---|---|---|---|---|
Object | PLANT
| ||||
ID | MUSHROOM_HELMET_PLUMP
| ||||
Names | |||||
Plant name | plump helmet, plump helmets, plump helmet | ||||
Appearance | |||||
Shrub tile | :
| ||||
Dead shrub tile | :
| ||||
Picked tile | ♠
| ||||
Dead picked tile | ⌐
| ||||
Shrub characteristics | |||||
Available seasons |
| ||||
Biome |
| ||||
Underground depth | 1-3 | ||||
Wet or dry | Both | ||||
Frequency | 100 | ||||
Cluster size | 5 | ||||
Shrub drown level | 4 | ||||
Farming | |||||
Grow duration | 30000 ticks | ||||
Basic material properties | |||||
Material value | x2 | ||||
Produces | Drink, seed | ||||
Edibility |
| ||||
Drink properties | |||||
Solid name | frozen dwarven wine | ||||
Liquid name | dwarven wine | ||||
Gas name | boiling dwarven wine | ||||
Display color | |||||
Material value | x2 | ||||
Drinkability |
| ||||
Seed properties | |||||
Seed name | plump helmet spawn | ||||
Display color | |||||
Material value | x1 | ||||
Edibility |
|
♣ | |||
Urist likes mangroves for their roots. | |||
Object ID | |||
---|---|---|---|
Object | PLANT
| ||
ID | MANGROVE
| ||
Names | |||
Plant name | mangrove, mangroves, mangrove | ||
Sapling name | mangrove sapling | ||
Appearance | |||
Map tile | ♣
| ||
Sapling tile | τ
| ||
Dead sapling tile | τ
| ||
Tree characteristics | |||
Biome |
| ||
Trunk period | 10 | ||
Heavy branch density | 25 | ||
Branch density | 50 | ||
Max trunk height | 4 tiles | ||
Heavy branch radius | 1 tiles | ||
Branch radius | 2 tiles | ||
Trunk branching | 2 tiles | ||
Max trunk diameter | 1 | ||
Trunk width period | 200 | ||
Root density | 5 | ||
Root radius | 3 | ||
Sapling drown level | 4 | ||
Tree drown level | 7 | ||
Leaf properties | |||
Display color | |||
Color | Green | ||
Material value multiplier | x1 | ||
Edibility | Not edible | ||
Flower properties | |||
Display color | |||
Color | White | ||
Material value multiplier | x1 | ||
Edibility | Not edible | ||
Fruit properties | |||
Display color | |||
Color | Red | ||
Material value multiplier | x1 | ||
Edibility | Not edible | ||
Growths | |||
Leaves | |||
Growth name | mangrove leaf, mangrove leaves | ||
Growth density | 1000 | ||
Growth host tile | Branches & twigs, sapling | ||
Overworld tile | N/A | ||
Item tile | ♠
| ||
Growth timing | All-year-round | ||
Growth drops | No | ||
Growth priority | 1 | ||
Flowers | |||
Growth name | mangrove flower, mangrove flowers | ||
Growth density | 1000 | ||
Growth host tile | Branches & twigs | ||
Overworld tile | ♣
| ||
Item tile | ♣
| ||
Growth timing | 50000-119999 ticks | ||
Growth drops | No | ||
Growth priority | 2 | ||
Fruit | |||
Growth name | mangrove fruit, mangrove fruits | ||
Growth density | 1000 | ||
Growth host tile | Branches & twigs | ||
Overworld tile | N/A | ||
Item tile | •
| ||
Growth timing | 120000-300000 ticks | ||
Growth display timing | 0 | ||
Growth drops | Yes, no cloud | ||
Growth priority | 0 |
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|
[edit]
Materials navbox concept
| |
---|---|
See also: Material token · Material definition token | |
Inorganis | |
Organics | Skin · Fat · Muscle · Bone |
Other templates: Creatures · Plants · Stone · World |