- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Crop"
m (We can probably use most of the old "Crop" writeup but this includes the new wild plants.) |
(aboveground crops all lack GROWDUR and thus default to 300, the same as plump helmets and pig tails (i.e. 25 days)) |
||
(129 intermediate revisions by 50 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{av}}{{quality|Exceptional}} | |
+ | [[Image:Df-crops-diagram.png|thumb|100px|Flowchart - ''click to englarge'']] | ||
+ | |||
+ | '''Crops''' are plants that can either be farmed, traded for, or acquired by plant gathering. [[Farming]] happens at [[farm plot]]s. There are two types of crops: above ground and subterranean. The [[seed]]s of [[subterranean crops]] may be brought from the starting [[embark]] screen or, with some small luck, purchased from dwarven [[caravan]]s. Above ground crops and seeds may be purchased from [[human]] or [[elf|elven]] caravans or gathered by dwarves with the [[plant gathering]] labor enabled. Seeds may also be collected by processing the plants or eating them (but not by cooking!). | ||
+ | |||
+ | A few of the plants listed below are not strictly crops, as they have no seeds and can't be planted (see note "4", below.) | ||
+ | |||
+ | Most plants can be [[brew]]ed into [[alcohol]]s, each plant type producing a different variation, and dwarves do prefer some variety in their drink. Some plants may be eaten raw, others must be cooked first, others must be processed first (by [[milling]] or [[plant processing]]) before they are edible, and still others are inedible, producing only non-food products. Drinks may be cooked as ingredients in prepared meals. | ||
+ | |||
+ | All drinks require a spare [[barrel]] for storage, and some other products also require specific [[container]]s for storage. Plants can be stored in barrels or individually, while seeds are stored individually or in bags, which can themselves be stored in barrels. | ||
+ | |||
+ | [[Cave wheat]], [[sweet pod]]s, [[quarry bush]]es, and [[dimple cup]]s can be harvested roughly 42 days after sowing. All other crops need only 25 days. | ||
+ | |||
+ | '''Habitat note''': In the following table, "Wet" means that the plant only grows within two squares of any natural water source (pond/river/etc), and "Dry" means that it only grows ''away'' from natural water sources. Thus, [[bloated tuber]]'s "Any Wetland (Dry)" means that it grows in wetlands, but just not right next to water. | ||
+ | |||
+ | {{plant table head}} | ||
+ | {{plant table row|name=Plump helmet|tile=♠|color=5:0|biome=Subterranean|dry=b|value=4 | ||
+ | |drink=Dwarven wine|drinkv=10|eat=y|cook=y | ||
+ | |p1={{tile|·|4:1}} Plump helmet spawn|pv1=1 | ||
+ | }} | ||
+ | {{plant table row|name=Pig tail|tile=τ|color=7:0|seasons={{seasons||1|1|}}|biome=Subterranean|dry=b|value=4 | ||
+ | |drink=Dwarven ale|drinkv=10 | ||
+ | |p1={{tile|·|0:1}} Pig tail seed|pv1=1 | ||
+ | |p2={{tile|φ|7:0}} Pig tail thread (p)|pv2=12 | ||
+ | }} | ||
+ | {{plant table row|name=Cave wheat|tile=τ|color=7:1|seasons={{seasons||1|1|}}|biome=Subterranean|dry=b|value=4 | ||
+ | |drink=Dwarven beer|drinkv=10|cook=p | ||
+ | |p1={{tile|·|6:0}} Cave wheat seed|pv1=1 | ||
+ | |p2={{tile|░|7:1}} Dwarven wheat flour (m)|pv2=20 | ||
+ | }} | ||
+ | {{plant table row|name=Sweet pod|tile=Φ|color=4:1|seasons={{seasons|1|1||}}|biome=Subterranean|dry=b|value=4 | ||
+ | |drink=Dwarven rum|drinkv=10|cook=p | ||
+ | |p1={{tile|·|2:1}} Sweet pod seed|pv1=1 | ||
+ | |p2={{tile|░|4:1}} Dwarven sugar (m)|pv2=20 | ||
+ | |p3={{tile|~|4:1}} Dwarven syrup (l)|pv3=100<sup>1</sup> | ||
+ | }} | ||
+ | {{plant table row|name=Quarry bush|tile=♣|color=7:0|seasons={{seasons|1|1|1|}}|biome=Subterranean|dry=b|value=4 | ||
+ | |cook=p | ||
+ | |p1={{tile|♠|7:0}} Quarry bush leaves (b)|pv1=25<sup>1</sup> | ||
+ | |p2={{tile|·|7:1}} Rock nut|pv2=1 | ||
+ | }} | ||
+ | {{plant table row|name=Dimple cup|tile=♥|color=1:1|biome=Subterranean|dry=b|value=4 | ||
+ | |p1={{tile|·|5:1}} Dimple cup spawn|pv1=1 | ||
+ | |p2={{tile|░|1:1}} Dimple [[dye]] (m)|pv2=20 | ||
+ | }} | ||
+ | {{plant table row|name=Muck root|super=4|tile=τ|color=0:1|biome=Any Wetland|dry=n|value=2 | ||
+ | |drink=Swamp whiskey|drinkv=5|eat=y|cook=y | ||
+ | }} | ||
+ | {{plant table row|name=Bloated tuber|super=4|tile=Φ|color=6:0|biome=Any Wetland|dry=y|value=4 | ||
+ | |drink=Tuber beer|drinkv=10|eat=y|cook=y | ||
+ | }} | ||
+ | {{plant table row|name=Kobold bulb|super=4|tile=Φ|color=0:1|biome=Any Wetland|dry=n|value=10 | ||
+ | |p1={{tile|~|0:1}} [[Gnomeblight]] (e)|pv1=500<sup>1</sup> | ||
+ | }} | ||
+ | {{plant table row|name=Prickle berry|tile=:|color=2:0|biome=Not freezing|dry=y|value=2 | ||
+ | |drink=Prickle berry wine|drinkv=5|eat=y|cook=y | ||
+ | |p1={{tile|·|2:0}} Prickle berry seed|pv1=1 | ||
+ | }} | ||
+ | {{plant table row|name=Wild strawberry|tile=:|color=4:0|biome=Not Freezing|dry=y|value=4 | ||
+ | |drink=Strawberry wine|drinkv=10|eat=y|cook=y | ||
+ | |p1={{tile|·|0:1}} Wild strawberry seed|pv1=1 | ||
+ | }} | ||
+ | {{plant table row|name=Longland grass|tile=τ|color=6:1|biome=Not Freezing|dry=y|value=4 | ||
+ | |drink=Longland beer|drinkv=10|cook=p | ||
+ | |p1={{tile|·|6:0}} Longland grass seed|pv1=1 | ||
+ | |p2={{tile|░|6:1}} Longland flour (m)|pv2=20 | ||
+ | }} | ||
+ | {{plant table row|name=Valley herb|super=4|tile=ÿ|color=2:1|seasons={{seasons|1|||}}|biome=Temperate Grassland|dry=y|value=10 | ||
+ | |cook=y | ||
+ | |p1={{tile|~|2:1}} [[Golden salve]] (v)|pv1=500<sup>1</sup> | ||
+ | }} | ||
+ | {{plant table row|name=Rat weed|tile=τ|color=2:0|biome=Not Freezing|dry=n|value=2 | ||
+ | |drink=Sewer brew|drinkv=5|eat=y|cook=y | ||
+ | |p1={{tile|·|0:1}} Rat weed seed|pv1=1 | ||
+ | }} | ||
+ | {{plant table row|name=Fisher berry|tile=:|color=7:0|biome=Not Freezing|dry=n|value=4 | ||
+ | |drink=Fisher berry wine|drinkv=10|eat=y|cook=y | ||
+ | |p1={{tile|·|0:1}} Fisher berry seed|pv1=1 | ||
+ | }} | ||
+ | {{plant table row|name=Rope reed|tile=ƒ|color=2:0|biome=Not Freezing|dry=n|value=4 | ||
+ | |drink=River spirits|drinkv=10 | ||
+ | |p1={{tile|·|6:0}} Rope reed seed|pv1=1 | ||
+ | |p2={{tile|φ|2:0}} Rope reed thread (p)|pv2=12 | ||
+ | }} | ||
+ | {{plant table row|name=Blade weed|tile=τ|color=2:0|biome=Not Freezing|dry=y|value=4 | ||
+ | |p1={{tile|·|0:1}} Blade weed seed|pv1=1 | ||
+ | |p2={{tile|░|2:0}} Emerald [[dye]] (m)|pv2=20 | ||
+ | }} | ||
+ | {{plant table row|name=Hide root|tile=τ|color=6:0|biome=Not Freezing|dry=y|value=2 | ||
+ | |p1={{tile|·|4:0}} Hide root seed|pv1=1 | ||
+ | |p2={{tile|░|6:0}} Redroot [[dye]] (m)|pv2=10 | ||
+ | }} | ||
+ | {{plant table row|name=Sliver barb|tile=τ|color=0:1|biome=Not Freezing|dry=y|align=Evil|value=2 | ||
+ | |drink=Gutter cruor|drinkv=5 | ||
+ | |p1={{tile|·|4:1}} Silver barb seed|pv1=1 | ||
+ | |p2={{tile|░|0:1}} Sliver [[dye]] (m)|pv2=20 | ||
+ | }} | ||
+ | {{plant table row|name=Sun berry|tile=:|color=6:1|biome=Not Freezing|dry=n|align=Good|value=2 | ||
+ | |drink=Sunshine|drinkv=25|eat=y|cook=y | ||
+ | |p1={{tile|·|4:1}} Sun berry seed|pv1=1 | ||
+ | }} | ||
+ | {{plant table row|name=Whip vine|tile=§|color=3:1|biome=Not Freezing|dry=y|align=Savage|value=2 | ||
+ | |drink=Whip wine|drinkv=15|cook=p | ||
+ | |p1={{tile|·|0:1}} Whip vine seed|pv1=1 | ||
+ | |p2={{tile|░|3:1}} Whip vine flour (m)|pv2=25 | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | '''Notes:''' | ||
+ | :<sup>1</sup> This is the value of 5 units, which is the amount obtained from a single plant. | ||
+ | :<sup>2</sup> Anything that can be [[cook]]ed is edible afterwards. Cooking leaves no [[seed]]s for re-planting. | ||
+ | :<sup>3</sup> These plants cannot be eaten/cooked until they are further processed, either by milling or extracting; see "products" column for process product. | ||
+ | :<sup>4</sup> These plants cannot be grown on a [[farm plot]] as they have no seeds. They can only be acquired through [[plant gathering]] (in season only) or [[trade]]. | ||
+ | :<sup>5</sup> To get the products/extracts from the plants they have to be processed, in the following [[workshop]]s, using the following [[labor]]s: | ||
+ | ::*'''m''': mill ([[cave wheat]], [[sweet pod]], [[longland grass]], [[whip vine]], [[dimple cup]], [[blade weed]], [[hide root]], [[sliver barb]]): At [[quern]] or [[millstone]], using [[milling]]. | ||
+ | ::*'''b''': process to bag ([[quarry bush]]): At [[farmer's workshop]], using [[plant processing]]. | ||
+ | ::*'''l''': process to barrel ([[sweet pod]]): At farmer's workshop, using plant processing. | ||
+ | ::*'''p''': process plant ([[pig tail]], [[rope reed]]): At farmer's workshop, using plant processing. | ||
+ | ::*'''v''': process to vial ([[valley herb]]): At farmer's workshop, using plant processing. | ||
+ | ::*'''e''': extract plant essence ([[kobold bulb]]): At [[still]], using [[plant gathering]]. | ||
+ | |||
+ | ==See Also== | ||
+ | * [[Farming]] | ||
+ | * [[Farm plot]] | ||
+ | * [[Shrub]] | ||
+ | |||
+ | |||
+ | {{Farming FAQ}} | ||
+ | |||
+ | {{Category|Agriculture}} | ||
+ | {{Category|Crops}} |
Latest revision as of 15:35, 15 June 2024
This article is about an older version of DF. |
Crops are plants that can either be farmed, traded for, or acquired by plant gathering. Farming happens at farm plots. There are two types of crops: above ground and subterranean. The seeds of subterranean crops may be brought from the starting embark screen or, with some small luck, purchased from dwarven caravans. Above ground crops and seeds may be purchased from human or elven caravans or gathered by dwarves with the plant gathering labor enabled. Seeds may also be collected by processing the plants or eating them (but not by cooking!).
A few of the plants listed below are not strictly crops, as they have no seeds and can't be planted (see note "4", below.)
Most plants can be brewed into alcohols, each plant type producing a different variation, and dwarves do prefer some variety in their drink. Some plants may be eaten raw, others must be cooked first, others must be processed first (by milling or plant processing) before they are edible, and still others are inedible, producing only non-food products. Drinks may be cooked as ingredients in prepared meals.
All drinks require a spare barrel for storage, and some other products also require specific containers for storage. Plants can be stored in barrels or individually, while seeds are stored individually or in bags, which can themselves be stored in barrels.
Cave wheat, sweet pods, quarry bushes, and dimple cups can be harvested roughly 42 days after sowing. All other crops need only 25 days.
Habitat note: In the following table, "Wet" means that the plant only grows within two squares of any natural water source (pond/river/etc), and "Dry" means that it only grows away from natural water sources. Thus, bloated tuber's "Any Wetland (Dry)" means that it grows in wetlands, but just not right next to water.
Tile | Graphic | Name | Biome & seasons |
Align | Value | Drink | Drink value1 |
Eat | Cook2 | Product(s)5 & value | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
♠
|
Plump helmet |
|
All | 4☼ | Dwarven wine | 10☼ | Yes | Yes |
| ||||||||||||||||
τ
|
Pig tail |
|
All | 4☼ | Dwarven ale | 10☼ | No | No |
| ||||||||||||||||
τ
|
Cave wheat |
|
All | 4☼ | Dwarven beer | 10☼ | No | Pr3 |
| ||||||||||||||||
Φ
|
Sweet pod |
|
All | 4☼ | Dwarven rum | 10☼ | No | Pr3 |
| ||||||||||||||||
♣
|
Quarry bush |
|
All | 4☼ | None | — | No | Pr3 |
| ||||||||||||||||
♥
|
Dimple cup |
|
All | 4☼ | None | — | No | No |
| ||||||||||||||||
τ
|
Muck root4 |
|
All | 2☼ | Swamp whiskey | 5☼ | Yes | Yes |
| ||||||||||||||||
Φ
|
Bloated tuber4 |
|
All | 4☼ | Tuber beer | 10☼ | Yes | Yes |
| ||||||||||||||||
Φ
|
Kobold bulb4 |
|
All | 10☼ | None | — | No | No |
| ||||||||||||||||
:
|
Prickle berry |
|
All | 2☼ | Prickle berry wine | 5☼ | Yes | Yes |
| ||||||||||||||||
:
|
Wild strawberry |
|
All | 4☼ | Strawberry wine | 10☼ | Yes | Yes |
| ||||||||||||||||
τ
|
Longland grass |
|
All | 4☼ | Longland beer | 10☼ | No | Pr3 |
| ||||||||||||||||
ÿ
|
Valley herb4 |
|
All | 10☼ | None | — | No | Yes |
| ||||||||||||||||
τ
|
Rat weed |
|
All | 2☼ | Sewer brew | 5☼ | Yes | Yes |
| ||||||||||||||||
:
|
Fisher berry |
|
All | 4☼ | Fisher berry wine | 10☼ | Yes | Yes |
| ||||||||||||||||
ƒ
|
Rope reed |
|
All | 4☼ | River spirits | 10☼ | No | No |
| ||||||||||||||||
τ
|
Blade weed |
|
All | 4☼ | None | — | No | No |
| ||||||||||||||||
τ
|
Hide root |
|
All | 2☼ | None | — | No | No |
| ||||||||||||||||
τ
|
Sliver barb |
|
Evil | 2☼ | Gutter cruor | 5☼ | No | No |
| ||||||||||||||||
:
|
Sun berry |
|
Good | 2☼ | Sunshine | 25☼ | Yes | Yes |
| ||||||||||||||||
§
|
Whip vine |
|
Savage | 2☼ | Whip wine | 15☼ | No | Pr3 |
|
Notes:
- 1 This is the value of 5 units, which is the amount obtained from a single plant.
- 2 Anything that can be cooked is edible afterwards. Cooking leaves no seeds for re-planting.
- 3 These plants cannot be eaten/cooked until they are further processed, either by milling or extracting; see "products" column for process product.
- 4 These plants cannot be grown on a farm plot as they have no seeds. They can only be acquired through plant gathering (in season only) or trade.
- 5 To get the products/extracts from the plants they have to be processed, in the following workshops, using the following labors:
- m: mill (cave wheat, sweet pod, longland grass, whip vine, dimple cup, blade weed, hide root, sliver barb): At quern or millstone, using milling.
- b: process to bag (quarry bush): At farmer's workshop, using plant processing.
- l: process to barrel (sweet pod): At farmer's workshop, using plant processing.
- p: process plant (pig tail, rope reed): At farmer's workshop, using plant processing.
- v: process to vial (valley herb): At farmer's workshop, using plant processing.
- e: extract plant essence (kobold bulb): At still, using plant gathering.
See Also[edit]