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Difference between revisions of "40d:Graphics set repository"

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''You may be looking for general information on [[tilesets]] or the [[List of user character sets]].''
+
{{av}}{{Quality|Exceptional|08:55, 31 July 2010 (UTC)}}
 +
:''You may be looking for general information on [[tilesets]] or the [[Main:List of user character sets|List of user character sets]].''
  
''Graphics sets'' are a type of [[Tilesets|tileset]] for use with Graphics Mode, which allows the game to display different tiles for creatures. Only creature tiles are supported so far. The [[tilesets]] page has detailed instructions on how to use these.
+
'''Graphics sets''' are a type of [[Tilesets|tileset]] for use with Graphics Mode, which allows the game to display different tiles for creatures. Only creature tiles are supported so far. They were previously known as 'Object Tilesets'. The [[tilesets]] page has detailed instructions on how to use these.
  
== 16x16 square graphics sets ==
+
== 16×16 square graphics sets ==
  
=== Dystopian Rhetoric ===
+
 
 +
=== Chariot's Full Graphics Set (v0.9) ===
  
 
{{GraphicsSet|
 
{{GraphicsSet|
|image=[[Image:DR-1b.png]][[Image:DR-2b.png]]
+
|image=[[Image:Chariot_dwarves.PNG]][[Image:Chariot_animals.PNG]]
|download link=<br>
+
|download link=[http://dffd.wimbli.com/file.php?id=1202 DFFD Link]
*[http://users.tpg.com.au/fade2blk/graphics.rar DIY version (direct-link mirror)]
+
|author=[[User:Chariot|Chariot]]
*[http://www.megaupload.com/?d=OIF0R0F5 DIY version]
+
|sprite=16&times;16
*[http://www.filecrunch.com/file/~1j15ny Same as the above (15/08/07) but at a much better host]
+
|resolution=1280&times;400
Uses this [http://www.geocities.com/schm0.geo/graphics_example.txt graphics_example.txt quick fix] for all downloads.
+
|installation= Back up your raw/graphics folder, then unzip to there
|author=[[User:DR|DR]]
+
|comments=Last updated: July 24th, 2009 - Meant for 40d# and higher versions
|sprite=16x16
 
|resolution=1280x400
 
|installation=  
 
|comments=13/11/07: I haven't abandoned this, for those people suggesting that might be the case, I just haven't had much time for spriting lately. I'll do a large update within a week.
 
 
 
29/10/07: Updated Easy Pack for new version. Tiles for new creatures to come eventually.
 
 
 
 
 
'''Outdated Download:{{v|0.23.130.23a}}'''
 
 
 
[http://www.megaupload.com/?d=XPRO3NJ0 Easy Pack - No need to fiddle around with .txt files for hours with this, just download and play. Includes Herrbdog's awesome fontset.]
 
----
 
 
 
==== Quick Fix for DR ====
 
 
 
This is just an edited version of the graphics_example.txt that I whipped up. It adds most, if not all, of the new jobs. I didn't bother taking out the non-existant ones. This is not sanctioned by, produced by, or made by DR. It is made by me (schm0) and does nothing but allow you to use the current DR tileset and not have those annoying solid-colored dwarves running around your forts. You can use it and edit it for your own tileset, if you like. (Let me know if there's any errors. I seperated the job types so you can see where I thought the new ones should end up. There are a ton of new farming jobs.)
 
 
 
* [http://www.geocities.com/schm0.geo/graphics_example.txt Download the edited graphics_example.txt here.]
 
 
 
:Is this obsolete now? Or did DR just add monsters? I can't tell what's what. [[User:Schm0|Schm0]] 12:52, 20 November 2007 (EST)
 
 
}}
 
}}
  
=== Veryinky ===
+
=== Dystopian Qantas (v0.94) - by Veryinky ===
==== Dystopian Qantas (v0.94) ====
 
  
 
{{GraphicsSet|
 
{{GraphicsSet|
Line 44: Line 25:
 
|download link=http://rapidshare.com/files/67996522/graphics94.zip.html
 
|download link=http://rapidshare.com/files/67996522/graphics94.zip.html
 
|author=[[User:Veryinky|Veryinky]]
 
|author=[[User:Veryinky|Veryinky]]
|sprite=16x16
+
|sprite=16&times;16
|resolution=1280x400
+
|resolution=1280&times;400
 
|installation=Move the contents of /graphics to a backup directory or file. Unzip in /graphics. Each biome and primary race is in it's own .bmp.
 
|installation=Move the contents of /graphics to a backup directory or file. Unzip in /graphics. Each biome and primary race is in it's own .bmp.
|comments=This is a combination of the Dystopian Rhetoric and the Deep Quantas sets. The sprites are 16x16, using DQ for dwarves and elves, while DR for the rest. The dwarves hold a different tool for each job skill. It also includes nearly every new creature for version 0.32/0.33 except some fish and sharks.
+
|comments=This is a combination of the Dystopian Rhetoric and the Deep Quantas sets. The sprites are 16&times;16, using DQ for dwarves and elves, while DR for the rest. The dwarves hold a different tool for each job skill. It also includes nearly every new creature for version 0.32/0.33 except some fish and sharks.
 
}}
 
}}
  
 
{{GraphicsSet|
 
{{GraphicsSet|
 
|image=[[Image:Dwarves.png]]
 
|image=[[Image:Dwarves.png]]
|download link= http://www.dwarffortresswiki.net/images/a/ad/Dwarves.png (right click; save as...)
+
|download link=[[Media:Dwarves.png|Dwarves.png]]
 
|author=[[User:Veryinky|Veryinky]]
 
|author=[[User:Veryinky|Veryinky]]
|sprite=16x16
+
|sprite=16&times;16
|resolution=1280x400
+
|resolution=1280&times;400
 
|installation= Convert dwarves.png picture to .bmp. Download [http://rapidshare.com/files/67996522/graphics94.zip.html Dystopian Qantas (v0.94)].Move the contents of /graphics to a backup directory or file. Unzip in /graphics. Replace the existing dwarves.bmp with the just converted dwarves.bmp in /graphics/main/  
 
|installation= Convert dwarves.png picture to .bmp. Download [http://rapidshare.com/files/67996522/graphics94.zip.html Dystopian Qantas (v0.94)].Move the contents of /graphics to a backup directory or file. Unzip in /graphics. Replace the existing dwarves.bmp with the just converted dwarves.bmp in /graphics/main/  
 
|comments=Here is an alternative Dwarves graphic file for this set. For each one who wants the old school DR dwarves with the new job skills.
 
|comments=Here is an alternative Dwarves graphic file for this set. For each one who wants the old school DR dwarves with the new job skills.
 
}}
 
}}
  
== Non-square graphics sets ==
+
=== Mike Mayday's combined pack (DFG) ===
 +
{{GraphicsSet|
 +
|image=[[Image:DFG13.png]]
 +
|download link=[https://goblinart.pl/upload/DFG/DFG22.zip]
 +
|author=[[User:Mikemayday|Mikemayday]]
 +
|sprite=16&times;16
 +
|resolution=1280 horizontal
 +
|Current Version=40d16
 +
|installation= All things pre-packed, just edit init.txt to enter your desired vertical resolution and number of tiles
 +
|comments=Combined with a customized main tileset. Just follow the link, download and enjoy, no need to mess around with files. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating).
 +
}}
 +
 
 +
=== PTTG's graphics set ===
  
=== Plac1d ===
+
{{GraphicsSet|
 +
|image=[[Image:PTTG16x16graph.png]]
 +
|download link=[[Media:PTTG16x16graph.png|PTTG16x16graph.png]]
 +
|author=[[User:PTTG|PTTG]]
 +
|sprite=16&times;16
 +
|resolution=1280&times;400
 +
|installation=Make sure to back up your Graphics folder, then convert PTTG16x16graph.png to .bmp. Then move the file into the 'example' file. Copy the txt file included on the [http://www.dwarffortresswiki.net/index.php/Image:PTTG16x16graph.png image page] and save it as graphics_example.txt.
 +
|comments=I hope everybody gets how to install this. Anyway, a nice, clear image set for full-color heroes and all the civ-ing races, complete with kids and kings! Thanks to Zaratustra, I based my txt file on the one for that GS.
 +
}}
  
 +
=== Sphr's Dwarves ===
 
{{GraphicsSet|
 
{{GraphicsSet|
|image=[[Image:Plac1d_640x300graphics_main.png]]
+
|image=[[Image:Sphr_dwarves.png]]
|download link=http://plac1d.wikispaces.com/
+
|download link=[[Media:Sphr_dwarves.png|Sphr_dwarves.png]]
|author=[[User:Plac1d|Plac1d]]
+
|author=[[User:Sphr|Sphr]]
|sprite=8x12
+
|sprite=16&times;16
|resolution=640x300
+
|installation=see notes on image page (Click on image).
|installation=[http://plac1d.wikispaces.com/installation_directions Installation Directions](included with download)
+
|comments=updated to v0.10
|comments=''Latest version posted 11.17.07''
+
 
 +
Details, sample screen shots and other tile sets at [[User:Sphr/gfx_set|my gfx set page]].
 +
}}
 +
 
  
  
This includes all job skills and creatures types for version 0.33b. I've included ocean creatures in this set, but they don't seem to function at this time.
+
=== Animal Pack - by Bane18 ===
  
View general information or report bugs and graphical errors at this [http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=2&t=001342 thread].
+
{{GraphicsSet|
 +
|image=[[Image:Animal_pack.PNG]]
 +
|download link=[[User:Bane18|Bane18]]
 +
|author=[[User:Bane18|Bane18]]
 +
|sprite=16&times;16
 +
|resolution=1280&times;400
 +
|installation=Download all of the separate animal packs from my page, turn them into 24bmp then save them inside raw/example. Copy the text beneath the files and paste it into graphic_examples (the instructions I give on my page should be clear enough). |comments=Hopefully you will enjoy them as much as I enjoyed creating them and if you receive any problems associated with the files please let me know so that I can fix them.
 
}}
 
}}
  
 +
=== Seaneat Custom Set ===
  
 +
{{GraphicsSet|
 +
|image=[[Image:Seaneat-Dwarves.PNG]][[Image:Seaneat-Civilization.PNG]]
 +
|download link=[[Media:Seaneat-Dwarves.PNG|Seaneat-Dwarves.PNG]], [[Media:Seaneat-Civilization.PNG|Seaneat-Civilization.PNG]]
 +
|author=[[User:Seaneat|Seaneat]]
 +
|sprite=16&times;16
 +
|resolution=1280&times;400
 +
|installation= Convert images into .BMP, place files into raw/graphics folder, and edit the graphic_examples in the same folder and init text file in data/init folder. Learn more about how to install them somewhere, I hate explaining. Doesn't work with the same text file in Mike's set. I included the text file for installing the dwarf graphic set in its image page. I'm not sure it works honestly.
  
== Obsolete graphics sets ==
+
|comments= Dwarves with symbols to identify their job made from sets found in [[User:Mikemayday|Mike Mayday's]] files above. Characters with stars mean that they have more than 1 skill in a profession and professions with no icon are meant for the status screen.  
{{old|0.23.130.23a}}
+
Feel free to ask me what icons are confusing and  please tell me what I'm missing and what other icons I could use to better symbolize a profession.  
  
=== 16x16 square graphics sets ===
+
The other file is my own set of other other races which is a bit boring right now.
----
+
 
 +
The rest of what I make is in my user page.
 +
}}
  
==== Zaratustra ====
+
== 12×12 square graphics sets ==
  
 +
=== Sphr + Markavian ===
 
{{GraphicsSet|
 
{{GraphicsSet|
|image=[[Image:dorfs16x16.png]]
+
|image=[[Image:Sphr_dwarves_12_12.png]]
|download link=http://zarawesome.googlepages.com/dorfs16x16.png <br> Uses [http://dwarf.lendemaindeveille.com/index.php/User:Zaratustra/Tileset this txt file] for formatting.
+
|download link=[http://www.mkv25.net/showcase/df/sphr_mkv_12x12_graphics_v0.3.zip sphr_mkv_12x12_graphics_v0.3.zip] (121KB)
|author=[[User:Zaratustra|Zaratustra]]
+
|author=[[User:Sphr|Sphr]] and [[User:Markavian|Markavian]]
|sprite=16x16
+
|sprite=12&times;12
|resolution=1280x400
+
|resolution=960&times;300
|installation=  
+
|installation= This graphic tileset is available in an easy to install mod (download above) - Follow the 4 steps in the readme file.
|comments=
+
<ol>
 +
<li>Backup your init.txt file</li>
 +
<li>Remove any files in raw/graphics </li>
 +
<li>Copy the data/ and raw/ folder into your DF installation<br>
 +
: - Overwrite any files</li>
 +
<li>Play!</li>
 +
</ol>
 +
|comments=This graphics mod use a rescaled, sharpened, version of Sphr's 16&times;16 tileset and Markavian's solid curses tileset. Read more about the graphics at [[User:Sphr/gfx_set|Shph'r gfx set page]] and about the modified solid curses at [[User:Markavian|Markavian's user page]].
 
}}
 
}}
  
==== MikeWulf ====
+
== Non-square graphics sets ==
 +
 
 +
=== Plac1d's graphics set ===
  
 
{{GraphicsSet|
 
{{GraphicsSet|
|image=[[Image: Not Uploaded]]
+
|image=[[Image:Plac1d_640x300graphics_main.png]]
|download link=http://img249.imageshack.us/img249/285/dwarftiles16le7.png
+
|download link=<br>
|author= MikeWulf
+
*[http://dffd.wimbli.com/file.php?id=53 Install yourself: 640&times;300,1024&times;768 ]
|sprite=16x16
+
*[http://dffd.wimbli.com/file.php?id=64 EZ Download Pack- No Installation!: 800&times;420 (5.83MB)]
|resolution=1280x800 and up
+
|author=[[User:Plac1d|Plac1d]]
|comments=Sadly to use it in the current version you will have to edit the the raw files yourself since they are all new. I am far too busy playing it.
+
|sprite=8&times;12
|installation=First, change it to .bmp instead of .png.<br> Then put it in your \raw\graphics\example folder.
+
|resolution=640&times;300
 +
|installation=[http://dffd.wimbli.com/file.php?id=53 Installation Directions](included with download)
 +
|comments=''Latest version posted January 15, 2009'' [version 1.40d]
 +
 
 +
[[User:Plac1d|'''Preview Pictures''']] '''of the EZ Pack.'''
 +
 
 +
For the PC. This includes all job skills and creatures types (as well as children, zombies and skeletons for each creature type) for version 0.40d except marine animals.
 +
 
 +
 
 +
Report bugs, graphical errors, and missing units in my [[User talk:Plac1d| Wiki Profile]].
 +
 
 +
A modified set for use with square tilesets (12&times;12): [http://www.anikki.com/share/df/df_plac1d_square_12x12.zip Download .ZIP] (by [[User:Anikki|Anikki]]). For the PC and Mac!
 
}}
 
}}
  
=== Non-square graphics sets ===
+
=== Deep Qantas: Expanded ===
----
 
  
==== DeepQantas ====
+
{{GraphicsSet|
 +
|image=[[Image:Dqe_dwarves.png]]
 +
|download link=<br>
 +
*[http://stele.korusuu.net/files/dftile/dqexpanded.rar Manual installation (446KB)]
 +
*[http://stele.korusuu.net/files/dftile/df_28_181_40c_dqe.rar DF v0.28.181.40c with DQ:E pre-installed (4.95MB)]
 +
*[http://stele.korusuu.net/files/dftile/df_28_181_40c_dqeis.rar DF v0.28.181.40c with DQ:E and Isenhertz' character set pre-installed (4.95MB)]
 +
|author=[[User:Stele007|Stele007]]
 +
|sprite=14&times;16
 +
|resolution=1120&times;400
 +
|installation=See readme_dqe.txt in the download for installation instructions.
 +
|comments=Comes with creatures, monsters, and expanded professions for all major races.  Based off Deep Qantas' original tileset.  Still a work in progress.  I edited Isenhertz' great character set to change it to 14x16 and put it in as well.
 +
}}
  
 +
== Alternate Civilizations graphics sets ==
 +
 +
=== Chariot's Alternate Civ Graphics 2 ===
 
{{GraphicsSet|
 
{{GraphicsSet|
|image=[[Image: Not Uploaded]]
+
|image=[[Image:Tribesmen.PNG]]
|download link=http://teemu.a.salmela.googlepages.com/dqset.zip
+
|download link=[http://www.bay12games.com/forum/index.php?topic=37236.0 Alternate Civ Graphics 2 Thread]
|author= DeepQantas {{verify}}
+
|author=[[User:Chariot|Chariot]]
|sprite=14x16
+
|sprite=16&times;16
|resolution=1120x400
+
|resolution=1280&times;400
|installation=<br />
+
|installation=DIY
# Download the zip file
+
|comments=See [http://www.bay12games.com/forum/index.php?topic=37236.0 here] for graphics and txt files. There are sets for many different civs both included in DF and not, meant primarily for use in mods. This does not add any of the civs to the game, it merely adds the graphics in case someone has added or plans to add them and wants graphics to go with.
# Extract to you Dwarf Fortress folder (eg. C:\Games\Dwarf\ )
 
# In \data\init\ copy the GRAPHICS section from init_dqset.txt and replace it in init.txt
 
|comments=As you can see, I'm drawing over DR's great set, so props that way. Since I'm using a 14x16 size (actually 28x16 since it must be divisible by 4), I'm including a custom font file in the zip file. It's also about halfway done.
 
 
 
I'll keep the latest version and in-game screenshots and stuff here: http://teemu.a.salmela.googlepages.com/
 
 
}}
 
}}
  
==== Zaratustra ====
+
=== Haradrim (desert people) - by Deon ===
  
 
{{GraphicsSet|
 
{{GraphicsSet|
|image=[[Image:Dorfs_800x300.png]]
+
|image=[[Image:Haradrims.PNG]]
|download link=[http://zarawesome.googlepages.com/dorfs_800x300.bmp bmp] [http://zarawesome.googlepages.com/graphics_example.txt txt]
+
|download link=http://dffd.wimbli.com/file.php?id=147
|author=[[User:Zaratustra|Zaratustra]]
+
|author=[[User:Deon|Deon]]
|sprite=10x12
+
|sprite=16&times;16
|resolution=800x300
+
|resolution=1280&times;400
|installation=
+
|installation=Unzip archive to your /RAW folder. Remove human graphics from graphics_example.txt or use this tileset for new type of creature.
|comments=For those oldschool people.
+
|comments=This is a tileset based on the Chariot's humans. I edited all pictures to represent desert people somewhat close to arabian type from Alladdin cartoon (nobles, traders and guards) and oriental warriors (ninja-like, with face veils to help them against sandstorms).
 
}}
 
}}
  
[[Category:Modding]]
+
{{Category|Mods}}
[[Category:Interface]]
+
{{Category|Interface}}

Latest revision as of 23:28, 21 June 2024

This article is about an older version of DF.
You may be looking for general information on tilesets or the List of user character sets.

Graphics sets are a type of tileset for use with Graphics Mode, which allows the game to display different tiles for creatures. Only creature tiles are supported so far. They were previously known as 'Object Tilesets'. The tilesets page has detailed instructions on how to use these.

16×16 square graphics sets[edit]

Chariot's Full Graphics Set (v0.9)[edit]

Chariot dwarves.PNGChariot animals.PNG
Download: DFFD Link
Author: Chariot
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Back up your raw/graphics folder, then unzip to there
Last updated: July 24th, 2009 - Meant for 40d# and higher versions

Dystopian Qantas (v0.94) - by Veryinky[edit]

Inkydwarves.PNG
Download: http://rapidshare.com/files/67996522/graphics94.zip.html
Author: Veryinky
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Move the contents of /graphics to a backup directory or file. Unzip in /graphics. Each biome and primary race is in it's own .bmp.
This is a combination of the Dystopian Rhetoric and the Deep Quantas sets. The sprites are 16×16, using DQ for dwarves and elves, while DR for the rest. The dwarves hold a different tool for each job skill. It also includes nearly every new creature for version 0.32/0.33 except some fish and sharks.
Dwarves.png
Download: Dwarves.png
Author: Veryinky
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Convert dwarves.png picture to .bmp. Download Dystopian Qantas (v0.94).Move the contents of /graphics to a backup directory or file. Unzip in /graphics. Replace the existing dwarves.bmp with the just converted dwarves.bmp in /graphics/main/
Here is an alternative Dwarves graphic file for this set. For each one who wants the old school DR dwarves with the new job skills.

Mike Mayday's combined pack (DFG)[edit]

DFG13.png
Download: [1]
Author: Mikemayday
Tile Size: 16×16
Resolution: 1280 horizontal
Current Version:
DF Compatibility: Unspecified
Installation: All things pre-packed, just edit init.txt to enter your desired vertical resolution and number of tiles
Combined with a customized main tileset. Just follow the link, download and enjoy, no need to mess around with files. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating).

PTTG's graphics set[edit]

PTTG16x16graph.png
Download: PTTG16x16graph.png
Author: PTTG
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Make sure to back up your Graphics folder, then convert PTTG16x16graph.png to .bmp. Then move the file into the 'example' file. Copy the txt file included on the image page and save it as graphics_example.txt.
I hope everybody gets how to install this. Anyway, a nice, clear image set for full-color heroes and all the civ-ing races, complete with kids and kings! Thanks to Zaratustra, I based my txt file on the one for that GS.

Sphr's Dwarves[edit]

Sphr dwarves.png
Download: Sphr_dwarves.png
Author: Sphr
Tile Size: 16×16
Resolution:
Current Version:
DF Compatibility: Unspecified
Installation: see notes on image page (Click on image).
updated to v0.10

Details, sample screen shots and other tile sets at my gfx set page.


Animal Pack - by Bane18[edit]

Animal pack.PNG
Download: Bane18
Author: Bane18
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Download all of the separate animal packs from my page, turn them into 24bmp then save them inside raw/example. Copy the text beneath the files and paste it into graphic_examples (the instructions I give on my page should be clear enough).
Hopefully you will enjoy them as much as I enjoyed creating them and if you receive any problems associated with the files please let me know so that I can fix them.

Seaneat Custom Set[edit]

Seaneat-Dwarves.PNGSeaneat-Civilization.PNG
Download: Seaneat-Dwarves.PNG, Seaneat-Civilization.PNG
Author: Seaneat
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Convert images into .BMP, place files into raw/graphics folder, and edit the graphic_examples in the same folder and init text file in data/init folder. Learn more about how to install them somewhere, I hate explaining. Doesn't work with the same text file in Mike's set. I included the text file for installing the dwarf graphic set in its image page. I'm not sure it works honestly.
Dwarves with symbols to identify their job made from sets found in Mike Mayday's files above. Characters with stars mean that they have more than 1 skill in a profession and professions with no icon are meant for the status screen.

Feel free to ask me what icons are confusing and please tell me what I'm missing and what other icons I could use to better symbolize a profession.

The other file is my own set of other other races which is a bit boring right now.

The rest of what I make is in my user page.

12×12 square graphics sets[edit]

Sphr + Markavian[edit]

Sphr dwarves 12 12.png
Download: sphr_mkv_12x12_graphics_v0.3.zip (121KB)
Author: Sphr and Markavian
Tile Size: 12×12
Resolution: 960×300
Current Version:
DF Compatibility: Unspecified
Installation: This graphic tileset is available in an easy to install mod (download above) - Follow the 4 steps in the readme file.
  1. Backup your init.txt file
  2. Remove any files in raw/graphics
  3. Copy the data/ and raw/ folder into your DF installation
    - Overwrite any files
  4. Play!
This graphics mod use a rescaled, sharpened, version of Sphr's 16×16 tileset and Markavian's solid curses tileset. Read more about the graphics at Shph'r gfx set page and about the modified solid curses at Markavian's user page.

Non-square graphics sets[edit]

Plac1d's graphics set[edit]

Plac1d 640x300graphics main.png
Download:
Author: Plac1d
Tile Size: 8×12
Resolution: 640×300
Current Version:
DF Compatibility: Unspecified
Installation: Installation Directions(included with download)
''Latest version posted January 15, 2009 [version 1.40d]

Preview Pictures of the EZ Pack.

For the PC. This includes all job skills and creatures types (as well as children, zombies and skeletons for each creature type) for version 0.40d except marine animals.


Report bugs, graphical errors, and missing units in my Wiki Profile.

A modified set for use with square tilesets (12×12): Download .ZIP (by Anikki). For the PC and Mac!

Deep Qantas: Expanded[edit]

Dqe dwarves.png
Download:
Author: Stele007
Tile Size: 14×16
Resolution: 1120×400
Current Version:
DF Compatibility: Unspecified
Installation: See readme_dqe.txt in the download for installation instructions.
Comes with creatures, monsters, and expanded professions for all major races. Based off Deep Qantas' original tileset. Still a work in progress. I edited Isenhertz' great character set to change it to 14x16 and put it in as well.

Alternate Civilizations graphics sets[edit]

Chariot's Alternate Civ Graphics 2[edit]

Tribesmen.PNG
Download: Alternate Civ Graphics 2 Thread
Author: Chariot
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: DIY
See here for graphics and txt files. There are sets for many different civs both included in DF and not, meant primarily for use in mods. This does not add any of the civs to the game, it merely adds the graphics in case someone has added or plans to add them and wants graphics to go with.

Haradrim (desert people) - by Deon[edit]

Haradrims.PNG
Download: http://dffd.wimbli.com/file.php?id=147
Author: Deon
Tile Size: 16×16
Resolution: 1280×400
Current Version:
DF Compatibility: Unspecified
Installation: Unzip archive to your /RAW folder. Remove human graphics from graphics_example.txt or use this tileset for new type of creature.
This is a tileset based on the Chariot's humans. I edited all pictures to represent desert people somewhat close to arabian type from Alladdin cartoon (nobles, traders and guards) and oriental warriors (ninja-like, with face veils to help them against sandstorms).