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Difference between revisions of "Bin"
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− | {{ | + | {{Quality|Unrated}} |
− | + | {{av}} | |
− | {{ | + | {{v50_item|name=Bin |
|tile=X|col=0:6:0 | |tile=X|col=0:6:0 | ||
+ | |graphic=[[File:bin premium.png]] | ||
|wood=y | |wood=y | ||
|metal=y | |metal=y | ||
− | |glass= | + | |bars=3 |
+ | |glass=n | ||
+ | |cloth=n | ||
+ | |leather=n | ||
+ | |ceramic=n | ||
+ | |bone=n | ||
+ | |shell=n | ||
+ | |gem=n | ||
+ | |wax=n | ||
+ | |used for= | ||
+ | * [[Storage]] | ||
+ | |value=10 | ||
+ | |size=15,000 | ||
+ | |capacity=60,000}} | ||
+ | |||
+ | {{Translation | ||
+ | | dwarven = osed | ||
+ | | elvish = masa | ||
+ | | goblin = sputo | ||
+ | | human = itlud | ||
}} | }} | ||
− | |||
− | Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally [[wood]], because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally [[fire|hot]], you may want to use metal bins. | + | A '''bin''' is a specially made basket for certain [[stockpile]]s. A bin can be made from one [[wood|wooden log]] at a [[carpenter's workshop]] or forged from 3 [[metal]] [[bar]]s at a [[forge]]. Bins make it possible to store lots of objects into one tile of a stockpile. A stockpile without a bin will likely fill up fast, leaving any remaining items where they are to get in the way. When a bin is empty, the sprite will be that of an empty bin with no lid, whereas a bin with one item or more will have a lid, albeit slightly tilted. |
+ | |||
+ | Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally [[wood]], because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a [[volcano]] or something equally [[fire|hot]], you may want to use metal bins. | ||
− | If | + | If your fort suffers from a lack of wood but [[Fuel|charcoal]] is also your only [[fuel]] source, producing metal instead of wooden bins will actually '''increase''' your wood consumption. Forging each bin will cost one unit of fuel and smelting the metal bars will also require fuel. Charcoal is produced at a rate of one bar per log. You can only reduce wood consumption by making metal bins if you use coke or [[magma]] to heat your smelters and forges. |
Stockpiles that use bins are [[ammunition|ammo]], [[armor]], [[bar]]s/[[block]]s, [[cloth]], [[Currency|coins]], [[finished goods]], [[gems]], [[leather]] and [[weapon]]s. [[Food]] stockpiles use [[barrel]]s and [[large pot]]s instead of bins. Other stockpiles do not use anything at all. | Stockpiles that use bins are [[ammunition|ammo]], [[armor]], [[bar]]s/[[block]]s, [[cloth]], [[Currency|coins]], [[finished goods]], [[gems]], [[leather]] and [[weapon]]s. [[Food]] stockpiles use [[barrel]]s and [[large pot]]s instead of bins. Other stockpiles do not use anything at all. | ||
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For information on managing bins in stockpiles, see [[using bins and barrels]]. | For information on managing bins in stockpiles, see [[using bins and barrels]]. | ||
+ | |||
+ | [[Melt item|Melting]] metal bins return a single bar. | ||
+ | |||
+ | [[File:Wood (2942371043).jpg|thumb|A large number of wooden bins stacked upon each other.]] | ||
== Bugs == | == Bugs == | ||
− | * | + | * Hauling jobs block access to all the items in the destination containers until the hauling is complete. This often results in cancellation spam and work delays.{{bug|9004}} One workaround is creating a "feeder stockpile" with containers disabled. |
− | * | + | |
+ | * Items in bins are sometimes not found for tasks.{{bug|8755}} | ||
== See also == | == See also == | ||
− | * [[ | + | * [[Storage]] |
− | + | ||
− | + | [[ru:Bin]] | |
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− |
Revision as of 10:27, 25 August 2024
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
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Construction | ||||||
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Materials | Workshops | Labors | ||||
Used for | ||||||
Value | Size | Capacity | ||||
10☼ | 15,000 cm³ | 60,000 cm³ | ||||
Browse other items |
"Bin" in other Languages
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A bin is a specially made basket for certain stockpiles. A bin can be made from one wooden log at a carpenter's workshop or forged from 3 metal bars at a forge. Bins make it possible to store lots of objects into one tile of a stockpile. A stockpile without a bin will likely fill up fast, leaving any remaining items where they are to get in the way. When a bin is empty, the sprite will be that of an empty bin with no lid, whereas a bin with one item or more will have a lid, albeit slightly tilted.
Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally wood, because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally hot, you may want to use metal bins.
If your fort suffers from a lack of wood but charcoal is also your only fuel source, producing metal instead of wooden bins will actually increase your wood consumption. Forging each bin will cost one unit of fuel and smelting the metal bars will also require fuel. Charcoal is produced at a rate of one bar per log. You can only reduce wood consumption by making metal bins if you use coke or magma to heat your smelters and forges.
Stockpiles that use bins are ammo, armor, bars/blocks, cloth, coins, finished goods, gems, leather and weapons. Food stockpiles use barrels and large pots instead of bins. Other stockpiles do not use anything at all.
Bins are a fast way to transport trade goods to a trade depot. Instead of carrying the individual item, the dwarf will haul the whole container for trade. Though if the contents inside are heavy, it will still take a long time.
For information on managing bins in stockpiles, see using bins and barrels.
Melting metal bins return a single bar.
Bugs
- Hauling jobs block access to all the items in the destination containers until the hauling is complete. This often results in cancellation spam and work delays.Bug:9004 One workaround is creating a "feeder stockpile" with containers disabled.