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Difference between revisions of "40d:Sea monster"
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{{CreatureInfo|name=Sea monster|symbol=M|color=rgb(0, 255, 0)|bones=16|chunks=16|meat=16|fat=20|skulls=1|skin=Yes|biome= * Any ocean}} | {{CreatureInfo|name=Sea monster|symbol=M|color=rgb(0, 255, 0)|bones=16|chunks=16|meat=16|fat=20|skulls=1|skin=Yes|biome= * Any ocean}} | ||
− | Sea monsters are really | + | Sea monsters are really rare, horrifying freakish creatures with flippers, tentacles and pincers. They cannot move on land*, but are still dangerous to any dwarf that comes near them due to their enormous size. |
(* Sea monsters can appear on [[evil]] maps, and any creature on an evil map can be [[undead]], and any undead aquatic creatures ''can'' walk on land - this would pretty much be a worst-case scenario.) | (* Sea monsters can appear on [[evil]] maps, and any creature on an evil map can be [[undead]], and any undead aquatic creatures ''can'' walk on land - this would pretty much be a worst-case scenario.) |
Revision as of 00:57, 7 September 2009
Sea monsters are really rare, horrifying freakish creatures with flippers, tentacles and pincers. They cannot move on land*, but are still dangerous to any dwarf that comes near them due to their enormous size.
(* Sea monsters can appear on evil maps, and any creature on an evil map can be undead, and any undead aquatic creatures can walk on land - this would pretty much be a worst-case scenario.)
Its nearly impossible to meet one on adventurer mode unless you swim around on evil oceans, but you'll probably have other things to worry about in such a place, like undead fish.