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Difference between revisions of "40d:Mayor"
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+ | {{Quality|Masterwork|15:36, 26 July 2014 (UTC)}} | ||
{{Noble | {{Noble | ||
| noble=Mayor | | noble=Mayor | ||
+ | | dining=Decent Dining Room | ||
| quarters=Decent Quarters | | quarters=Decent Quarters | ||
− | |||
| office=Decent Office | | office=Decent Office | ||
− | |||
− | |||
| chests=2 | | chests=2 | ||
| cabinets=1 | | cabinets=1 | ||
+ | | racks=1 | ||
+ | | stands=1 | ||
+ | | mandates=1 | ||
+ | | demands=2 | ||
| arrival= | | arrival= | ||
* 50 population | * 50 population | ||
Line 13: | Line 16: | ||
| function= | | function= | ||
* Meet with [[Liaison]] | * Meet with [[Liaison]] | ||
− | |||
* Listen to complaints | * Listen to complaints | ||
− | }} | + | }}{{av}} |
− | |||
− | |||
− | |||
− | The | + | The mayor is a [[Noble]] whose job it is to speak with disgruntled workers and entertain foreign diplomats. He or she is automatically created from the [[Expedition leader]] once the population reaches 50, although a new mayor will be elected from time to time. |
− | The amount of [[friends]] a dwarf | + | Every other year{{verify}}, during the 3rd week of Hematite, the fortress's [[dwarves]] will elect a new Mayor, who will demand improved [[room|accommodations]] accordingly. The former Mayor will revert to the profession they had previously and will no longer require those rooms. Becoming Mayor gives a happy [[thought]]. Dwarves currently in the military are not eligible to be elected as mayor. The amount of [[friends]] a [[dwarf]] may be the main factor in his election to the office of Mayor. However, there is a random element to it, and so it is quite possible for a dwarf with no [[social skill]]s and fewer friends to be elected over a dwarf who has either or both. |
− | |||
− | A | + | A Mayor will sometimes make [[mandate]]s, which can include banning [[trade|exports]] or producing certain [[goods]]. If a new Mayor is elected when a mandate is in effect, that mandate will be cancelled (and no dwarves will be punished for not meeting it). |
− | + | {{nobles}} |
Latest revision as of 20:17, 23 June 2017
Room requirements | ||
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Office | Decent Office | |
Quarters | Decent Quarters | |
Dining room | Decent Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 2 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | 1 | |
Demands | 2 | |
Arrival conditions | ||
| ||
Function | ||
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This article is about an older version of DF. |
The mayor is a Noble whose job it is to speak with disgruntled workers and entertain foreign diplomats. He or she is automatically created from the Expedition leader once the population reaches 50, although a new mayor will be elected from time to time.
Every other year[Verify], during the 3rd week of Hematite, the fortress's dwarves will elect a new Mayor, who will demand improved accommodations accordingly. The former Mayor will revert to the profession they had previously and will no longer require those rooms. Becoming Mayor gives a happy thought. Dwarves currently in the military are not eligible to be elected as mayor. The amount of friends a dwarf may be the main factor in his election to the office of Mayor. However, there is a random element to it, and so it is quite possible for a dwarf with no social skills and fewer friends to be elected over a dwarf who has either or both.
A Mayor will sometimes make mandates, which can include banning exports or producing certain goods. If a new Mayor is elected when a mandate is in effect, that mandate will be cancelled (and no dwarves will be punished for not meeting it).
Appointed Nobles | |
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Elected Nobles | |
Aristocrats | |
Entourage | |
Other |