v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Rope reed"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Quality|Exceptional}}
 
{{Quality|Exceptional}}
 
{{40d plantlookup/0|uses=
 
{{40d plantlookup/0|uses=
* {{L|Alcohol}}
+
* [[Alcohol]]
* {{L|Thread}}}}
+
* [[Thread]]}}
 
{{av}}
 
{{av}}
  
'''Rope reeds''' are almost identical to {{L|pig tail}}s, but grow more slowly (by 3:5). They are the only surface {{L|crop}} usable for the production of {{L|cloth}}.  They also make an average value {{L|alcohol|booze}} when {{L|brewing|brewed}} into {{L|river spirits}}. You may be able to collect them by {{L|gathering plants}} near a {{L|river}} or {{L|murky pool|pool}}, and you might also be able to trade for the plants or seeds from a (non-dwarven) caravan, especially an elvish one.
+
'''Rope reeds''' are nearly identical to [[pig tail]]s, growing in all seasons but requiring [[Tile attributes|sunlight]]. They are the only surface [[crop]] usable for the production of [[cloth]].  They also make an average value [[alcohol|booze]] when [[brewing|brewed]] into [[river spirits]]. You may be able to collect them by [[gathering plants]] near a [[river]] or [[murky pool|pool]], and you might also be able to trade for the plants or seeds from a (non-dwarven) caravan, especially an [[elf|elven]] one.
  
To produce rope reed {{L|cloth}}, you must first use the {{L|thresher|process plants}} job at a {{L|farmer's workshop}} to spin the plant fibers into {{L|thread}}, which will also produce rope reed {{L|seed}}s for replanting.  Once you have spun the {{L|thread}}, it can then be woven into {{L|cloth}} at a {{L|loom}} by anyone with the {{L|weaver|weaving}} profession.
+
To produce rope reed [[cloth]], you must first use the [[thresher|process plants]] job at a [[farmer's workshop]] to spin the plant fibers into [[thread]], which will also produce rope reed [[seed]]s for replanting.  Once you have spun the [[thread]], it can then be woven into [[cloth]] at a [[loom]] by anyone with the [[weaver|weaving]] profession.
  
 
* Grow time: 300
 
* Grow time: 300
Line 16: Line 16:
  
 
==See Also==
 
==See Also==
*{{L|List of crops}}
+
*[[List of crops]]
*{{L|Textile industry}}
+
*[[Textile industry]]
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Plants}}
 
{{Plants}}

Latest revision as of 15:39, 15 June 2024

Rope reed
ƒ ƒ · ·
ƒ · ·
ƒ ƒ · =
ƒ ƒ = =
ƒ . .
Seed
Rope reed seeds ·
Seasons
Spring Summer Autumn Winter
Biome

Wet Dry
Properties
Edible No
Cookable No
Alcohol River spirits
Uses
This article is about an older version of DF.

Rope reeds are nearly identical to pig tails, growing in all seasons but requiring sunlight. They are the only surface crop usable for the production of cloth. They also make an average value booze when brewed into river spirits. You may be able to collect them by gathering plants near a river or pool, and you might also be able to trade for the plants or seeds from a (non-dwarven) caravan, especially an elven one.

To produce rope reed cloth, you must first use the process plants job at a farmer's workshop to spin the plant fibers into thread, which will also produce rope reed seeds for replanting. Once you have spun the thread, it can then be woven into cloth at a loom by anyone with the weaving profession.

  • Grow time: 300
  • Plant value: 4
  • Drink value: 2
  • Extract value: 12
  • Seasons: All

See Also[edit]

Surface
Subterranean
Surface
AcaciaAlderAshBirchCacao treeCandlenutCedarChestnutFeather treeGlumprongHighwoodKapokLarchMahoganyMango treeMangroveMapleOakPalmPineRubber treeSaguaroWillow
Subterranean