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Difference between revisions of "v0.31:Carpenter"
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(Undo revision 146490 by 213.134.175.225 (Talk)) |
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| color = 6:1 | | color = 6:1 | ||
| skill = Carpenter | | skill = Carpenter | ||
− | | profession = | + | | profession = [[Woodworker]] |
− | | job name = | + | | job name = [[Carpentry]] |
| tasks = | | tasks = | ||
− | * Wood based | + | * Wood based [[construction]] |
− | * Any work in the Carpenter's Workshop (except | + | * Any work in the Carpenter's Workshop (except [[Animal trap|traps]]) |
− | | workshop = * | + | | workshop = * [[Carpenter's workshop]] |
+ | | attributes = | ||
+ | * Strength | ||
+ | * Agility | ||
+ | * Creativity | ||
+ | * Spatial Sense | ||
+ | * Kinesthetic Sense | ||
}} | }} | ||
{{av}} | {{av}} | ||
− | '''Carpenters''' produce items out of | + | '''Carpenters''' produce items out of [[wood]]. They construct [[bed]]s, [[bin]]s, [[barrel]]s, and all manner of other [[furniture]]. They can also create structures such as [[wall]]s and [[stair]]cases. A carpenter's skill level affects the speed and [[quality]] of his work. |
− | To employ a carpenter, create a task at a | + | To employ a carpenter, create a task at a [[carpenter's workshop]] or designate a construction using logs. |
− | + | A migrant carpenter may bring an axe with him, despite not having any skill in wood cutting. | |
+ | |||
+ | More times than not the migrant will literally throw the axe aside upon entering your map, make sure you have a weapon stockpile assigned so one of non-migrants can go and haul it to your fort. | ||
{{Skills}} | {{Skills}} |
Latest revision as of 01:01, 15 December 2011
Association | ||
---|---|---|
Profession | Woodworker | |
Job Title | Carpenter | |
Labor | Carpentry | |
Tasks | ||
| ||
Workshop | ||
Attributes | ||
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This article is about an older version of DF. |
Carpenters produce items out of wood. They construct beds, bins, barrels, and all manner of other furniture. They can also create structures such as walls and staircases. A carpenter's skill level affects the speed and quality of his work.
To employ a carpenter, create a task at a carpenter's workshop or designate a construction using logs.
A migrant carpenter may bring an axe with him, despite not having any skill in wood cutting.
More times than not the migrant will literally throw the axe aside upon entering your map, make sure you have a weapon stockpile assigned so one of non-migrants can go and haul it to your fort.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |