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Difference between revisions of "v0.34:Lead"
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m (D for Dwarf addition. Lead coffins are my preferred use for lead) |
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|properties= | |properties= | ||
* [[Material value]] 2 | * [[Material value]] 2 | ||
+ | * [[Melting point]] 10589 | ||
+ | * [[Boiling point]] 13148 | ||
+ | * [[Ignition point]] none | ||
+ | * [[Solid density]] 11340 | ||
+ | * Liquid [[density]] 10660 | ||
+ | * [[Specific heat]] 130 | ||
}}{{av}} | }}{{av}} | ||
− | Lead is a heavy, low-value [[metal]] available only from [[galena]] [[ore]]. It can be forged into [[furniture]] and "other objects", like most metals, but its low value means it is a poor choice for personal objects while its high weight makes it a poor choice for anything portable. Lead is semi-useful for decorating objects and training [[metal crafter]]s; lead crafts may be traded for a value of 100☼ or more depending upon [[quality]]. | + | Lead is a heavy, low-value [[metal]] available only from [[galena]] [[ore]]. It can be forged into [[furniture]] and "other objects", like most metals, but its low value means it is a poor choice for personal objects while its high weight makes it a poor choice for anything portable. Lead is semi-useful for decorating objects and training [[metal crafter]]s; lead crafts may be traded for a value of 100☼ or more depending upon [[quality]]. Lead is not magma safe or even fire safe and will melt in a grass fire |
Lead items (or items made of another heavy material) tend to stay close to their original position upon [[reclaim]] or arrival in adventure mode. So if you want to find the item easily, make it out of lead, or place it in a lead [[bin]]. | Lead items (or items made of another heavy material) tend to stay close to their original position upon [[reclaim]] or arrival in adventure mode. So if you want to find the item easily, make it out of lead, or place it in a lead [[bin]]. | ||
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{{D for Dwarf}} | {{D for Dwarf}} | ||
− | Since lead poisoning does not (yet) exist in Dwarf Fortress, trading lead [[barrel]]s and [[craft]]s only weighs down the [[caravan]]. This unfortunately eliminates the possibility of lead poisoning the elves or humans through trade of lead-based crafts and lead-laced alcohol. | + | Since lead poisoning does not (yet) exist in Dwarf Fortress, trading lead [[barrel]]s and [[craft]]s only weighs down the [[caravan]]. This unfortunately eliminates the possibility of lead poisoning the elves or humans through trade of lead-based crafts and lead-laced alcohol. However, if your dwarves happen to be irradiated as a result of an [[unfortunate accident]], lead coffins are a safe and practical way to ensure the remains are properly contained. |
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Latest revision as of 04:48, 25 December 2013
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This article is about an older version of DF. |
Lead is a heavy, low-value metal available only from galena ore. It can be forged into furniture and "other objects", like most metals, but its low value means it is a poor choice for personal objects while its high weight makes it a poor choice for anything portable. Lead is semi-useful for decorating objects and training metal crafters; lead crafts may be traded for a value of 100☼ or more depending upon quality. Lead is not magma safe or even fire safe and will melt in a grass fire
Lead items (or items made of another heavy material) tend to stay close to their original position upon reclaim or arrival in adventure mode. So if you want to find the item easily, make it out of lead, or place it in a lead bin.
Lead can also be used to make massive minecarts to send crashing into goblin invaders. What fun!
Lead is a component of the alloy lay pewter.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Since lead poisoning does not (yet) exist in Dwarf Fortress, trading lead barrels and crafts only weighs down the caravan. This unfortunately eliminates the possibility of lead poisoning the elves or humans through trade of lead-based crafts and lead-laced alcohol. However, if your dwarves happen to be irradiated as a result of an unfortunate accident, lead coffins are a safe and practical way to ensure the remains are properly contained.
[INORGANIC:LEAD]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lead]
[STATE_NAME_ADJ:LIQUID:molten lead]
[STATE_NAME_ADJ:GAS:boiling lead]
[DISPLAY_COLOR:0:7:1]
[BUILD_COLOR:0:7:1]
[MATERIAL_VALUE:2]
[SPEC_HEAT:130]
[MELTING_POINT:10589]
[BOILING_POINT:13148]
[SOLID_DENSITY:11340]
[LIQUID_DENSITY:10660]
[MOLAR_MASS:207200]
[IMPACT_YIELD:35000]
[IMPACT_FRACTURE:42000]
[IMPACT_STRAIN_AT_YIELD:760]
[COMPRESSIVE_YIELD:35000]
[COMPRESSIVE_FRACTURE:42000]
[COMPRESSIVE_STRAIN_AT_YIELD:760] 46
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:12000]
[TENSILE_STRAIN_AT_YIELD:63] 16
[TORSION_YIELD:10000]
[TORSION_FRACTURE:12000]
[TORSION_STRAIN_AT_YIELD:179]
[SHEAR_YIELD:10000]
[SHEAR_FRACTURE:12000]
[SHEAR_STRAIN_AT_YIELD:179] 5.6
[BENDING_YIELD:10000]
[BENDING_FRACTURE:12000]
[BENDING_STRAIN_AT_YIELD:63]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:TAUPE_GRAY] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |