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Difference between revisions of "War animal"
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{{av}}{{catbox|DF2014:War animals}}<onlyinclude> | {{av}}{{catbox|DF2014:War animals}}<onlyinclude> | ||
''For information on the selection and training of war animals, see [[animal trainer]].'' | ''For information on the selection and training of war animals, see [[animal trainer]].'' | ||
− | Animals with the {{token|TRAINABLE|c}} or {{token|TRAINABLE_WAR|c}} [[creature token]] can be trained for use in war by an [[animal trainer]]. Trained war animals are capable of causing greater damage in [[combat]] | + | Animals with the {{token|TRAINABLE|c}} or {{token|TRAINABLE_WAR|c}} [[creature token]] can be trained for use in war by an [[animal trainer]]. Trained war animals are capable of causing greater damage in [[combat]]{{verify}} and can be assigned to follow specific dwarves. |
− | Trained animals become a permanent "trained war" [[profession]] that has a higher aggression level than the base animal. Training an animal does not present any visible changes to physical attributes (strength, agility, toughness, etc...) in [[Utilities#Dwarf Therapist | Dwarf Therapist]]. Training intelligent creatures for war (that have been modded to be war-trainable) does not inhibit them from performing labors like an actual military profession does. However, it prevents [[squad]] orders from being adequately carried out by the modded intelligent creatures that are trained for war because it prevents the creatures from changing to the military profession. Assigned war animals will attempt to follow their owner out of the fortress if the owner was sent on a [[mission]], so it is recommended to unassign them from any [[ | + | Trained animals become a permanent "trained war" [[profession]] that has a higher aggression level than the base animal. Training an animal does not present any visible changes to physical attributes (strength, agility, toughness, etc...) in [[Utilities#Dwarf Therapist | Dwarf Therapist]]. Training intelligent creatures for war (that have been modded to be war-trainable) does not inhibit them from performing labors like an actual military profession does. However, it prevents [[squad]] orders from being adequately carried out by the modded intelligent creatures that are trained for war, because it prevents the creatures from changing to the military profession. Assigned war animals will attempt to follow their owner out of the fortress, if the owner was sent on a [[mission]], so it is recommended to unassign them from any [[pasture]]s you have, to make sure they properly path out of your fortress. |
</onlyinclude> | </onlyinclude> | ||
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{{Category|Creature attributes}} | {{Category|Creature attributes}} | ||
+ | [[ru:War animal]] |
Latest revision as of 00:51, 21 December 2022
This article was migrated from DF2014:War animal and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
For information on the selection and training of war animals, see animal trainer.
Animals with the [TRAINABLE]
or [TRAINABLE_WAR]
creature token can be trained for use in war by an animal trainer. Trained war animals are capable of causing greater damage in combat[Verify] and can be assigned to follow specific dwarves.
Trained animals become a permanent "trained war" profession that has a higher aggression level than the base animal. Training an animal does not present any visible changes to physical attributes (strength, agility, toughness, etc...) in Dwarf Therapist. Training intelligent creatures for war (that have been modded to be war-trainable) does not inhibit them from performing labors like an actual military profession does. However, it prevents squad orders from being adequately carried out by the modded intelligent creatures that are trained for war, because it prevents the creatures from changing to the military profession. Assigned war animals will attempt to follow their owner out of the fortress, if the owner was sent on a mission, so it is recommended to unassign them from any pastures you have, to make sure they properly path out of your fortress.
"War animal" in other Languages
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