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Difference between revisions of "40d Talk:Baron"

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m (moved Talk:Broken/40d\x3aBaron to 40d Talk:Baron: Fixing talk page name (041/738))
 
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I've had a Baron (and Hammerer and Tax Collector) arrive when my population was exactly 80 and when my population was capped in the init.txt file at 80.  I'm confident that the requirement of 100 people is wrong.  [[User:Bouchart|Bouchart]] 13:07, 12 December 2007 (EST)
 
I've had a Baron (and Hammerer and Tax Collector) arrive when my population was exactly 80 and when my population was capped in the init.txt file at 80.  I'm confident that the requirement of 100 people is wrong.  [[User:Bouchart|Bouchart]] 13:07, 12 December 2007 (EST)
  
Likewise, my current fortress has 134 people and 1.5M in created wealth, but no baron.  I'm reasonably certain this must be some sort of weighted random arrival. --[[User:Sebbekai|Sebbekai]] 18:22, 6 January 2008 (EST)
+
Likewise, my current fortress has 134 people and 1.5M in created wealth, but no baron.  I'm reasonably certain this must be some sort of weighted random arrival.  
 +
 
 +
--[[User:Sebbekai|Sebbekai]] 18:22, 6 January 2008 (EST)
 +
:I have a population of 74, 15k created wealth and also no gem jobs done at all (no workshops for cutting gems, I only have raw uncut gems in stock). Has the requirements been set down?
 +
:--[[User:Kxx|Kxx]] 07:44, 13 January 2010 (UTC)
 +
 
  
 
2.5 Millon wealth, 232 dwarfs, 4K exported wealth. Last year I did all the jobs required, certain of that. I can only think its my exported wealth. I'm guna try raising it to just over 10K, do the jobs again and wait. Think this should be added to the wiki page, give a rough estimate of the number if i do get a migrant baron next year. (My populatin cap is 400 at the moment)--[[User:Cultiststeve|cultiststeve]] 16:16, 9 February 2009 (EST)
 
2.5 Millon wealth, 232 dwarfs, 4K exported wealth. Last year I did all the jobs required, certain of that. I can only think its my exported wealth. I'm guna try raising it to just over 10K, do the jobs again and wait. Think this should be added to the wiki page, give a rough estimate of the number if i do get a migrant baron next year. (My populatin cap is 400 at the moment)--[[User:Cultiststeve|cultiststeve]] 16:16, 9 February 2009 (EST)
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:Kiilll them! Kiiilll them! Kiiilllll them alllll! --[[User:Savok|Savok]] 09:52, 30 May 2008 (EDT)
 
:Kiilll them! Kiiilll them! Kiiilllll them alllll! --[[User:Savok|Savok]] 09:52, 30 May 2008 (EDT)
 +
::Well said.--[[Special:Contributions/98.155.18.87|98.155.18.87]] 09:35, 3 January 2010 (UTC)
  
 
== Hammerer and tax collector ==
 
== Hammerer and tax collector ==
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They do come at the same time. Heck, my baron appeared first, even. But no, I think that the article has it correct.--[[User:Destor|Destor]] 19:47, 24 December 2008 (EST)
 
They do come at the same time. Heck, my baron appeared first, even. But no, I think that the article has it correct.--[[User:Destor|Destor]] 19:47, 24 December 2008 (EST)
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::Not technically true because they CAN arrive with the baron upgrades if you never got a baron.
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==Peasant King==
 
==Peasant King==
  
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I did four of the required job sets, but the last one I finished wasn't completed until shortly after the caravan left, will I still get my baron, provided I meet the other requirements?  Also, could the baron come in a wave after the caravan but before spring, or does he always wait until the new year?  --[[User:Timmeh|Timmeh]] 20:46, 7 April 2009 (UTC)
 
I did four of the required job sets, but the last one I finished wasn't completed until shortly after the caravan left, will I still get my baron, provided I meet the other requirements?  Also, could the baron come in a wave after the caravan but before spring, or does he always wait until the new year?  --[[User:Timmeh|Timmeh]] 20:46, 7 April 2009 (UTC)
 +
:Honestly, don't know there at all.[[User:Shardok|Shardok]] 01:11, 13 November 2009 (UTC)
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 +
I just received my first Baron, and I do not remember doing anything with gems. --[[Special:Contributions/173.73.81.248|173.73.81.248]] 23:37, 12 November 2009 (UTC)
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:You Only need to meet Some of the requirements when it comes to jobs done. Not all of them. So like Gems, Stone, Crafting, and food. Or some combination like that. [[User:Shardok|Shardok]] 01:11, 13 November 2009 (UTC)
 +
You also need to do... 4 of the following:...
 +
::That pretty much sums it up.--[[User:Albedo|Albedo]] 11:56, 13 November 2009 (UTC)
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 +
 +
  
 
== List Formatting ==
 
== List Formatting ==
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There is (again) a "verify" tag next to this enigmatic entry under "requirements", yet no sign of a discussion here. What's the concern? --[[User:Albedo|Albedo]] 19:59, 26 October 2009 (UTC)
 
There is (again) a "verify" tag next to this enigmatic entry under "requirements", yet no sign of a discussion here. What's the concern? --[[User:Albedo|Albedo]] 19:59, 26 October 2009 (UTC)
 
:Presumably, the confusion was whether the economy was activated by the Baron or the Tax Collector. An experiment in my current fortress may provide the answer: I had [ECONOMY:NO] when my Baron first arrived, and after turning it back on and killing the Tax Collector, his replacement didn't activate it - I've since killed my Duke and Duchess Consort (stupid [[anvil]] mandates, as well as excessive plate mail and high boots), so if the economy activates when they arrive, this one can be confirmed. --[[User:Quietust|Quietust]] 20:59, 26 October 2009 (UTC)
 
:Presumably, the confusion was whether the economy was activated by the Baron or the Tax Collector. An experiment in my current fortress may provide the answer: I had [ECONOMY:NO] when my Baron first arrived, and after turning it back on and killing the Tax Collector, his replacement didn't activate it - I've since killed my Duke and Duchess Consort (stupid [[anvil]] mandates, as well as excessive plate mail and high boots), so if the economy activates when they arrive, this one can be confirmed. --[[User:Quietust|Quietust]] 20:59, 26 October 2009 (UTC)
 +
::You da man.  ("Player mandates death of Tax Collector", in the name of dwarven science.)--[[User:Albedo|Albedo]] 21:08, 26 October 2009 (UTC)
 +
:::And it is confirmed - once "The Duke Cog Lisidèzum has arrived", the "Prices" and "Currency" screens have magically appeared in my Z-Status screen. Unfortunately, said replacements have equally annoying preferences - the new Duke likes pig iron, green glass, bolts, and shields, and the Duchess Consort likes bismuth bronze, plate mail, barrels, and bracelets, so it's into the suicide booth with both of them. --[[User:Quietust|Quietust]] 01:12, 27 October 2009 (UTC)
 +
::::Oh dear, it seems that somebody ''accidentally'' pulled the lever that retracts the bridge across my moat (read: magma pipe) just as the newly arrived Duke and Duchess Consort were walking across it. --[[User:Quietust|Quietust]] 01:26, 27 October 2009 (UTC)
 +
::And there was great rejoicing.  (<sup>yay!</sup> <sub>yay!</sub> <small>yay!</small>).  Just to be clear (and so I'm not posting mere fluff), that didn't turn back off the economy, right? Once on, always on, neh?  (And can we lose the "Wealth" requirement???)--[[User:Albedo|Albedo]] 07:23, 27 October 2009 (UTC)
 +
:::Once the economy is on, it can never be turned off. I'm pretty sure that's been common knowledge for quite some time. --[[User:Quietust|Quietust]] 12:54, 27 October 2009 (UTC)

Latest revision as of 21:41, 8 March 2010

(preliminary requirements discussion)[edit]

I've had a Baron (and Hammerer and Tax Collector) arrive when my population was exactly 80 and when my population was capped in the init.txt file at 80. I'm confident that the requirement of 100 people is wrong. Bouchart 13:07, 12 December 2007 (EST)

Likewise, my current fortress has 134 people and 1.5M in created wealth, but no baron. I'm reasonably certain this must be some sort of weighted random arrival.

--Sebbekai 18:22, 6 January 2008 (EST)

I have a population of 74, 15k created wealth and also no gem jobs done at all (no workshops for cutting gems, I only have raw uncut gems in stock). Has the requirements been set down?
--Kxx 07:44, 13 January 2010 (UTC)


2.5 Millon wealth, 232 dwarfs, 4K exported wealth. Last year I did all the jobs required, certain of that. I can only think its my exported wealth. I'm guna try raising it to just over 10K, do the jobs again and wait. Think this should be added to the wiki page, give a rough estimate of the number if i do get a migrant baron next year. (My populatin cap is 400 at the moment)--cultiststeve 16:16, 9 February 2009 (EST)

Oops, I killed the consort[edit]

The consort was making mandates I could not satisfy, so he had to go. This has caused some kind of problem though... my fortress will not upgrade to a county so I can get the king. I am considering killing my baroness as well, and attempting to reset the whole situation. Any suggestions? --Wafl 01:15, 17 April 2008 (EDT)

Kiilll them! Kiiilll them! Kiiilllll them alllll! --Savok 09:52, 30 May 2008 (EDT)
Well said.--98.155.18.87 09:35, 3 January 2010 (UTC)

Hammerer and tax collector[edit]

Do the hammerer and tax collector always arrive along with the Baron? --Strangething 18:26, 8 July 2008 (EDT)

I Don't think that its Always the case but it seems to frequently be the case for me; all of my forts that I allow nobles they tend to show up together. --Silver

I suspect that some are prerequisite for the others, i.e. would a baron ever show up at a fort that didn't have a tax collector? --Corona688 00:38, 23 December 2008 (EST)

They do come at the same time. Heck, my baron appeared first, even. But no, I think that the article has it correct.--Destor 19:47, 24 December 2008 (EST)

Not technically true because they CAN arrive with the baron upgrades if you never got a baron.

Peasant King[edit]

I got the King as a peasant due to discovering Adamantine. I don't appear to be getting a Baron, tax collector, hammerer or a royal guard. Is this a bug? -Rushyo 21:54, 28 July 2008 (EDT)

The peasant king happens independently of other nobles in my experience. HeWhoIsPale 09:58, 11 November 2008 (EST)

Minimum Exported Wealth?[edit]

Im pretty sure there's gotta be a Minimum exported wealth for the baron to arrive, I satisfy all the other conditions, and have over 1.6 million created wealth, 163 dwarves, and my dwarves do well over the job requirements. However, I as of now, only have 30426 Exported wealth. --OmegaX 16:13, 16 September 2008 (EDT)

Duke arrived at 32435 exported wealth. No baron yet. --OmegaX 00:37, 17 September 2008 (EDT)

That's because the Duke is an 'upgraded' version of the count, which is an 'upgraded' version of the baron. Once you have a Duke, you won't ever get a Baron. Spoggerific 17:31, 17 September 2008 (EDT)
Once my exported wealth topped 10k I got the Baroness the next migrant season. I was down at 8k exported for about 3 years and had at least that many migrant waves without a baron during the same time. 17th of Slate in the year 308, population 139 (not counting the new tax collector thats just on the edge of the map), 1,912,970 created wealth, 235,635 imported, 11,558 exported. I've also traded with a group of Elves but they hadn't left the map by the time the migrants arrived and it only put my exported wealth to 11,958. Lando242 11:38, 3 January 2009 (EST)
No disagreement since January - removing the "verify" tag from EW.--Albedo 19:59, 26 October 2009 (UTC)

share rooms?[edit]

does the baron and his consort share a room? or do I need to make an extra pair of tombs/dining rooms/bedrooms? --Destor 17:14, 10 November 2008 (EST)

Yup, consorts demand all their own rooms, and neither will be happy if you try to cram them together. The only room that doesn't need to be doubled up is the office/throne room, since the Consort doesn't conduct diplomacy. --Navian 21:41, 10 November 2008 (EST)

Incorrect Baron Prerequisites?[edit]

I just got a Baron, Tax Collector, and Hammerer and have never done a single metal crafting job. I did, however, Cage Trap a Titan in the previous month though. The quote from Toady One at the bottom of the Baron page would appear to be in error in this case. -- unseenmage 14 January 2009

I think you are misunderstanding the quote. There are a variety of categories, and you must have done the required number of jobs for 4 of those categories. Nothing requires you to have specifically done metal crafting jobs (which would only count towards 'metal related' if you did do some). --Squirrelloid 10:33, 14 January 2009 (EST)


Merging[edit]

I would like to suggest the merging of Baron, Count and Duke. Manager and his upgrades only use one page. Each is only a minor upgrade from another and has no vastly different requirements. It would make it easier to view them as they are all connected. Anyone agree/disagree?--cultiststeve 06:38, 14 February 2009 (EST)

Sounds good to me--Solarshado 10:48, 14 February 2009 (EST)
strongly disagree - requirements and arrival conditions, and the uncertainties with them, make it necessary to have separate articles. --Höhlenschreck 22:50, 14 June 2009 (UTC)
-1. As H says. A Manager is an appointed position that upgrades - the "nobility" are migrants, and as such work differently. Possibly in the future once concerns and unknowns are resolved. However, possibly a new article where they are comparable at a glance? (sim to other weapon?)--Albedo 19:59, 26 October 2009 (UTC)

The Jobs[edit]

I did four of the required job sets, but the last one I finished wasn't completed until shortly after the caravan left, will I still get my baron, provided I meet the other requirements? Also, could the baron come in a wave after the caravan but before spring, or does he always wait until the new year? --Timmeh 20:46, 7 April 2009 (UTC)

Honestly, don't know there at all.Shardok 01:11, 13 November 2009 (UTC)

I just received my first Baron, and I do not remember doing anything with gems. --173.73.81.248 23:37, 12 November 2009 (UTC)

You Only need to meet Some of the requirements when it comes to jobs done. Not all of them. So like Gems, Stone, Crafting, and food. Or some combination like that. Shardok 01:11, 13 November 2009 (UTC)
You also need to do... 4 of the following:...
That pretty much sums it up.--Albedo 11:56, 13 November 2009 (UTC)



List Formatting[edit]

I believe the list of requirements would be clearer/easier to read as a bulleted list. --Rwindmtg 22:45, 7 May 2009 (UTC)


when is this guy gonna show up?[edit]

I am all the way at population 110 exported wealth is ~24000 and I met the jobs prerequisit. Any Idea why this guy might not be showing up?--Dissimulation 21:39, 28 July 2009 (UTC)

Usually (always) arrives with the next spring immigration. --Birthright 10:24, 27 August 2009 (UTC)

I got to 140 people before then and I had my fortress upgraded to a duchy right away. I was so surprised, but the worst part was I had to go from little to no nobles to a TON of nobles. --Dissimulation 13:02, 3 October 2009 (UTC)

"Wealth"[edit]

There is a "verify" tag next to this enigmatic entry under "requirements", yet no sign of a discussion here. Is this "Created Wealth"? And if so, what is that requirement? Should make an effort toward deleting either the entry or the verify tag.--Albedo 19:59, 26 October 2009 (UTC)

"Activates Dwarven Economy"[edit]

There is (again) a "verify" tag next to this enigmatic entry under "requirements", yet no sign of a discussion here. What's the concern? --Albedo 19:59, 26 October 2009 (UTC)

Presumably, the confusion was whether the economy was activated by the Baron or the Tax Collector. An experiment in my current fortress may provide the answer: I had [ECONOMY:NO] when my Baron first arrived, and after turning it back on and killing the Tax Collector, his replacement didn't activate it - I've since killed my Duke and Duchess Consort (stupid anvil mandates, as well as excessive plate mail and high boots), so if the economy activates when they arrive, this one can be confirmed. --Quietust 20:59, 26 October 2009 (UTC)
You da man. ("Player mandates death of Tax Collector", in the name of dwarven science.)--Albedo 21:08, 26 October 2009 (UTC)
And it is confirmed - once "The Duke Cog Lisidèzum has arrived", the "Prices" and "Currency" screens have magically appeared in my Z-Status screen. Unfortunately, said replacements have equally annoying preferences - the new Duke likes pig iron, green glass, bolts, and shields, and the Duchess Consort likes bismuth bronze, plate mail, barrels, and bracelets, so it's into the suicide booth with both of them. --Quietust 01:12, 27 October 2009 (UTC)
Oh dear, it seems that somebody accidentally pulled the lever that retracts the bridge across my moat (read: magma pipe) just as the newly arrived Duke and Duchess Consort were walking across it. --Quietust 01:26, 27 October 2009 (UTC)
And there was great rejoicing. (yay! yay! yay!). Just to be clear (and so I'm not posting mere fluff), that didn't turn back off the economy, right? Once on, always on, neh? (And can we lose the "Wealth" requirement???)--Albedo 07:23, 27 October 2009 (UTC)
Once the economy is on, it can never be turned off. I'm pretty sure that's been common knowledge for quite some time. --Quietust 12:54, 27 October 2009 (UTC)