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Difference between revisions of "v0.31:Carpenter"

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{{AV}}
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{{quality|Exceptional|12:22, 6 October 2010 (UTC)}}{{Skill
{{Skill
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| color      = 6:1
| color      = rgb(255,255,0)
 
 
| skill      = Carpenter
 
| skill      = Carpenter
| speciality = Carpenter
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| profession = [[Woodworker]]
| profession = {{L|Woodworker}}
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| job name  = [[Carpentry]]
| job name  = Carpentry
 
 
| tasks      =
 
| tasks      =
* Wood based construction
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* Wood based [[construction]]
* Any work in the Carpenter's Workshop(except {{L|Animal trap|traps}})
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* Any work in the Carpenter's Workshop (except [[Animal trap|traps]])
| workshop = * {{L|Carpenter's workshop}}
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| workshop = * [[Carpenter's workshop]]
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| attributes =
 +
* Strength
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* Agility
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* Creativity
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* Spatial Sense
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* Kinesthetic Sense
 
}}
 
}}
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{{av}}
  
'''Carpenters''' produce items out of {{L|wood}}. They can be used to construct {{L|bed}}s, as well as {{L|bin}}s, {{L|barrel}}s, and all manner of other {{L|furniture}}. They can also create structures such as {{L|wall}}s and {{L|stair}}cases.
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'''Carpenters''' produce items out of [[wood]]. They construct [[bed]]s, [[bin]]s, [[barrel]]s, and all manner of other [[furniture]]. They can also create structures such as [[wall]]s and [[stair]]cases.  A carpenter's skill level affects the speed and [[quality]] of his work.
  
To employ a carpenter, create a task at a {{L|carpenter's workshop}} or designate a construction.
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To employ a carpenter, create a task at a [[carpenter's workshop]] or designate a construction using logs.
 +
 
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A migrant carpenter may bring an axe with him, despite not having any skill in wood cutting.
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More times than not the migrant will literally throw the axe aside upon entering your map, make sure you have a weapon stockpile assigned so one of non-migrants can go and haul it to your fort.
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{{Skills}}

Latest revision as of 01:01, 15 December 2011

Skill: Carpenter
Association  
Profession Woodworker
Job Title Carpenter
Labor Carpentry
Tasks
Workshop
Attributes
  • Strength
  • Agility
  • Creativity
  • Spatial Sense
  • Kinesthetic Sense
This article is about an older version of DF.

Carpenters produce items out of wood. They construct beds, bins, barrels, and all manner of other furniture. They can also create structures such as walls and staircases. A carpenter's skill level affects the speed and quality of his work.

To employ a carpenter, create a task at a carpenter's workshop or designate a construction using logs.

A migrant carpenter may bring an axe with him, despite not having any skill in wood cutting.

More times than not the migrant will literally throw the axe aside upon entering your map, make sure you have a weapon stockpile assigned so one of non-migrants can go and haul it to your fort.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other

Other/Peasant
Unused