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Difference between revisions of "40d:Millstone"
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* [[Mechanic]] | * [[Mechanic]] | ||
|use= | |use= | ||
− | * [[Blade | + | * [[Blade weed]] |
− | * [[Cave | + | * [[Cave wheat]] |
− | * [[Dimple | + | * [[Dimple cup]] |
− | * [[Hide | + | * [[Hide root]] |
− | * [[Longland | + | * [[Longland grass]] |
− | * [[Sliver | + | * [[Sliver barb]] |
− | * [[Sweet | + | * [[Sweet pod]] |
− | * [[Whip | + | * [[Whip vine]] |
|production= | |production= | ||
− | * [[Dwarven | + | * [[Dwarven wheat flour]] |
− | * [[Dwarven | + | * [[Dwarven sugar]] |
− | * [[Longland | + | * [[Longland flour]] |
− | * [[Whip | + | * [[Whip vine flour]] |
− | * [[Dimple | + | * [[Dimple dye]] |
− | * [[Emerald | + | * [[Emerald dye]] |
− | * [[Redroot | + | * [[Redroot dye]] |
− | * [[Sliver | + | * [[Sliver dye]] |
}} | }} | ||
The millstone is used grind up certain [[plants]] to make [[flour]] and [[dye]]. To operate, it needs to be connected to a mechanical [[power]] source such as a [[water wheel]] or [[windmill]]. | The millstone is used grind up certain [[plants]] to make [[flour]] and [[dye]]. To operate, it needs to be connected to a mechanical [[power]] source such as a [[water wheel]] or [[windmill]]. |
Revision as of 16:54, 8 November 2007
b-w-M | |||||
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Job Requirement | |||||
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Milling | |||||
Construction | |||||
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The millstone is used grind up certain plants to make flour and dye. To operate, it needs to be connected to a mechanical power source such as a water wheel or windmill.
If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time.
The millstone workshop (b-w-M) must be built beside a powered gear assembly to function. It can't be powered directly from a horizontal axle.
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# | + | + | + | + | ~ |
Basic watermill design
# | # | # | < | # |
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Basic windmill design
Level -2 has the millstone built beside a gear assembly
Level -1 has a vertical axle built over the gear assembly (first remove the floor by designating a channel)
Level 0 has the windmill (the centre tile is above the vertical axle)
Rooms | |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |