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Difference between revisions of "User:Ral/Tutorials"
m (major work on tutorials page) |
m (move download/installation stuff to its own page and reorganize) |
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Don't worry if you don't understand why you do things on your first run, even after reading the tutorial's explanation. If one particular thing bugs you, try starting a new fort and skipping it, then seeing what goes wrong! Especially in the current version, trial and error is great way of having lots of [[fun]]. | Don't worry if you don't understand why you do things on your first run, even after reading the tutorial's explanation. If one particular thing bugs you, try starting a new fort and skipping it, then seeing what goes wrong! Especially in the current version, trial and error is great way of having lots of [[fun]]. | ||
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− | + | == Learning the Game == | |
− | + | The following Tutorials will walk you through world generation, embarking with your 7 dwarves, game basics, and building a full-fledged fortress. | |
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− | + | Most of the existing tutorials were written for the older (40d) version of Dwarf Fortress. But nonetheless, they are still helpful. If you get stuck within a specific aspect of the game search the wiki and don't hesitate to ask in the [http://www.bay12forums.com/smf/index.php?board=7.0 forum]. | |
− | + | === Recommended Tutorials and Wiki Articles=== | |
− | === | ||
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− | + | ==== Fortress Mode ==== | |
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− | + | '''For the current version (DF2010):''' | |
− | + | *{{L|Quickstart guide}} - relatively brief help with getting started | |
− | + | *[[Bentgirder]]. A good, mostly-complete tutorial. | |
− | + | *[[From Caravan to Happy Dwarves]]. A minimalistic, but great, diagram (maybe for players with a bit more experience). | |
− | + | *[[User:Calite#Jumping_into_Dwarf_Fortress_Mode|Jumping Into Fortress Mode]]. An outline of main concepts, though it lacks any technical help. | |
'''Still for the 40d Version but really great for the beginning:''' | '''Still for the 40d Version but really great for the beginning:''' | ||
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*[[40d:What should I build first|"What should I build first?"]] | *[[40d:What should I build first|"What should I build first?"]] | ||
+ | ==== Adventure Mode ==== | ||
− | + | Currently the only tutorial for adventure mode is the {{L|Adventure mode quick start}} guide, but don't worry; adventure mode is much less complex than fortress mode. | |
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− | == Specific Elements == | + | == Specific Game Elements == |
=== Basics of world generation === | === Basics of world generation === | ||
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=== Basics of embarking === | === Basics of embarking === | ||
+ | *[[Embark]] | ||
+ | *[[Starting build]] | ||
*[[Location]] | *[[Location]] | ||
*[[Biome]] | *[[Biome]] | ||
*[[Alignment]] | *[[Alignment]] | ||
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=== Feeding Dwarfs === | === Feeding Dwarfs === |
Revision as of 21:20, 23 April 2011
Dwarf Fortress started as a pretty complex game back in the days when it was 2D and barely had a quarter of the features it has now. It's easy to get overwhelmed when you first fire it up. Don't worry though, following a tutorial is a very easy way to learn the game in an afternoon.
Don't worry if you don't understand why you do things on your first run, even after reading the tutorial's explanation. If one particular thing bugs you, try starting a new fort and skipping it, then seeing what goes wrong! Especially in the current version, trial and error is great way of having lots of fun.
Learning the Game
The following Tutorials will walk you through world generation, embarking with your 7 dwarves, game basics, and building a full-fledged fortress.
Most of the existing tutorials were written for the older (40d) version of Dwarf Fortress. But nonetheless, they are still helpful. If you get stuck within a specific aspect of the game search the wiki and don't hesitate to ask in the forum.
Recommended Tutorials and Wiki Articles
Fortress Mode
For the current version (DF2010):
- Template:L - relatively brief help with getting started
- Bentgirder. A good, mostly-complete tutorial.
- From Caravan to Happy Dwarves. A minimalistic, but great, diagram (maybe for players with a bit more experience).
- Jumping Into Fortress Mode. An outline of main concepts, though it lacks any technical help.
Still for the 40d Version but really great for the beginning:
Adventure Mode
Currently the only tutorial for adventure mode is the Template:L guide, but don't worry; adventure mode is much less complex than fortress mode.
Specific Game Elements
Basics of world generation
Basics of embarking
Feeding Dwarfs
There are several ways to feed your dwarves. Your initial supplies will run out, but fishing and plant gathering are easy ways to get additional food in a starting fortress. The default embark group starts with a fisherdwarf; you'll need a fishery workshop to clean the fish your fisherdwarf catches, to make them edible. It is very important to have enough Template:L for your dwarves, so building a still is almost a requirement during the first year. Caravans bring some drinks, but not enough.
To ensure sustenance when the fortress grows, farming is the most reliable way. Above-ground farm plots are easy to set up (if you have soil on your map), but require seeds that can be obtained from gathered plants or by trading with humans or elves. Underground farms require mud (easily made with water) and are trickier to set up, but you'll have seeds to plant there. Buying food from traders is a way to prevent shortages.
See also:
- Irrigation and Farming
- Meat industry
- Fishing
- Gathering plants
- Trading for food
- And not to forget: Alcohol