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Difference between revisions of "v0.34:Rose gold"
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− | '''Rose gold''' is an alloy of [[gold]] and [[copper]], made at a [[smelter]]. It is made by combining three gold [[bar]]s with one copper bar, which results in four rose gold bars. The value of this is a little subjective, as the total material worth of the produced metal is the same as that of the ingredients (3*30 and 1*2 -> 4*23). Disregarding [[fuel]], you lose the possible utility of the copper bar to get purple-coloured furniture and crafts (for buildings and constructions, [[bismuth]] will produce the same color). If you have no magma access then the transition will cost you fuel as well, so it's really a question of how important it is that you get purple [[metal]]. | + | '''Rose gold''' is an alloy of [[gold]] and [[copper]], made at a [[smelter]]. It is made by combining three gold [[bar]]s with one copper bar, which results in four rose gold bars. The value of this is a little subjective, as the total material worth of the produced metal is the same as that of the ingredients (3*30 and 1*2 -> 4*23). However, on screen it is a lovely purple color. |
+ | |||
+ | Disregarding [[fuel]], you lose the possible utility of the copper bar to get purple-coloured furniture and crafts (for buildings and constructions, [[bismuth]] will produce the same color). If you have no magma access then the transition will cost you fuel as well, so it's really a question of how important it is that you get purple [[metal]]. | ||
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Revision as of 18:21, 13 July 2012
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This article is about an older version of DF. |
Rose gold is an alloy of gold and copper, made at a smelter. It is made by combining three gold bars with one copper bar, which results in four rose gold bars. The value of this is a little subjective, as the total material worth of the produced metal is the same as that of the ingredients (3*30 and 1*2 -> 4*23). However, on screen it is a lovely purple color.
Disregarding fuel, you lose the possible utility of the copper bar to get purple-coloured furniture and crafts (for buildings and constructions, bismuth will produce the same color). If you have no magma access then the transition will cost you fuel as well, so it's really a question of how important it is that you get purple metal.
(actually dark blue, but this is less confusing)
temperature values unknown, used gold
value is weighted average of 3 gold and 1 copper
[INORGANIC:ROSE_GOLD]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:rose gold]
[STATE_NAME_ADJ:LIQUID:molten rose gold]
[STATE_NAME_ADJ:GAS:boiling rose gold]
[DISPLAY_COLOR:5:5:1]
[BUILD_COLOR:5:5:1]
[MATERIAL_VALUE:23]
[SPEC_HEAT:129]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[SOLID_DENSITY:19320] used gold
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:PINK] |
Base | |
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Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |