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Difference between revisions of "v0.34:Surgeon"
(Importing content from v0.31 (514/614)) |
(Rewrite) |
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| job name = [[Surgery]] | | job name = [[Surgery]] | ||
| tasks = | | tasks = | ||
+ | * Move patient to surgery area | ||
* Surgery on injured dwarves | * Surgery on injured dwarves | ||
| attributes = | | attributes = | ||
Line 15: | Line 16: | ||
{{av}} | {{av}} | ||
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− | |||
− | + | '''Surgeon''' is the skill associated with the [[Surgery]] [[labor]]. Surgeons are responsible for treatment of complex overlapping injuries, damage to internal organs and [[syndrome]]s using [[table]]s and [[traction bench]]s at a [[hospital]]. | |
− | + | Surgeon [[skill|skill level]] is related to rate of success and post operation [[healthcare#Infection|infection]]{{verify}}. The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty. The patient may cease resting while being carried to the surgery table if it is a long distance away. | |
− | + | ||
+ | A job to remove necrotic tissue from a starts with a {{DFtext|Surgery}} job, which appears to be a prep phase, is followed by a {{DFtext|Remove Rotten Tissue}} job, after which another {{DFtext|Surgery}} job occurs. The necrotic tissue is gone at the end of the remove rotten tissue job. The body parts from which the tissue was removed will be light yellow (oddly, even body parts that were previously darker due to existing injuries). The initial surgery job will be preceded by a {{DFtext|Clean Patient}} job if possible. | ||
− | ' | + | Surgeons bring your fortress' <s>injured</s> heroes back from the brink as part of the [[health care|health care industry]]. |
− | * | + | ==Bugs== |
+ | * Occasionally surgery will never complete. This could mean the inevitable death of a valued dwarf. | ||
{{skills}} | {{skills}} | ||
{{Category|Healthcare}} | {{Category|Healthcare}} |
Revision as of 22:56, 10 July 2012
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
Association | ||
---|---|---|
Profession | Doctor | |
Job Title | Surgeon | |
Labor | Surgery | |
Tasks | ||
| ||
Workshop | ||
None
| ||
Attributes | ||
|
This article is about an older version of DF. |
Surgeon is the skill associated with the Surgery labor. Surgeons are responsible for treatment of complex overlapping injuries, damage to internal organs and syndromes using tables and traction benchs at a hospital.
Surgeon skill level is related to rate of success and post operation infection[Verify]. The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty. The patient may cease resting while being carried to the surgery table if it is a long distance away.
A job to remove necrotic tissue from a starts with a Surgery job, which appears to be a prep phase, is followed by a Remove Rotten Tissue job, after which another Surgery job occurs. The necrotic tissue is gone at the end of the remove rotten tissue job. The body parts from which the tissue was removed will be light yellow (oddly, even body parts that were previously darker due to existing injuries). The initial surgery job will be preceded by a Clean Patient job if possible.
Surgeons bring your fortress' injured heroes back from the brink as part of the health care industry.
Bugs
- Occasionally surgery will never complete. This could mean the inevitable death of a valued dwarf.
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