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Difference between revisions of "v0.34:Tanner"
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+ | '''Tanner''' is the skill associated with the '''tanning''' [[labor]]. Tanners turn raw [[skin]]s from [[butcher]]ed [[animals]] into usable [[leather]] at a [[tanner's shop]]. They have to act fast, as raw skins will [[rot]] fairly soon after being created. By default, this job will automatically be queued when skin is produced, but this can be deactivated from the {{k|o}}rders-workshops menu. | ||
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If you're still not getting the hide tanned, enter the order "tan a hide" manually in the manager menu ({{k|j}}-{{k|m}}) with a sufficient amount. | If you're still not getting the hide tanned, enter the order "tan a hide" manually in the manager menu ({{k|j}}-{{k|m}}) with a sufficient amount. | ||
High proficiency in the tanning skill only affects how quickly the raw skin is processed, as leather does not have quality modifiers. However, when a large number of skins needs to be processed, perhaps after butchering a large quantity of livestock, time is of the essence. This can also be solved by having multiple tanneries and tanners available. | High proficiency in the tanning skill only affects how quickly the raw skin is processed, as leather does not have quality modifiers. However, when a large number of skins needs to be processed, perhaps after butchering a large quantity of livestock, time is of the essence. This can also be solved by having multiple tanneries and tanners available. | ||
− | ==See also== | + | == See also == |
− | *[[Meat industry]] | + | * [[Meat industry]] |
{{Skills}} | {{Skills}} |
Latest revision as of 10:57, 12 September 2019
Association | ||
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Profession | Farmer | |
Job Title | Tanner | |
Labor | Tanning | |
Tasks | ||
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Workshop | ||
Attributes | ||
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This article is about an older version of DF. |
Tanner is the skill associated with the tanning labor. Tanners turn raw skins from butchered animals into usable leather at a tanner's shop. They have to act fast, as raw skins will rot fairly soon after being created. By default, this job will automatically be queued when skin is produced, but this can be deactivated from the orders-workshops menu.
If you're still not getting the hide tanned, enter the order "tan a hide" manually in the manager menu (j-m) with a sufficient amount.
High proficiency in the tanning skill only affects how quickly the raw skin is processed, as leather does not have quality modifiers. However, when a large number of skins needs to be processed, perhaps after butchering a large quantity of livestock, time is of the essence. This can also be solved by having multiple tanneries and tanners available.
See also[edit]
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |