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Difference between revisions of "23a:Trade minister"
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m (Rated article "Fine" using the rating script) |
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− | {{ | + | {{quality|Fine|15:43, 8 May 2012 (UTC)}}{{Noble |
| noble=Trade minister | | noble=Trade minister | ||
| quarters=Quarters | | quarters=Quarters |
Revision as of 15:43, 8 May 2012
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 2 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | 2 | |
Demands | 2 | |
Arrival conditions | ||
| ||
Function | ||
|
This article is about an older version of DF. |
The trade minister noble is merely an upgraded version of the broker, though he does not actually perform the broker's duties in his absence. As well as permitting the arrival of the Count, he also attracts the merchant baron from your neighboring human civilization.
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |