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Difference between revisions of "v0.34:Miner"
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− | '''Miner''' is the skill associated with the '''mining''' [[labor]]. It is also the associated profession. Miners are necessary to build any kind of [[fortress]] involving [[stone]], or that is [[underground]]. They are required to dig tunnels, [[channel|channels]], [[stair|stairs]], and [[ramp|ramps]], as well as remove said stairs and ramps. Miners require a [[pick]] to do any work. | + | '''Miner''' is the skill associated with the '''mining''' [[labor]]. It is also the associated profession. Miners are necessary to build any kind of [[fortress]] involving [[stone]], or that is [[underground]]. They are required to dig tunnels, [[channel|channels]], [[stair|stairs]], and [[ramp|ramps]], as well as remove said stairs and ramps. Miners require a [[pick]] to do any work. |
Miners gain experience for every tile mined; this means that they gain experience faster in easier-to-dig soil, and less in stone. Because of the constant demand, straightforward work, and fast experience curve, miners level up to [[skill|legendary skill]] faster then any other profession; most players will have one or two legendary miners within thirty minutes of gameplay, if not less. | Miners gain experience for every tile mined; this means that they gain experience faster in easier-to-dig soil, and less in stone. Because of the constant demand, straightforward work, and fast experience curve, miners level up to [[skill|legendary skill]] faster then any other profession; most players will have one or two legendary miners within thirty minutes of gameplay, if not less. | ||
− | As of | + | As of v0.34.08, the rate at which miners drop stones is no longer based on skill. Therefore, mining skill only affects the speed at which stone is mined. Ore deposits will drop 1 boulder for every 4 squares mined (in compensation, they also give 4 bars of [[metal]]). Gem clusters seem to always drop rough [[gem]]s. |
− | + | If valuable gems or ores are being mined, it is best to use a Legendary miner for pre-v0.34.08 releases. [[Burrow|Burrows]] can be used to restrict a certain mining expedition to only certain dwarves. | |
− | + | In order for any mining to be done the [[Designations|{{k|d}}esignations]] menu must be used. | |
− | === Mining | + | === Mining behavior === |
{{Main|Mining}} | {{Main|Mining}} | ||
Revision as of 04:57, 19 May 2012
Association | ||
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Profession | Miner | |
Job Title | Miner | |
Labor | Mining | |
Tasks | ||
Workshop | ||
None
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Attributes | ||
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This article is about an older version of DF. |
Miner is the skill associated with the mining labor. It is also the associated profession. Miners are necessary to build any kind of fortress involving stone, or that is underground. They are required to dig tunnels, channels, stairs, and ramps, as well as remove said stairs and ramps. Miners require a pick to do any work.
Miners gain experience for every tile mined; this means that they gain experience faster in easier-to-dig soil, and less in stone. Because of the constant demand, straightforward work, and fast experience curve, miners level up to legendary skill faster then any other profession; most players will have one or two legendary miners within thirty minutes of gameplay, if not less.
As of v0.34.08, the rate at which miners drop stones is no longer based on skill. Therefore, mining skill only affects the speed at which stone is mined. Ore deposits will drop 1 boulder for every 4 squares mined (in compensation, they also give 4 bars of metal). Gem clusters seem to always drop rough gems.
If valuable gems or ores are being mined, it is best to use a Legendary miner for pre-v0.34.08 releases. Burrows can be used to restrict a certain mining expedition to only certain dwarves.
In order for any mining to be done the designations menu must be used.
Mining behavior
If a large area is designated for mining, miners will all tend to clear out the left side first, working from the top down as much as possible. This is not an absolute, but a strong tendency.
Once mining, a dwarf will automatically continue on to mine any connected tiles (on the same level) designated for mining, even diagonally, rather than shift to mine a discontinuous tile.
Dwarves do not tend to see tiles on different levels as "connected" (for instance, an up-stair below a down-stair), and will tend to clear one level before moving on to another, even to the point of moving far across a map to do so. They seem to mine top levels over lower ones.
If no mining-designated tile is connected, they will then shift, seeking to mine a top-left designated tile on a top-most level.
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |