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Difference between revisions of "v0.34:General"
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− | The general is the highest-ranking member of the mostly unrealized civilization-wide dwarven army, responsible for determining military strategy as well as the appointment of [[Lieutenant]]s and [[Captain]]s. The general commands the lieutenants, who in turn command the captains. If they were present at the fortress, they could lead a squad of ten. | + | The '''general''' is the highest-ranking member of the mostly unrealized civilization-wide dwarven army, responsible for determining military strategy as well as the appointment of [[Lieutenant]]s and [[Captain]]s. The general commands the lieutenants, who in turn command the captains. If they were present at the fortress, they could lead a squad of ten. |
[[Human]] and [[goblin]] civilizations occasionally have generals as one of their variable positions, but they aren't guaranteed. | [[Human]] and [[goblin]] civilizations occasionally have generals as one of their variable positions, but they aren't guaranteed. |
Latest revision as of 21:58, 8 April 2014
Room requirements | ||
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Office | Decent Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | Grave | |
Furniture requirements | ||
Chests | 2 | |
Cabinets | 1 | |
Weapon racks | 3 | |
Armor stands | 3 | |
Other | ||
Mandates | None | |
Demands | 2 | |
Arrival conditions | ||
None
| ||
Function | ||
None
|
This article is about an older version of DF. |
The general is the highest-ranking member of the mostly unrealized civilization-wide dwarven army, responsible for determining military strategy as well as the appointment of Lieutenants and Captains. The general commands the lieutenants, who in turn command the captains. If they were present at the fortress, they could lead a squad of ten.
Human and goblin civilizations occasionally have generals as one of their variable positions, but they aren't guaranteed.
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Other |