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Difference between revisions of "23a:Trade minister"

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The [[trade minister]] [[noble]] is merely an upgraded version of the [[broker]], though he does not actually perform the broker's duties in his absence. As well as permitting the arrival of the [[Count]], he also attracts the [[merchant baron]] from your neighboring [[human]] civilization.
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The [[trade minister]] [[noble]] is merely an upgraded version of the [[broker]], though he does not actually perform the broker's duties in his absence. As well as permitting the arrival of the [[Count]], he also attracts the [[merchant baron]] from your neighboring [[human]] civilization as well as the attention of nearby [[goblin]]s.
  
Once you have a [[mayor]], trade minister, and [[treasurer]], the [[goblin]]s will begin to siege you.
 
  
 
{{nobles}}
 
{{nobles}}

Revision as of 03:24, 22 February 2014

Trade minister
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 2
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates 2
Demands 2
Arrival conditions
  • Export 2500☼
Function
This article is about an older version of DF.

The trade minister noble is merely an upgraded version of the broker, though he does not actually perform the broker's duties in his absence. As well as permitting the arrival of the Count, he also attracts the merchant baron from your neighboring human civilization as well as the attention of nearby goblins.


Economy
Trade
Wealth
Justice
Guilds
Cults
Nobility
Other
Foreign