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Difference between revisions of "Remains"
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With time, remains rot away. Unlike corpses, remains do not cause miasma or leave [[bone]]s upon full decomposition; they simply disappear. Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings. | With time, remains rot away. Unlike corpses, remains do not cause miasma or leave [[bone]]s upon full decomposition; they simply disappear. Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings. | ||
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+ | [[Night troll]]s have vermin remains on tables or in cauldrons, because they have habit to COOK_VERMIN. | ||
[[ru:Remains]] | [[ru:Remains]] |
Revision as of 15:05, 11 August 2021
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The corpses of vermin are called remains. Unhappy dwarves in a macabre strange mood will sometimes request vermin remains to construct their artifacts. Remains cannot be butchered, and are not otherwise useful.
Creatures with the HUNTS_VERMIN tag, notably cats, will kill vermin, leaving the remains scattered around the fort. (Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their owner slave). Honey bees, for example, will leave behind remains after stinging.
While this prevents unhappy thoughts from hateable vermin, it can also cause areas of your fort to become littered with remains if not properly taken care of.
With time, remains rot away. Unlike corpses, remains do not cause miasma or leave bones upon full decomposition; they simply disappear. Remains are stored in a refuse stockpile, subject to standing orders refuse settings.
Night trolls have vermin remains on tables or in cauldrons, because they have habit to COOK_VERMIN.