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Difference between revisions of "40d:Surroundings"
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(→Savage) |
(→Evil) |
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==Evil== | ==Evil== | ||
− | * Animals: [[ogre]], [[dark gnome]], [[beak dog]], [[foul blendec]], [[grimeling]], [[werewolf]], [[harpy]] | + | * Animals: [[ogre]], [[dark gnome]], [[beak dog]], [[foul blendec]], [[grimeling]], [[werewolf]], [[harpy]], [[ice wolf]], [[blizzard man]] |
* Plants: [[silver barb]], [[kobold bulb]] | * Plants: [[silver barb]], [[kobold bulb]] | ||
* Vermin: [[demon rat]], [[blood gnat]], [[knuckle worm]], [[phantom spider]] | * Vermin: [[demon rat]], [[blood gnat]], [[knuckle worm]], [[phantom spider]] |
Revision as of 05:59, 6 September 2008
Surroundings affect the types of plant life and wild animals which will appear in play. It is possible to start a fortress that overlaps two or three alignment types (good, evil, savage, and calm). Keep in mind this is totally awesome.
Types
Benign | Neutral | Savage | |
Good | Serene | Mirthful | Joyous Wilds |
Neutral | Calm | Wilderness | Untamed Wilds |
Evil | Sinister | Haunted | Terrifying |
Unique aspects
Good
- Animals: mountain gnome, satyr, unicorn
- Plants: sun berry, valley herb
- Vermin: fluffy wambler, fairy, pixie
Evil
- Animals: ogre, dark gnome, beak dog, foul blendec, grimeling, werewolf, harpy, ice wolf, blizzard man
- Plants: silver barb, kobold bulb
- Vermin: demon rat, blood gnat, knuckle worm, phantom spider
Savage
- Animals: giant eagle, giant cheetah, giant leopard, giant jaguar, giant tiger, giant lion, sasquatch
- Plants: whip vine
- Vermin: two-legged rhino lizard, moghopper, fox squirrel, acorn fly