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Difference between revisions of "40d:Quiver"

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(re-write for clarity)
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A '''Quiver''' is an item needed by [[marksdwarfs]], [[Ambusher|hunters]], or anyone else that intends to wield a [[crossbow]] or [[bow]]. The quiver will hold a number of [[bolts]] or [[arrow|arrows]] for the character to fire. A quiver is typically made of [[leather]]. Dwarves will train with wooden bolts without a quiver, and have been seen carrying steel bolts in their hand.  It is unknown if this hinders their firing in any way.
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A '''Quiver''' is an item used to store [[bolt]]s or [[arrow]]s. It is worn on the body, like a [[backpack]]. Naturally, it's useful to a [[marksdwarf]], [[ambusher|hunter]], or anyone else that intends to wield a [[crossbow]] or [[bow]].  
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==Fortress mode==
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Quivers are made of [[leather]] at a [[leatherworks]]. Marksdwarves and Hunters will automatically wear quivers if they are available, and carry a stack of bolts in it. This allows a dwarf to carry one extra stack of bolts, typically [[bone]] or [[wood]] training bolts in the hand, and [[metal]] ones in the quiver.  
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Invaders, merchants, and migrants often have [[silk]] and [[cloth]] quivers, even though you can't make them yourself.  
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==Adventure Mode==
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In adventure mode, a quiver can hold any number of arrows and bolts.  
  
Dwarves cannot use bows, but can use crossbows. In [[adventure mode]], where you can make a human or elf, both of those races can use bows. Either way, they need a quiver to hold their respective ammo.
 
  
 
[[Category:Military]]
 
[[Category:Military]]
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 02:02, 15 August 2008

A Quiver is an item used to store bolts or arrows. It is worn on the body, like a backpack. Naturally, it's useful to a marksdwarf, hunter, or anyone else that intends to wield a crossbow or bow.

Fortress mode

Quivers are made of leather at a leatherworks. Marksdwarves and Hunters will automatically wear quivers if they are available, and carry a stack of bolts in it. This allows a dwarf to carry one extra stack of bolts, typically bone or wood training bolts in the hand, and metal ones in the quiver.

Invaders, merchants, and migrants often have silk and cloth quivers, even though you can't make them yourself.

Adventure Mode

In adventure mode, a quiver can hold any number of arrows and bolts.