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Difference between revisions of "40d:Sea monster"
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{{CreatureInfo|name=Sea monster|symbol=M|color=rgb(0, 255, 0)|bones=16|chunks=16|meat=16|fat=20|skulls=1|skin=Yes|biome= * Any ocean}} | {{CreatureInfo|name=Sea monster|symbol=M|color=rgb(0, 255, 0)|bones=16|chunks=16|meat=16|fat=20|skulls=1|skin=Yes|biome= * Any ocean}} | ||
− | Sea monsters are really odd and rare creatures, which appear to look like some sort of horribly mutated giant lobster with tentacles. They cannot move on land | + | Sea monsters are really odd and rare creatures, which appear to look like some sort of horribly mutated giant lobster with tentacles. They cannot move on land*, but are still dangerous to any dwarf that comes near them due to their enormous size. |
+ | |||
+ | (* Sea monsters can appear on [[evil]] maps, and any creature on an evil map can be [[undead]], and any undead aquatic creatures ''can'' walk on land - this would pretty much be a worst-case scenario.) | ||
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+ | Its nearly impossible to meet one on adventurer mode unless you swim around on evil oceans, but you'll probably have other things to worry about in such a place, like undead fish. | ||
{{Game_Data|[CREATURE:SEA_MONSTER] | {{Game_Data|[CREATURE:SEA_MONSTER] |
Revision as of 19:02, 6 September 2009
Sea monsters are really odd and rare creatures, which appear to look like some sort of horribly mutated giant lobster with tentacles. They cannot move on land*, but are still dangerous to any dwarf that comes near them due to their enormous size.
(* Sea monsters can appear on evil maps, and any creature on an evil map can be undead, and any undead aquatic creatures can walk on land - this would pretty much be a worst-case scenario.)
Its nearly impossible to meet one on adventurer mode unless you swim around on evil oceans, but you'll probably have other things to worry about in such a place, like undead fish.