- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Giant desert scorpion"
m (Bot: Adding {{red link}}) |
m (red link fixes) |
||
Line 1: | Line 1: | ||
− | |||
{{av}} | {{av}} | ||
{{CreatureInfo|name=Giant desert scorpion|symbol=S|color={{COLOR:6:0:0}}|bones=N/A|chunks=10|meat=10|fat=1|skulls=N/A|skin=Chitin|biome=* Badland [[40d:desert|desert]] | {{CreatureInfo|name=Giant desert scorpion|symbol=S|color={{COLOR:6:0:0}}|bones=N/A|chunks=10|meat=10|fat=1|skulls=N/A|skin=Chitin|biome=* Badland [[40d:desert|desert]] |
Revision as of 16:02, 5 April 2010
This article is about an older version of DF. |
The giant desert scorpion is a high-value creature commonly found in deserts and although they aren't found in large numbers they are dangerous combatants.
- They are capable of using a paralyzing poison.
- They cannot be stunned because they feel no pain.
- They have excellent vision so ambushing them is difficult[Verify].
However only their tail is poisonous and they don't attack with it often, needing to latch on to their prey with their pincers first.
Their corpses can by used to extract giant scorpion venom* and an antidote* to it. As with all animals, they can be sold to caravans. When butchered they will leave no bones or skull, and the "hide" they will leave is called chitin, but can be processed the same as any leather.
- (* These items have only a trade value, and serve no other purpose inside a dwarf fortress.)
Some frustrated scorpions have been reported to be invading fortresses to destroy wooden constructs and their [BUILDINGDESTROYER:1] supports this claim. Due to the relative scarcity of wood in their biome they often end up going well out of their way to find wooden constructions to rip up; archery targets have proven to be a popular, er, target.