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Difference between revisions of "40d:Satyr"
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(Fixing links within namespace (757/997)) |
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Line 3: | Line 3: | ||
bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| | bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| | ||
biome= | biome= | ||
− | * | + | * {{L|Temperate}} {{L|broadleaf}} {{L|forest}} |
− | * | + | * {{L|Tropical}} {{L|conifer}} forest |
* Tropical dry boradleaf forest | * Tropical dry boradleaf forest | ||
}} | }} | ||
− | '''Satyrs''' are intelligent, half man-half goat creatures, found in | + | '''Satyrs''' are intelligent, half man-half goat creatures, found in {{L|Regions#Good|good}} or {{L|fanciful}} {{L|biome}}s. They are dangerous opponents when disturbed. Fortunately, they are not usually aggressive. |
{{Game_Data|[CREATURE:SATYR] | {{Game_Data|[CREATURE:SATYR] |
Revision as of 16:50, 12 April 2010
This article is about an older version of DF. |
Satyrs are intelligent, half man-half goat creatures, found in Template:L or Template:L Template:Ls. They are dangerous opponents when disturbed. Fortunately, they are not usually aggressive.