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Difference between revisions of "40d:Chasm"
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==Uses== | ==Uses== | ||
=== Garbage dump === | === Garbage dump === | ||
− | Chasms provide a convenient method for permanently disposing of any unwanted items. Simply designate a {{L|activity zone#Garbage Dump|garbage dump activity zone}} on a walkable tile adjacent to the chasm, then mark your unwanted items for {{key|d}}umping. {{L|Standing orders}} can be used to automatically dump particular types of refuse. If the chasm is inhabited by {{L|creatures}}, {{L|dwarves}} may cancel the dump task if the creatures are too close, even if they are technically unreachable | + | Chasms provide a convenient method for permanently disposing of any unwanted items. Simply designate a {{L|activity zone#Garbage Dump|garbage dump activity zone}} on a walkable tile adjacent to the chasm, then mark your unwanted items for {{key|d}}umping. {{L|Standing orders}} can be used to automatically dump particular types of refuse. If the chasm is inhabited by {{L|creatures}}, {{L|dwarves}} may cancel the dump task if the creatures are too close, even if they are technically unreachable. |
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=== Platform-chasming === | === Platform-chasming === |
Revision as of 20:34, 12 April 2010
This article is about an older version of DF. |
Chasms are a feature that appear infrequently in Template:Lous Template:Ls. They are a Template:L system identified by not having a Template:L on the lowest level (which is instead marked # and described as "Chasm" when looked at).
Chasms come in two forms: standard chasms, which look something like a river system (a bottomless "Grand Canyon"), and "bottomless pits", which are like a Template:L without the magma. Chasms are much more common on named mountains and Template:Les, along with other special features such as Template:Ls.<is this still true?> Chasms may either be open to the sky, or fully Template:L and not visible until breached by a miner, at which point the entire chasm is revealed. When this happens, the game will pause with the Template:L "You have discovered a large chasm cleft through the mountain." or "You have discovered a deep pit in the mountain.".
Chasms are not visible on the Region/World maps or the Local maps by default, but can be turned visible by setting SHOW_EMBARK_CHASM (for tributaries) and SHOW_EMBARK_PIT (for pits) to ALWAYS in Template:L. They must also be set to be shown during Template:L. On the local map, standard chasms will show up as a gray '#' (usually a line of them) and a bottomless pit as a gray "○
" / '○' (the Template:L also used for Template:Ls).
The presence of Extreme Template:Ls (20+) on the Local Map is sometimes indicative of a chasm, though this may be coincidental.[Verify]
Forms
Standard
The beginning of a standard chasm appears similar to the fringed tributary section of a brook sometimes seen in mountain areas, and the rest looks pretty much like the watercourse of a brook or river (though with small caves in the walls). Appears as #
on the embark map if enabled.
Bottomless pit
- Note: See Template:L for other uses.
A bottomless pit, also called a vent chasm, has a similar appearance to a magma pipe, except it does not contain magma. Appears as ○
on the embark map if enabled.
Uses
Garbage dump
Chasms provide a convenient method for permanently disposing of any unwanted items. Simply designate a Template:L on a walkable tile adjacent to the chasm, then mark your unwanted items for dumping. Template:L can be used to automatically dump particular types of refuse. If the chasm is inhabited by Template:L, Template:L may cancel the dump task if the creatures are too close, even if they are technically unreachable.
Platform-chasming
A technique of dumping by building a platform over the chasm, and then severing the platform from the Template:L, to permanently dispose of garbage, excess Template:L or Template:L set on top. The severed platform will disappear into the darkness below, never to be seen again.
Resources
Chasms are frequently home to Template:Ls and Template:Ls, making them a potential source of Template:L and Template:L. As the chasm exposes every layer to view, they provide access to easily identified resources such as Template:L deposits and Template:Ls.
Hazards
Template:L fighting near the edges of cliffs have a propensity to dodge right off the precipice, falling to their deaths.
The chasm is also home to many types of hostile creatures, including Template:L, Template:Ls, Template:Ls, Template:L, Template:Ls, Template:L, Template:L, Template:Ls and Template:Ls.
Adventurers Beware
Creatures will spawn near chasms every time you enter the region, leading to the death of any fortress you visit. This only applies to adventure mode. A sure formula for Template:L!
Worlds | |
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Badlands · Desert · Flatland · Forest · Glacier · Lake · Marsh · Mountain · Murky pool · Ocean · River · Rocky wasteland · Sand desert · Swamp · Tundra |