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Difference between revisions of "40d:Millstone"
Coelocanth (talk | contribs) |
Quuxplusone (talk | contribs) (Making a mill is way easier than this article makes it sound!) |
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If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time. | If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time. | ||
− | The millstone workshop | + | The millstone workshop can't be powered directly from a horizontal [[axle]], but it can be powered directly from a vertical [[axle]], or from a [[gear assembly]], or by being directly underneath a [[windmill]]. |
{|style="border: 1px solid #0b0; background: #dfd" | {|style="border: 1px solid #0b0; background: #dfd" | ||
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{| | {| | ||
|+ '''Basic windmill design''' | |+ '''Basic windmill design''' | ||
+ | ! Level 0 | ||
+ | ! Level 1 | ||
+ | |- | ||
+ | | | ||
+ | {|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | ||
+ | |- | ||
+ | |style="color: #070; padding: 0"|. | ||
+ | |style="color: #970; padding: 0"|< | ||
+ | |style="color: #070; padding: 0"|. | ||
+ | |- | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |- | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |style="color: #333; padding: 0"|O | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |- | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |style="color: #090; padding: 0"|. | ||
+ | |} | ||
+ | | | ||
+ | {|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | ||
+ | |- | ||
+ | |style="color: #777; padding: 0"| | ||
+ | |style="color: #970; padding: 0"|> | ||
+ | |style="color: #777; padding: 0"| | ||
+ | |- | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |- | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |- | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |style="color: #970; padding: 0"|W | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | Here, the windmill is built "hanging" on top of the millstone. You can build walls around the millstone if you like, but they're not required. Once the windmill is built, the access stairwell can be deconstructed. Since the windmill is "hanging" in midair, removing the millstone will cause the windmill to fall down. | ||
+ | |||
+ | (Alternatively, the whole operation can be shifted down one level, so the windmill is built on a stable surface on the ground level and the millstone is underground.) | ||
+ | |||
+ | |||
+ | {| | ||
+ | |+ '''Stylish windmill design''' | ||
! Level -2 | ! Level -2 | ||
! Level -1 | ! Level -1 |
Revision as of 06:39, 13 December 2007
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Job Requirement | |||||
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Construction | |||||
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A millstone is used to grind up certain plants to make flour and dye. To operate, it needs to be connected to a mechanical power source such as a water wheel or windmill. If none is available, a quern can be used instead.
If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time.
The millstone workshop can't be powered directly from a horizontal axle, but it can be powered directly from a vertical axle, or from a gear assembly, or by being directly underneath a windmill.
# | + | + | + | + | ~ |
# | O | + | + | + | W |
# | * | = | = | = | W |
# | + | + | + | + | W |
# | + | + | + | + | ~ |
Level 0 | Level 1 | ||||||||||||||||||||||||
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Here, the windmill is built "hanging" on top of the millstone. You can build walls around the millstone if you like, but they're not required. Once the windmill is built, the access stairwell can be deconstructed. Since the windmill is "hanging" in midair, removing the millstone will cause the windmill to fall down.
(Alternatively, the whole operation can be shifted down one level, so the windmill is built on a stable surface on the ground level and the millstone is underground.)
Level -2 | Level -1 | Level 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Level -2 has the millstone built beside a gear assembly.
Level -1 has a vertical axle built over the gear assembly (first remove the floor by designating a channel). You can skip this level if you want a millstone right below the surface, or you can repeat it multiple times to take power deep inside the mountain.
Level 0 has the windmill (the center tile is above the vertical axle).
Rooms | |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |