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Difference between revisions of "v0.31:Tissue definition token"

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(reorder, add missing tokens)
Line 14: Line 14:
 
|name = name.
 
|name = name.
 
value = plural name, NP (No Plural) or STP (Standard Plural, adds an 's' on the end).
 
value = plural name, NP (No Plural) or STP (Standard Plural, adds an 's' on the end).
 
|-
 
| SCARS
 
| N/A
 
| Simply whether or not the tissue will be scarred once healed.
 
  
 
|-
 
|-
Line 55: Line 50:
 
(Which is why the bone tissue has a much higher value than other tissues. A broken bone hurts a lot more than a cut.)
 
(Which is why the bone tissue has a much higher value than other tissues. A broken bone hurts a lot more than a cut.)
  
 +
|-
 +
| THICKENS_ON_STRENGTH
 +
| N/A
 +
| The thickness of the tissue increases when character strength increases.
 +
 +
|-
 +
| THICKENS_ON_ENERGY_STORAGE
 +
| N/A
 +
| Thickness of said tissue increases when the character eats?
  
 
|-
 
|-
| CONNECTS
+
| ARTERIES
|  
+
| N/A
|
+
| The tissue contains arteries
  
  
 
|-
 
|-
| TISSUE_SHAPE
+
| SCARS
|  
+
| N/A
*value
+
| Simply whether or not the tissue will be scarred once healed.
| Value can be LAYER, STRANDS or FEATHERS.
 
  
 +
|-
 +
| STRUCTURAL
 +
| N/A
 +
|
  
 
|-
 
|-
| THICKENS_ON_ENERGY_STORAGE
+
| CONNECTIVE_TISSUE_ANCHOR
 
| N/A
 
| N/A
| Thickness of said tissue increases when the character eats?
+
|
  
 
|-
 
|-
| THICKENS_ON_STRENGTH
+
| SETTABLE
 
| N/A
 
| N/A
| The thickness of the tissue increases when character strength increases.
+
| The tissue can be set if broken.
  
  
 
|-
 
|-
| ARTERIES
+
| SPLINTABLE
 
| N/A
 
| N/A
| The tissue contains arteries
+
| The tissue can be wrapped in a splint if broken.
 +
 
 +
|-
 +
| FUNCTIONAL
 +
|
 +
|
 +
 
 +
|-
 +
| NERVOUS
 +
|
 +
|
  
 +
|-
 +
| THOUGHT
 +
|
 +
|
  
 
|-
 
|-
Line 93: Line 114:
  
 
|-
 
|-
| STRUCTURAL
+
| SMELL
| N/A
+
|
 
|
 
|
  
 +
|-
 +
| HEAR
 +
|
 +
|
  
 
|-
 
|-
| CONNECTIVE_TISSUE_ANCHOR
+
| FLIGHT
| N/A
+
|
 
|
 
|
  
 +
|-
 +
| BREATHE
 +
|
 +
|
  
 
|-
 
|-
| SETTABLE
+
| SIGHT
| N/A
+
|
| The tissue can be set if broken.
+
|
  
 +
|-
 +
| CONNECTS
 +
|
 +
|
  
 
|-
 
|-
| SPLINTABLE
+
| MAJOR_ARTERIES
| N/A
+
|
| The tissue can be wrapped in a splint if broken.
+
|
  
 
|-
 
|-
| SUBORDINATE_TO_TISSUE
+
| INSULATION
 
|  
 
|  
 
*value
 
*value
|
+
| Tissue supplies the creature with heat insulation. Higher values result in more insulation.
 +
 
  
 
|-
 
|-
Line 132: Line 166:
  
 
|-
 
|-
| FUNCTIONAL
+
| TISSUE_SHAPE
 
|  
 
|  
|
+
*value
 +
| Value can be LAYER, STRANDS or FEATHERS.
  
 
|-
 
|-
| INSULATION
+
| SUBORDINATE_TO_TISSUE
 
|  
 
|  
 
*value
 
*value
| Tissue supplies the creature with heat insulation. Higher values result in more insulation.
+
|
 +
 
 +
|-
 +
| TISSUE_MAT_STATE
 +
|
 +
|
 +
 
 +
|-
 +
| TISSUE_LEAKS
 +
|
 +
|
 +
 
 +
|}
 +
 
 +
==Tissue Layer Tokens==
 +
{| {{prettytable}}
 +
|- bgcolor="#ddd"
 +
! width="20%" | Token
 +
! width="20%" | Arguments
 +
! width="60%" | Description
 +
 
 +
|-
 +
|SET_LAYER_TISSUE
 +
|
 +
| Sets a tissue layer to be made of a different tissue.
 +
 
 +
|-
 +
|TL_RELATIVE_THICKNESS
 +
|
 +
| Seems to set new relative thickness for selected tissue layers.
 +
 
 +
|-
 +
|TL_CONNECTS
 +
|
 +
| Presumably gives the CONNECTS attribute to selected layers.
 +
 
 +
|-
 +
|TL_MAJOR_ARTERIES
 +
|
 +
| Gives Major Artery attribute to selected layers.
 +
 
 +
|-
 +
|TL_HEALING_RATE
 +
|
 +
| Presumably changes the HEALING_RATE of the selected tissue layers.
 +
 
 +
|-
 +
|TL_VASCULAR
 +
|
 +
| Seems to set new a VASCULAR value (which modulates bleeding) for selected tissue layers.
 +
 
 +
|-
 +
|TL_PAIN_RECEPTORS
 +
|
 +
| Seems to set new number of pain receptors for selected tissue layers.
  
 
|}
 
|}
  
 +
==Defaults==
 
Default values (as of 0.31.14)
 
Default values (as of 0.31.14)
 
{| {{prettytable}}  style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 70%;"
 
{| {{prettytable}}  style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 70%;"

Revision as of 21:40, 22 February 2011

This article is about an older version of DF.
Token Arguments Description
TISSUE_NAME
  • name
  • value
name = name.

value = plural name, NP (No Plural) or STP (Standard Plural, adds an 's' on the end).

TISSUE_MATERIAL
  • VALUE (material)
  • MATERIAL (material subtype)
Defines the tissue material. VALUE can be LOCAL_CREATURE_MAT, INORGANIC etc. MATERIAL is a subtype of the material, e.g. [TISSUE_MATERIAL:INORGANIC:BRONZE]
RELATIVE_THICKNESS
  • value
The thickness of the tissue. A higher thickness is harder to penetrate.
HEALING_RATE
  • value
Lower is faster. Omitting the token will result in a tissue that never heals.


VASCULAR
  • value
Related to how much said tissue bleeds. Higher = More bleeding

(Which is why the heart has the highest value.)


PAIN_RECEPTORS
  • value
Related to how much pain your character will suffer when said tissue is damaged. Higher = More pain when damaged

(Which is why the bone tissue has a much higher value than other tissues. A broken bone hurts a lot more than a cut.)

THICKENS_ON_STRENGTH N/A The thickness of the tissue increases when character strength increases.
THICKENS_ON_ENERGY_STORAGE N/A Thickness of said tissue increases when the character eats?
ARTERIES N/A The tissue contains arteries


SCARS N/A Simply whether or not the tissue will be scarred once healed.
STRUCTURAL N/A
CONNECTIVE_TISSUE_ANCHOR N/A
SETTABLE N/A The tissue can be set if broken.


SPLINTABLE N/A The tissue can be wrapped in a splint if broken.
FUNCTIONAL
NERVOUS
THOUGHT
MUSCULAR N/A


SMELL
HEAR
FLIGHT
BREATHE
SIGHT
CONNECTS
MAJOR_ARTERIES
INSULATION
  • value
Tissue supplies the creature with heat insulation. Higher values result in more insulation.


COSMETIC
STYLEABLE N/A The tissue can be styled as per a tissue style (defined in an Template:L entry)
TISSUE_SHAPE
  • value
Value can be LAYER, STRANDS or FEATHERS.
SUBORDINATE_TO_TISSUE
  • value
TISSUE_MAT_STATE
TISSUE_LEAKS

Tissue Layer Tokens

Token Arguments Description
SET_LAYER_TISSUE Sets a tissue layer to be made of a different tissue.
TL_RELATIVE_THICKNESS Seems to set new relative thickness for selected tissue layers.
TL_CONNECTS Presumably gives the CONNECTS attribute to selected layers.
TL_MAJOR_ARTERIES Gives Major Artery attribute to selected layers.
TL_HEALING_RATE Presumably changes the HEALING_RATE of the selected tissue layers.
TL_VASCULAR Seems to set new a VASCULAR value (which modulates bleeding) for selected tissue layers.
TL_PAIN_RECEPTORS Seems to set new number of pain receptors for selected tissue layers.

Defaults

Default values (as of 0.31.14)

TISSUE_TEMPLATE TISSUE_NAME TISSUE_MATERIAL TISSUE_MAT_STATE RELATIVE_THICKNESS HEALING_RATE VASCULAR PAIN_RECEPTORS SUBORDINATE_TO_TISSUE INSULATION TISSUE_SHAPE
SKIN_TEMPLATE skin:NP LOCAL_CREATURE_MAT:SKIN 1 100 1 5 LAYER
FAT_TEMPLATE fat:NP LOCAL_CREATURE_MAT:FAT 1 100 3 5 100 LAYER
MUSCLE_TEMPLATE muscle:muscles LOCAL_CREATURE_MAT:MUSCLE 3 100 5 5 LAYER
BONE_TEMPLATE bone:NP LOCAL_CREATURE_MAT:BONE 2 1000 3 50 LAYER
SHELL_TEMPLATE shell:NP LOCAL_CREATURE_MAT:SHELL 2 1000 LAYER
HORN_TEMPLATE horn:NP LOCAL_CREATURE_MAT:HORN 2 LAYER
HOOF_TEMPLATE hoof:NP LOCAL_CREATURE_MAT:HOOF 2 LAYER
CARTILAGE_TEMPLATE cartilage:NP LOCAL_CREATURE_MAT:CARTILAGE 2 LAYER
HAIR_TEMPLATE hair:NP LOCAL_CREATURE_MAT:HAIR 1 SKIN 100 STRANDS
CHEEK_WHISKERS_TEMPLATE cheek whisker:STP LOCAL_CREATURE_MAT:HAIR 2 SKIN STRANDS
CHIN_WHISKERS_TEMPLATE chin whisker:STP LOCAL_CREATURE_MAT:HAIR 2 SKIN STRANDS
MOUSTACHE_TEMPLATE moustache:NP LOCAL_CREATURE_MAT:HAIR 2 SKIN STRANDS
SIDEBURNS_TEMPLATE sideburns:NP LOCAL_CREATURE_MAT:HAIR 2 SKIN STRANDS
EYEBROW_TEMPLATE eyebrow:NP LOCAL_CREATURE_MAT:HAIR 2 SKIN STRANDS
EYELASH_TEMPLATE eyelash:eyelashes LOCAL_CREATURE_MAT:HAIR 2 SKIN STRANDS
FEATHER_TEMPLATE feather:STP LOCAL_CREATURE_MAT:FEATHER 2 SKIN 100 FEATHERS
SCALE_TEMPLATE scale:STP LOCAL_CREATURE_MAT:SCALE 1 100 1 5 SCALES
NAIL_TEMPLATE nail:NP LOCAL_CREATURE_MAT:NAIL 2 LAYER
CLAW_TEMPLATE claw:NP LOCAL_CREATURE_MAT:CLAW 2 LAYER
TALON_TEMPLATE talon:NP LOCAL_CREATURE_MAT:TALON 2 LAYER
TOOTH_TEMPLATE tooth:NP LOCAL_CREATURE_MAT:TOOTH 2 LAYER
IVORY_TEMPLATE ivory:NP LOCAL_CREATURE_MAT:IVORY 2 LAYER
EYE_TEMPLATE eye tissue:NP LOCAL_CREATURE_MAT:EYE 1 100 3 5 LAYER
NERVE_TEMPLATE nervous tissue:NP LOCAL_CREATURE_MAT:NERVE 1 3 LAYER
BRAIN_TEMPLATE brain tissue:NP LOCAL_CREATURE_MAT:BRAIN 1 3 LAYER
LUNG_TEMPLATE lung tissue:NP LOCAL_CREATURE_MAT:LUNG 1 100 8 5 LAYER
HEART_TEMPLATE heart tissue:NP LOCAL_CREATURE_MAT:HEART 1 100 10 5 LAYER
LIVER_TEMPLATE liver tissue:NP LOCAL_CREATURE_MAT:LIVER 1 100 8 5 LAYER
GUT_TEMPLATE gut:NP LOCAL_CREATURE_MAT:GUT 1 100 3 5 LAYER
STOMACH_TEMPLATE stomach tissue:NP LOCAL_CREATURE_MAT:STOMACH 1 100 3 5 LAYER
PANCREAS_TEMPLATE pancreatic tissue:NP LOCAL_CREATURE_MAT:PANCREAS 1 100 3 5 LAYER
SPLEEN_TEMPLATE spleen tissue:NP LOCAL_CREATURE_MAT:SPLEEN 1 100 5 5 LAYER
KIDNEY_TEMPLATE kidney tissue:NP LOCAL_CREATURE_MAT:KIDNEY 1 100 8 5 LAYER
FLAME_TEMPLATE flames:NP LOCAL_CREATURE_MAT:FLAME GAS 1 LAYER
CHITIN_TEMPLATE chitin:NP LOCAL_CREATURE_MAT:CHITIN 1 100 1 5 LAYER
TISSUE_TEMPLATE TISSUE_NAME TISSUE_MATERIAL TISSUE_MAT_STATE RELATIVE_THICKNESS HEALING_RATE VASCULAR PAIN_RECEPTORS SUBORDINATE_TO_TISSUE INSULATION TISSUE_SHAPE

Default flags (as of 0.31.14)

TISSUE_TEMPLATE THICKENS_ON_ENERGY_STORAGE THICKENS_ON_STRENGTH ARTERIES SCARS MUSCULAR FUNCTIONAL STRUCTURAL CONNECTIVE_TISSUE_ANCHOR CONNECTS SETTABLE SPLINTABLE COSMETIC STYLEABLE
SKIN_TEMPLATE X X
FAT_TEMPLATE X X X
MUSCLE_TEMPLATE X X X X X
BONE_TEMPLATE X X X X X
SHELL_TEMPLATE X X X X
HORN_TEMPLATE X X
HOOF_TEMPLATE X X
CARTILAGE_TEMPLATE X X
HAIR_TEMPLATE X X
CHEEK_WHISKERS_TEMPLATE X X
CHIN_WHISKERS_TEMPLATE X X
MOUSTACHE_TEMPLATE X X
SIDEBURNS_TEMPLATE X X
EYEBROW_TEMPLATE X X
EYELASH_TEMPLATE X X
FEATHER_TEMPLATE
SCALE_TEMPLATE X X
NAIL_TEMPLATE X X
CLAW_TEMPLATE X X
TALON_TEMPLATE X X
TOOTH_TEMPLATE X X
IVORY_TEMPLATE X X
EYE_TEMPLATE X X X X
NERVE_TEMPLATE X X X
BRAIN_TEMPLATE X X X X
LUNG_TEMPLATE X X X X
HEART_TEMPLATE X X X X
LIVER_TEMPLATE X X X X
GUT_TEMPLATE X X X X
STOMACH_TEMPLATE X X X X
PANCREAS_TEMPLATE X X X X
SPLEEN_TEMPLATE X X X X
KIDNEY_TEMPLATE X X X X
FLAME_TEMPLATE X X X X
CHITIN_TEMPLATE X X X X X X
TISSUE_TEMPLATE THICKENS_ON_ENERGY_STORAGE THICKENS_ON_STRENGTH ARTERIES SCARS MUSCULAR FUNCTIONAL STRUCTURAL CONNECTIVE_TISSUE_ANCHOR CONNECTS SETTABLE SPLINTABLE COSMETIC STYLEABLE