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Difference between revisions of "23a:Governor"
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− | The [[governor]] [[noble]] arrives at a population of 80 once you have completed enough diverse tasks (see below). His only purpose, aside from making [[mandate]]s, is to permit the arrival of the [[Duke]]. | + | The [[governor]] [[noble]] arrives at a population of 80 once you have completed enough diverse tasks (see below), changing your fortress from a Town to a City. His only purpose, aside from making [[mandate]]s, is to permit the arrival of the [[Duke]]. |
You must complete a sufficient quantity of various jobs during the previous year in order to trigger the arrival of the Governor. The criteria appear to be 5 of the following: 50 crafting jobs, 50 metal-related jobs, 50 wood-related jobs, 20 gem jobs, 50 stone jobs, 50 food jobs. | You must complete a sufficient quantity of various jobs during the previous year in order to trigger the arrival of the Governor. The criteria appear to be 5 of the following: 50 crafting jobs, 50 metal-related jobs, 50 wood-related jobs, 20 gem jobs, 50 stone jobs, 50 food jobs. | ||
{{nobles}} | {{nobles}} |
Revision as of 22:30, 13 February 2014
Room requirements | ||
---|---|---|
Office | Splended Office | |
Quarters | Fine Quarters | |
Dining room | Fine Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 3 | |
Cabinets | 2 | |
Weapon racks | 2 | |
Armor stands | 2 | |
Other | ||
Mandates | 2 | |
Demands | 3 | |
Arrival conditions | ||
| ||
Function | ||
|
This article is about an older version of DF. |
The governor noble arrives at a population of 80 once you have completed enough diverse tasks (see below), changing your fortress from a Town to a City. His only purpose, aside from making mandates, is to permit the arrival of the Duke.
You must complete a sufficient quantity of various jobs during the previous year in order to trigger the arrival of the Governor. The criteria appear to be 5 of the following: 50 crafting jobs, 50 metal-related jobs, 50 wood-related jobs, 20 gem jobs, 50 stone jobs, 50 food jobs.
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |