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Difference between revisions of "23a:Plant"
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+ | :''For the article on farming plants, see [[Farming]]. For the article on crops, see [[Crops]].'' | ||
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+ | A '''plant''' is a regrowing natural resource. In ''Dwarf Fortress'', they can be separated into three categories, all of which have different properties and uses. In the context of the game, they also include fungi (such as [[plump helmet]]s, [[dimple cup]]s, and [[tower-cap]]s), all of which are functionally identical to plants. | ||
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+ | [[File:plants_prev.png|thumb|270px|right|Not the inhaling type.]] | ||
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+ | ==Major types of plants== | ||
+ | ===Crop=== | ||
+ | ''Main article: [[Crop]]'' | ||
+ | |||
+ | Subterranean crops can be planted from [[seed]]s and grown in [[farm plot]]s. There are several above-ground crops with seeds, but they cannot be planted. | ||
+ | ===Shrub=== | ||
+ | ''Main article: [[Shrub]]'' | ||
+ | |||
+ | Shrubs cannot be planted, and must be [[plant gathering|gathered]] from naturally-growing specimens. | ||
+ | ===Tree=== | ||
+ | ''Main article: [[Tree]]'' | ||
+ | |||
+ | Trees grow naturally in the environment and can be cut down to provide [[wood]]. | ||
+ | |||
+ | {{Plants}} | ||
+ | {{category|plants}} |
Latest revision as of 19:06, 24 April 2020
This article is about an older version of DF. |
A plant is a regrowing natural resource. In Dwarf Fortress, they can be separated into three categories, all of which have different properties and uses. In the context of the game, they also include fungi (such as plump helmets, dimple cups, and tower-caps), all of which are functionally identical to plants.
Major types of plants[edit]
Crop[edit]
Main article: Crop
Subterranean crops can be planted from seeds and grown in farm plots. There are several above-ground crops with seeds, but they cannot be planted.
Shrub[edit]
Main article: Shrub
Shrubs cannot be planted, and must be gathered from naturally-growing specimens.
Tree[edit]
Main article: Tree
Trees grow naturally in the environment and can be cut down to provide wood.
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