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Difference between revisions of "Barrel"

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(added naming info, tower-cap because it's white, at the bottom since it's not very important, added embark containment quantities)
(Item names are not colored according to their materials - "imported" items (e.g. brought during embark or from merchants) are white, while locally-made ones are brown)
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Barrels can hold up to 60 prepared meals, plants, or cheeses, 30 pieces of meat or fish, any number of units of brewed [[alcohol]] (but only a single stack), or 100 units of [[lye]] or [[milk]]. However, barrels brought at [[embark]] will initially only contain 5 units of liquid, or 10 food (in 2 stacks of 5).
 
Barrels can hold up to 60 prepared meals, plants, or cheeses, 30 pieces of meat or fish, any number of units of brewed [[alcohol]] (but only a single stack), or 100 units of [[lye]] or [[milk]]. However, barrels brought at [[embark]] will initially only contain 5 units of liquid, or 10 food (in 2 stacks of 5).
  
The name of a barrel can vary by circumstance: the name of an empty barrel is the material it is made of, e.g. {{DFtext|tower-cap barrel|7:1}}, otherwise a barrel will be named for what it contains with its material appended, e.g. {{DFtext|dwarven wine barrel (tower-cap)|7:1}}. Additionally, if a barrel is assigned for use in a stockpile, the number of the stockpile will be appended, e.g. {{DFtext|dwarven wine barrel (tower-cap) <#1>|7:1}}. The [[color]] of the name is that of the material, so most wooden barrels will be brown in the default colors.
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The name of a barrel can vary by circumstance: the name of an empty barrel is the material it is made of, e.g. "tower-cap barrel", otherwise a barrel will be named for what it contains with its material appended, e.g. "dwarven wine barrel (tower-cap)". Additionally, if a barrel is assigned for use in a stockpile, the number of the stockpile will be appended, e.g. "dwarven wine barrel (tower-cap) <#1>".
  
 
== See also ==
 
== See also ==

Revision as of 13:41, 7 May 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

Barrel
÷
Construction
Materials Workshops Labors
Used for
  • Storage
Browse other items

Barrels are storage units that, like bins and bags, conserve stockpile space by containing several items of the same type. They can be made out of wood at a carpenter's workshop (requires one log for each barrel) or forged from metal at a forge (requires 3 metal bars). Non-magma forges also require one bar of fuel.

For information on managing barrels in stockpiles, see using bins and barrels. When a barrel is emptied, it may be used again or stored in a furniture stockpile.

For most uses, barrels can be replaced by a large pot, which has the same storage capacity (and requires no wood or metal) and is only one quarter as heavy as a barrel made of the same material. Typical stone pots will be 33% heavier than wooden barrels. Fire clay 'stoneware' pots weigh the same as a wooden barrel, while earthenware pots are lighter but must be glazed.

Barrels are used in building dyer's shops and asheries. Using a valuable masterwork or artifact barrel to build one of these buildings can significantly increase fortress wealth.

Barrels can hold up to 60 prepared meals, plants, or cheeses, 30 pieces of meat or fish, any number of units of brewed alcohol (but only a single stack), or 100 units of lye or milk. However, barrels brought at embark will initially only contain 5 units of liquid, or 10 food (in 2 stacks of 5).

The name of a barrel can vary by circumstance: the name of an empty barrel is the material it is made of, e.g. "tower-cap barrel", otherwise a barrel will be named for what it contains with its material appended, e.g. "dwarven wine barrel (tower-cap)". Additionally, if a barrel is assigned for use in a stockpile, the number of the stockpile will be appended, e.g. "dwarven wine barrel (tower-cap) <#1>".

See also