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− | # | + | {{Quality|Exceptional|12:29, 18 May 2015 (UTC)}} |
+ | {{av}} | ||
+ | A '''window''' ({{key|b}}-{{key|y}}) is an item of [[furniture]] that can be constructed to form solid [[wall]]s surrounding a [[room]]. A window is not considered [[support]] for the purposes of preventing [[cave-in]]s or allowing [[door]]s to be built, but it will block the flow of [[water]]. [[Glass]] windows can be made of any type of glass at a [[glass furnace]], from the same input materials as glass, and are placed similarly to furniture. Like all furniture, windows must have a floor underneath them to be built. Alternatively, a [[gem]] window can be directly constructed (on-site, not in a workshop, by pressing {{k|b}} {{k|Y}}) from three [[jeweler's workshop|cut gems]] of any type (including cut glass and cut [[stone]]{{cite talk|v0.34:Window#"Gem" Windows}}), but can't be made from large gems. If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. | ||
+ | |||
+ | [[dwarf|Dwarves]] can get a happy [[thought]] from passing by a window, and an even happier thought if it's built of a material they like. | ||
+ | |||
+ | [[tile attributes|Light]] from a window built into a [[cliff]] face will not illuminate a room and will not prevent [[cave adaptation]]. | ||
+ | |||
+ | Note that dwarves can see through windows, and (if civilian) will cancel jobs and run away from hostile creatures standing on the other side of them. Animals can also see through windows, detecting thieves or ambushes on the other side. | ||
+ | |||
+ | A [[noble]] may [[demand]] a window, no matter how far underground his rooms are. A noble's [[mandate]] to make windows will not be satisfied by building a gem window. | ||
+ | |||
+ | A [[glass]] window's [[value]] multiplier is 25, the same as a [[statue]]. This makes glass windows a good choice for raising the value of a [[room]]. Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for [[decoration|decorations]], even if your [[gem cutter]] and [[gem setter]] are only [[skill|dabbling]]. | ||
+ | |||
+ | Both glass windows and gem windows can be wrecked by [[building destroyer]]s. Gem windows will be toppled rather than destroyed, leaving behind the gems they were made from. | ||
+ | |||
+ | Glass windows are used to make [[display case]]s. | ||
+ | |||
+ | ==Animations== | ||
+ | [[File:Gem animation sample.gif|frame|right|Animation based on the game's intro movie.]] | ||
+ | |||
+ | If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. This can be used to make simple animations (up to three frames). | ||
+ | |||
+ | The color of each frame is determined by the order that the gems were cut. Unless otherwise manipulated, that order will be the same as they will be brought to the building. When looking at the window with {{k|t}}:View Items in Buildings the gems will be listed from newest (most recently cut) to oldest and this is the final animation order. | ||
+ | |||
+ | The cut gems in the detailed stocks screen will be listed, within their own type, from oldest (cut the longest time ago) at the top to newest at the bottom. Forbidding specific gems on this page can ensure designating relatively older or newer gems. | ||
+ | |||
+ | See also Forum Threads: | ||
+ | * http://www.bay12forums.com/smf/index.php?topic=76685.0 | ||
+ | * http://www.bay12forums.com/smf/index.php?topic=147795.msg6011701 | ||
+ | {{-}} | ||
+ | |||
+ | {{Buildings}} | ||
+ | {{Category|Furniture}} |
Latest revision as of 04:08, 20 December 2022
This article is about an older version of DF. |
A window (b-y) is an item of furniture that can be constructed to form solid walls surrounding a room. A window is not considered support for the purposes of preventing cave-ins or allowing doors to be built, but it will block the flow of water. Glass windows can be made of any type of glass at a glass furnace, from the same input materials as glass, and are placed similarly to furniture. Like all furniture, windows must have a floor underneath them to be built. Alternatively, a gem window can be directly constructed (on-site, not in a workshop, by pressing b Y) from three cut gems of any type (including cut glass and cut stone[1]), but can't be made from large gems. If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.
Dwarves can get a happy thought from passing by a window, and an even happier thought if it's built of a material they like.
Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation.
Note that dwarves can see through windows, and (if civilian) will cancel jobs and run away from hostile creatures standing on the other side of them. Animals can also see through windows, detecting thieves or ambushes on the other side.
A noble may demand a window, no matter how far underground his rooms are. A noble's mandate to make windows will not be satisfied by building a gem window.
A glass window's value multiplier is 25, the same as a statue. This makes glass windows a good choice for raising the value of a room. Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for decorations, even if your gem cutter and gem setter are only dabbling.
Both glass windows and gem windows can be wrecked by building destroyers. Gem windows will be toppled rather than destroyed, leaving behind the gems they were made from.
Glass windows are used to make display cases.
Animations[edit]
If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. This can be used to make simple animations (up to three frames).
The color of each frame is determined by the order that the gems were cut. Unless otherwise manipulated, that order will be the same as they will be brought to the building. When looking at the window with t:View Items in Buildings the gems will be listed from newest (most recently cut) to oldest and this is the final animation order.
The cut gems in the detailed stocks screen will be listed, within their own type, from oldest (cut the longest time ago) at the top to newest at the bottom. Forbidding specific gems on this page can ensure designating relatively older or newer gems.
See also Forum Threads:
- http://www.bay12forums.com/smf/index.php?topic=76685.0
- http://www.bay12forums.com/smf/index.php?topic=147795.msg6011701
Furniture |
Altar • Animal trap • Armor stand • Bed • Box • Bucket • Cabinet • Cage • Coffin • Display case • Pedestal • Restraint • Seat • Slab • Statue • Table • Weapon rack |
---|---|
Tools | |
Access | |
Constructions | |
Machine and trap parts |
Axle • Gear assembly • Lever • Millstone • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other buildings | |
Related articles |