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Difference between revisions of "Prophet"
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'''Prophet''' is a profession for some inhabitants of generated [[site]]s, like [[town]]s. Some prophets show up as [[visitor]]s in fortress mode, and [[agent]]s sometimes try to pose as prophets. In world generation, prophets will attempt to establish and expand [[religion]]s. Prophets are [[Unit_type_token#PROPHET|shown in white]]. | '''Prophet''' is a profession for some inhabitants of generated [[site]]s, like [[town]]s. Some prophets show up as [[visitor]]s in fortress mode, and [[agent]]s sometimes try to pose as prophets. In world generation, prophets will attempt to establish and expand [[religion]]s. Prophets are [[Unit_type_token#PROPHET|shown in white]]. | ||
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{{Category|Religion}} | {{Category|Religion}} |
Latest revision as of 05:42, 14 November 2024
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article is a stub. You can improve the article by expanding it. |
Prophet is a profession for some inhabitants of generated sites, like towns. Some prophets show up as visitors in fortress mode, and agents sometimes try to pose as prophets. In world generation, prophets will attempt to establish and expand religions. Prophets are shown in white.
Fortress mode[edit]
Prophets will not migrate to your fortress in this version.
Adventure mode[edit]
In adventure mode, the player can create a false identity for themselves as a prophet. This allows them a special dialogue option called "Prophesize" which can be quite entertaining. Examples:
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See also: Agent · Quester · Visitor · Unit type token |